Posted November 20, 20168 yr My game crashes when it tries to spawn my custom particle. From what I can tell of my crash reports, the crashing has got something to do with my rendering of my particle. What I am trying to render is lines like Flash's lightning trail. Crash report: ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 11/20/16 12:00 PM Description: Rendering Particle java.lang.NullPointerException: Rendering Particle at net.minecraft.client.renderer.WorldRenderer.pos(WorldRenderer.java:441) at com.spyeedy.play.entity.EntitySpeedFX.renderParticle(EntitySpeedFX.java:80) at net.minecraft.client.particle.EffectRenderer.renderParticles(EffectRenderer.java:285) at net.minecraft.client.renderer.EntityRenderer.renderWorldPass(EntityRenderer.java:1417) at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1283) at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1111) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1107) at net.minecraft.client.Minecraft.run(Minecraft.java:380) at net.minecraft.client.main.Main.main(Main.java:116) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) at GradleStart.main(GradleStart.java:26) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.client.renderer.WorldRenderer.pos(WorldRenderer.java:441) at com.spyeedy.play.entity.EntitySpeedFX.renderParticle(EntitySpeedFX.java:80) -- Particle being rendered -- Details: Particle: EntitySpeedFX, Pos (-1.5608244602035655,4.113023219504369,0.1656671694611595), RGBA (0.9356516,0.0,0.0,1.0), Age 1 Particle Type: MISC_TEXTURE Stacktrace: at net.minecraft.client.particle.EffectRenderer.renderParticles(EffectRenderer.java:285) at net.minecraft.client.renderer.EntityRenderer.renderWorldPass(EntityRenderer.java:1417) at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1283) -- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityPlayerSP['Player333'/22, l='MpServer', x=-2.21, y=4.00, z=-0.17]] Chunk stats: MultiplayerChunkCache: 625, 625 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: -1161.00,4.00,967.00 - World: (-1161,4,967), Chunk: (at 7,0,7 in -73,60; contains blocks -1168,0,960 to -1153,255,975), Region: (-3,1; contains chunks -96,32 to -65,63, blocks -1536,0,512 to -1025,255,1023) Level time: 134072 game time, 1 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 1 total; [EntityPlayerSP['Player333'/22, l='MpServer', x=-2.21, y=4.00, z=-0.17]] Retry entities: 0 total; [] Server brand: fml,forge Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:383) at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2645) at net.minecraft.client.Minecraft.run(Minecraft.java:401) at net.minecraft.client.main.Main.main(Main.java:116) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) at GradleStart.main(GradleStart.java:26) -- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_111, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 741994184 bytes (707 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.19 Powered by Forge 11.15.1.1902 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.8.9-11.15.1.1902-1.8.9.jar) UCHIJAAAA Forge{11.15.1.1902} [Minecraft Forge] (forgeSrc-1.8.9-11.15.1.1902-1.8.9.jar) UCHIJAAAA play{1.0} [Play Mod] (bin) Loaded coremods (and transformers): GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 20.19.15.4444' Renderer: 'Intel(R) HD Graphics 4600' Launched Version: 1.8.9 LWJGL: 2.9.4 OpenGL: Intel(R) HD Graphics 4600 GL version 4.3.0 - Build 20.19.15.4444, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 8x Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz Class here. http://www.startrek.com/uploads/assets/articles/61c89a9d73c284bda486afaeaf01cdb27180359b.jpg[/img] Till next time. Thank you for delivering funny scenes to Star Trek as Chekov . Will always remember you
November 20, 20168 yr Hi That crash usually happens when you've tried to use WorldRenderer before .begin(). I'm not sure why that's happening in your case because I thought that EntityFX are always called with .begin() already set. It might be because you are calling tes.draw(), which EntityFX normally don't do in their render. -TGG PS an example of a custom EntityFX renderer is here; it might help to understand what the parameters for renderParticle mean. https://github.com/TheGreyGhost/MinecraftByExample/tree/1-8-9final Look at the "FlameFX" class in mbe50 package
November 20, 20168 yr Author I see, I will try with the new understanding of the parameters of the renderParticle and see if removing tes.draw() works, http://www.startrek.com/uploads/assets/articles/61c89a9d73c284bda486afaeaf01cdb27180359b.jpg[/img] Till next time. Thank you for delivering funny scenes to Star Trek as Chekov . Will always remember you
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