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Posted

Hi,

 

I'm working on spawning particles for my block, but I need them to spawn more regulary than the method randomDisplayTick.

I tried using the TileEntity to spawn them, but then I have the problem with server side and client side (It crashes if it's on the server). How do I do this?

Creator of the Master Chef Mod and many more to come.

 

If I helped you, please click the 'thank you' button.

  • Author

I tried in the tileEntity. The particles won't spawn for some reason because "worldObj.isRemote" returns false. I don't know what this is, but only after I right-clicked on the block (and the gui opened) "worldObj.isRemote" returns true (and the particles start to spawn).

Creator of the Master Chef Mod and many more to come.

 

If I helped you, please click the 'thank you' button.

Or you can just have your TileEntity call a custom method in your proxy, with the required variables.

Common Proxy: Do nothing

Client Proxy: Spawns the particle

 

This way, particles will only spawn client-side, no matter from where, when or how.

Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

Handy links: Vic_'s Forge events Own WIP Tutorials.

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