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{Solved} [1.10.2] Trying To Switch To Not Use Builtin Generated


EscapeMC

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Hello again!

So, I am completely redoing my 1.9.4/1.10.2 version of my mod, and I have come across a weird thing.

For rendering items, when I launch the game, the items render in really weirdly...

9

9

 

I remember someone telling me it was because I was using builtin/generated in my models, but how do I switch? This bug really bothers me, and I would love to fix it!

 

Github:

https://github.com/EcapeMC/TeamMadnessMod-1.10.2/tree/master/main

I Love To Help People. Unless They Are The Kind Of People Who Just Doesn't Know Anything. Those People Need Some Serious Help. This Could Help But......

https://www.youtube.com/watch?v=6t0GlXWx_PY

 

ThingsMod Git: https://github.com/EscapeMC/Things-Mod-1.10.2

 

TeamMadness Mod Git: https://github.com/EscapeMC/TeamMadness-Mod-1.10.2

 

If I somehow help you, please click the "Thank You" button. If I am a total waste of time, please click the "Applaud" button.

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Can I LITERALLY just switch it in the JSON file? Or any coding changes I need to make?

I Love To Help People. Unless They Are The Kind Of People Who Just Doesn't Know Anything. Those People Need Some Serious Help. This Could Help But......

https://www.youtube.com/watch?v=6t0GlXWx_PY

 

ThingsMod Git: https://github.com/EscapeMC/Things-Mod-1.10.2

 

TeamMadness Mod Git: https://github.com/EscapeMC/TeamMadness-Mod-1.10.2

 

If I somehow help you, please click the "Thank You" button. If I am a total waste of time, please click the "Applaud" button.

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Alright! That fixed my problem, and I didn't know it was SO FREAKING EASY! Thanks you two! :D

I Love To Help People. Unless They Are The Kind Of People Who Just Doesn't Know Anything. Those People Need Some Serious Help. This Could Help But......

https://www.youtube.com/watch?v=6t0GlXWx_PY

 

ThingsMod Git: https://github.com/EscapeMC/Things-Mod-1.10.2

 

TeamMadness Mod Git: https://github.com/EscapeMC/TeamMadness-Mod-1.10.2

 

If I somehow help you, please click the "Thank You" button. If I am a total waste of time, please click the "Applaud" button.

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  • 1 year later...
1 minute ago, TheRPGAdventurer said:

Sorry fore reliving this, where is builtIn/generated located? I am trying to make my custom Item model I have to study something

 

Vanilla's implementation is in various places in ModelBakery (look for uses of ModelBakery.MODEL_GENERATED), but Forge replaces this with ItemLayerModel.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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