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Is there a way to do this? It always crashes due to the fact that the MDK is deobfuscated. I had it working in 1.7.10, but can't seem to figure out what exactly has changed between those versions. I'm doing some stuff with custom renderers, and want to see if it works with OptiFine, and it's a real pain to constantly build the project and then copy the file around and then launch it via the normal launcher. Much easier to press the big green button :D

"Theory is when you know something, but it doesn't work. Practice is when something works, but you don't know why. Programmers combine theory and practice: Nothing works and they don't know why."

                           -- Unknown

Posted

No

 

As far as I know you can do it only if you compile the mod then use regular modded MC . Is only like 2 extra steps.

Disclaimer:  I been told to keep my opinions to myself, to shut up and that I am spreading lies and misinformation or even that my methods are unorthodox and or too irregular. Here are my suggestions take it or leave it.

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