Posted January 1, 20178 yr How do you increase the overall size of a mob model? Like how zombies and giants share the same texture and model but one is a lot bigger than the other? I've looked into slime and giant code and not found anything super useful. Is there a built in method or an easy way to transfer the giants code into another model code?
January 1, 20178 yr Look for something like GlStateManager.scale(...) Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
January 1, 20178 yr Look at how the scale method is used for for example baby's of cows etc. Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
January 1, 20178 yr Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
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