Jump to content

Overriding terrain generation


Recommended Posts

Hi all


I hope this hasn't already been answered (I did search but may not have used appropriate terms). I want to basically modify the terrain generator code. In my case it is for the nether (but I assume it would be similar in any other case).


How do I go about getting my mod to override (completely) the built in nether generator code? If I could copy the original nether code and modify it that would be perfect, but I am not sure how to initialise it (and make sure the original nether code does not get used).


Could anyone point me in the right direction?


Thanks for your time.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.