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Featured Replies

Posted

Where the problem is:

 

 

[glow=red,2,300]String var2 = (String)classToNameMap.get(this.getClass());

[/glow]

        if (var2 == null)

        {

            throw new RuntimeException(this.getClass() + " is missing a mapping! This is a bug!");

        }

        else

        {

            par1NBTTagCompound.setString("id", var2);

            par1NBTTagCompound.setInteger("x", this.xCoord);

            par1NBTTagCompound.setInteger("y", this.yCoord);

            par1NBTTagCompound.setInteger("z", this.zCoord);

        }

 

 

My Tile Entity is missing the class mapping, how do I fix this?

 

TileEntityCode

 

package kore.korecraft.mod;

import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;

public class TileEntityExpBank extends TileEntity {

public TileEntityExpBank() {
	exp = this.getExpLevel();
}

public int getExpLevel() {
	if(exp>=0){
		return exp;
	}
	return 0;
}

public void setExpLevel(int expNew) {
	exp = expNew;
}

public void getTextureFromExpStored(int x, int y, int z, World world) {
	int textureIndex = 0;
	if (exp > 0 && exp <= BlockExpBank.maxExpStorage) {
		double maxExpScaled = BlockExpBank.maxExpStorage / 5;
		if (exp > 0)
			textureIndex = 5;
		if (exp > 0 && (double) exp <= maxExpScaled * 4D)
			textureIndex = 4;
		if (exp > 0 && (double) exp <= maxExpScaled * 3D)
			textureIndex = 3;
		if (exp > 0 && (double) exp <= maxExpScaled * 2D)
			textureIndex = 2;
		if (exp > 0 && (double) exp <= maxExpScaled)
			textureIndex = 1;
	}
	world.setBlockMetadata(x, y, z, textureIndex);
}

public void writeToNBT(NBTTagCompound nbt) {
	super.writeToNBT(nbt);
	nbt.setInteger("ExperienceBank", this.getExpLevel());
}
public void readFromNBT(NBTTagCompound nbt) {
	super.readFromNBT(nbt);
	this.setExpLevel(nbt.getInteger("ExperienceBank"));
}

public static boolean takeExpFromSurroundingBanks(World par1World, int par2, int par3, int par4, int amountToDrain){
	/**
	 * Used to check for levels in ExpBank around it
	 */
	TileEntityExpBank expbankte;
	expbankte = (TileEntityExpBank) par1World.getBlockTileEntity(par2-1, par3, par4);
	if(expbankte!=null&&expbankte.getExpLevel()>=amountToDrain){
		BlockDayNightSwapper.timeSwap(par1World);
		expbankte.setExpLevel(expbankte.getExpLevel()-amountToDrain);
		expbankte.getTextureFromExpStored(par2-1, par3, par4, par1World);
		return true;
	}else{
		expbankte = (TileEntityExpBank) par1World.getBlockTileEntity(par2+1, par3, par4);		
		if(expbankte!=null&&expbankte.getExpLevel()>=amountToDrain){
			BlockDayNightSwapper.timeSwap(par1World);
			expbankte.setExpLevel(expbankte.getExpLevel()-amountToDrain);
			expbankte.getTextureFromExpStored(par2+1, par3, par4, par1World);
			return true;
		}else{
			expbankte = (TileEntityExpBank) par1World.getBlockTileEntity(par2, par3, par4-1);
			if(expbankte!=null&&expbankte.getExpLevel()>=amountToDrain){
				BlockDayNightSwapper.timeSwap(par1World);
				expbankte.setExpLevel(expbankte.getExpLevel()-amountToDrain);
				expbankte.getTextureFromExpStored(par2, par3, par4-1, par1World);
				return true;
			}else{
				expbankte = (TileEntityExpBank) par1World.getBlockTileEntity(par2, par3, par4+1);
				if(expbankte!=null&&expbankte!=null&&expbankte.getExpLevel()>=amountToDrain){
					BlockDayNightSwapper.timeSwap(par1World);
					expbankte.setExpLevel(expbankte.getExpLevel()-amountToDrain);
					expbankte.getTextureFromExpStored(par2, par3, par4+1, par1World);
					return true;
				}else{
					expbankte = (TileEntityExpBank) par1World.getBlockTileEntity(par2, par3-1, par4);
					if(expbankte!=null&&expbankte!=null&&expbankte.getExpLevel()>=amountToDrain){
						BlockDayNightSwapper.timeSwap(par1World);
						expbankte.setExpLevel(expbankte.getExpLevel()-amountToDrain);
						expbankte.getTextureFromExpStored(par2, par3-1, par4, par1World);
						return true;
					}else{
						expbankte = (TileEntityExpBank) par1World.getBlockTileEntity(par2, par3+1, par4);
						if(expbankte!=null&&expbankte!=null&&expbankte.getExpLevel()>=amountToDrain){
							BlockDayNightSwapper.timeSwap(par1World);
							expbankte.setExpLevel(expbankte.getExpLevel()-amountToDrain);
							expbankte.getTextureFromExpStored(par2, par3+1, par4, par1World);
							return true;
						}else{
							return false;
						}
					}
				}
			}
		}
	}
}

private int exp;
}

 

The Korecraft Mod

its because in you main mod file you should use (for all types of tile entities )

 

 

 

GameRegistry.registerTileEntity

[/spoler]

You get this erro because your tile entity its not registred so minecraft dosent writes it to nbt if u relog into your world the block (or anithing else) will desapear.

  • Author

I already had that, please tell me what to change in it

 

GameRegistry.registerTileEntity(TileEntityKoriumMiniChest.class, "containerKoriumMiniChest");

The Korecraft Mod

GameRegistry.registerTileEntity(TileEntityKoriumMiniChest.class, "containerKoriumMiniChest");

'

'

'

public class TileEntityExpBank

 

something wrong huh?

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