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Blockstates affecting Multilayer model parts


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I have created a multi-layer model for a block. But this block also has multiple states which change the texture for each block. For some reason after I converted to the multi-layer system, the states dont affect the multi-layer model parts. Is this possible? What am I doing wrong?



BlockState Json: https://github.com/BeardlessBrady/Currency-Mod/blob/master/src/main/resources/assets/modcurrency/blockstates/blockvendor.json

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