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Posted

I am adding an Item to my mod, but when the client starts I get a NoSuchMethodError from setUnlocalizedName.

Crash

 

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Item Class

 

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ModItems Class

 

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Posted
  On 12/13/2016 at 10:21 PM, diesieben07 said:

How did you export your mod?

 

Theres the thing. Some reason I can't run a minecraft instance through eclipse (http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/modification-development/2771426-pixel-format-not-accelerated-only-in-eclipse)

 

Also I am not exactly sure how to export correctly, so I Right Click > Export > Jar File and make sure that only src and Resources are selected (and everything inside)

Posted

Disabled the loading screen as described in the EAQ. This should fix the not being able to run Minecraft.

 

To build your mod, run

gradlew build

from the command line, the sam way you setup you workspace.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted
  On 12/14/2016 at 1:40 AM, larsgerrits said:

Disabled the loading screen as described in the EAQ. This should fix the not being able to run Minecraft.

 

To build your mod, run

gradlew build

from the command line, the sam way you setup you workspace.

 

Where is Splash.Properties? Not in config/run where mods is, not in eclipse, not where I would expect it. I searched the whole folder and didn't see it.

 

Also I will try gradlew build.

Posted
  On 12/14/2016 at 1:40 AM, larsgerrits said:

Disabled the loading screen as described in the EAQ. This should fix the not being able to run Minecraft.

 

To build your mod, run

gradlew build

from the command line, the sam way you setup you workspace.

 

Okay so gradlew build worked, Thanks. One last thing: I can't find splash.properties as said in the EAQ. Running from eclipse would make it incredibly easier for me.

Posted
  On 12/14/2016 at 4:58 PM, larsgerrits said:

It is in your run directory, then in

config/splash.properties

.

 

It doesnt exist so I will just make it in there using the config from my forge client.

 

UPDATE - I am still getting "Pixel Format not Accelerated" when running. I am not sure if this is helpful or not but this message is spamming console before the crash: "2016-12-14 12:19:35,606 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream"

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