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[1.11.2] Custom projectile item not loosing durability (solved)


hhggtg3279

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Basically I created a custom bow which shoots my custom projectile, however after shooting the projectile the item does not loose durability, I have tried a few things but cant figure it out.

 

IronBow class

 

package top.mod.item;

import javax.annotation.Nullable;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.enchantment.EnchantmentHelper;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.projectile.EntityArrow;

import net.minecraft.init.Enchantments;

import net.minecraft.init.Items;

import net.minecraft.init.SoundEvents;

import net.minecraft.item.EnumAction;

import net.minecraft.item.IItemPropertyGetter;

import net.minecraft.item.Item;

import net.minecraft.item.ItemArrow;

import net.minecraft.item.ItemStack;

import net.minecraft.stats.StatList;

import net.minecraft.util.ActionResult;

import net.minecraft.util.EnumActionResult;

import net.minecraft.util.EnumHand;

import net.minecraft.util.ResourceLocation;

import net.minecraft.util.SoundCategory;

import net.minecraft.world.World;

import net.minecraftforge.fml.relauncher.Side;

import net.minecraftforge.fml.relauncher.SideOnly;

public class ModBowIron extends Item

{

public ModBowIron()

{

this.maxStackSize = 1;

this.setMaxDamage(634);

this.setCreativeTab(CreativeTabs.COMBAT);

this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter()

{

@SideOnly(Side.CLIENT)

public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn)

{

return entityIn == null ? 0.0F : (entityIn.getActiveItemStack().getItem() != Items.BOW ? 0.0F : (float)(stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F);

}

});

this.addPropertyOverride(new ResourceLocation("pulling"), new IItemPropertyGetter()

{

@SideOnly(Side.CLIENT)

public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn)

{

return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F;

}

});

}

private ItemStack findAmmo(EntityPlayer player)

{

if (this.isArrow(player.getHeldItem(EnumHand.OFF_HAND)))

{

return player.getHeldItem(EnumHand.OFF_HAND);

}

else if (this.isArrow(player.getHeldItem(EnumHand.MAIN_HAND)))

{

return player.getHeldItem(EnumHand.MAIN_HAND);

}

else

{

for (int i = 0; i < player.inventory.getSizeInventory(); ++i)

{

ItemStack itemstack = player.inventory.getStackInSlot(i);

if (this.isArrow(itemstack))

{

return itemstack;

}

}

return ItemStack.EMPTY;

}

}

protected boolean isArrow(ItemStack stack)

{

return stack.getItem() instanceof ItemArrow;

}

/**

* Called when the player stops using an Item (stops holding the right mouse button).

*/

public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft)

{

if (entityLiving instanceof EntityPlayer)

{

EntityPlayer entityplayer = (EntityPlayer)entityLiving;

boolean flag = entityplayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, stack) > 0;

ItemStack itemstack = this.findAmmo(entityplayer);

int i = this.getMaxItemUseDuration(stack) - timeLeft;

i = net.minecraftforge.event.ForgeEventFactory.onArrowLoose(stack, worldIn, entityplayer, i, !itemstack.isEmpty() || flag);

if (i < 0) return;

if (!itemstack.isEmpty() || flag)

{

if (itemstack.isEmpty())

{

itemstack = new ItemStack(Items.ARROW);

}

float f = getArrowVelocity(i);

if ((double)f >= 0.1D)

{

boolean flag1 = entityplayer.capabilities.isCreativeMode || (itemstack.getItem() instanceof ItemArrow && ((ItemArrow) itemstack.getItem()).isInfinite(itemstack, stack, entityplayer));

if (!worldIn.isRemote)

{

EntityGrenade entitysnowball = new EntityGrenade(worldIn, entityplayer);

entitysnowball.setHeadingFromThrower(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F, 1.5F, 1.0F);

worldIn.spawnEntity(entitysnowball);

worldIn.playSound((EntityPlayer)null, entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);

if (!flag1 && !entityplayer.capabilities.isCreativeMode)

{

itemstack.shrink(1);

if (itemstack.isEmpty())

{

entityplayer.inventory.deleteStack(itemstack);

}

}

entityplayer.addStat(StatList.getObjectUseStats(this));

}

}

}

}

 

}

/**

* Gets the velocity of the arrow entity from the bow's charge

*/

public static float getArrowVelocity(int charge)

{

float f = (float)charge / 20.0F;

f = (f * f + f * 2.0F) / 3.0F;

if (f > 1.0F)

{

f = 1.0F;

}

return f;

}

/**

* How long it takes to use or consume an item

*/

public int getMaxItemUseDuration(ItemStack stack)

{

return 72000;

}

/**

* returns the action that specifies what animation to play when the items is being used

*/

public EnumAction getItemUseAction(ItemStack stack)

{

return EnumAction.BOW;

}

public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn)

{

ItemStack itemstack = playerIn.getHeldItem(handIn);

boolean flag = !this.findAmmo(playerIn).isEmpty();

ActionResult<ItemStack> ret = net.minecraftforge.event.ForgeEventFactory.onArrowNock(itemstack, worldIn, playerIn, handIn, flag);

if (ret != null) return ret;

if (!playerIn.capabilities.isCreativeMode && !flag)

{

return flag ? new ActionResult(EnumActionResult.PASS, itemstack) : new ActionResult(EnumActionResult.FAIL, itemstack);

}

else

{

playerIn.setActiveHand(handIn);

return new ActionResult(EnumActionResult.SUCCESS, itemstack);

}

}

/**

* Return the enchantability factor of the item, most of the time is based on material.

*/

public int getItemEnchantability()

{

return 1;

}

}

 

 

If needed it is on pastebin too

http://pastebin.com/AyqKYj19

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Updated code:

http://pastebin.com/GQPe0ufd

 

 

 

package top.mod.item;

import javax.annotation.Nullable;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.enchantment.EnchantmentHelper;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.projectile.EntityArrow;

import net.minecraft.init.Enchantments;

import net.minecraft.init.Items;

import net.minecraft.init.SoundEvents;

import net.minecraft.item.EnumAction;

import net.minecraft.item.IItemPropertyGetter;

import net.minecraft.item.Item;

import net.minecraft.item.ItemArrow;

import net.minecraft.item.ItemStack;

import net.minecraft.stats.StatList;

import net.minecraft.util.ActionResult;

import net.minecraft.util.EnumActionResult;

import net.minecraft.util.EnumHand;

import net.minecraft.util.ResourceLocation;

import net.minecraft.util.SoundCategory;

import net.minecraft.world.World;

import net.minecraftforge.fml.relauncher.Side;

import net.minecraftforge.fml.relauncher.SideOnly;

public class ModBowIron extends Item

{

public ModBowIron()

{

this.maxStackSize = 1;

this.setMaxDamage(634);

this.setCreativeTab(CreativeTabs.COMBAT);

this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter()

{

@SideOnly(Side.CLIENT)

public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn)

{

return entityIn == null ? 0.0F : (entityIn.getActiveItemStack().getItem() != Items.BOW ? 0.0F : (float)(stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F);

}

});

this.addPropertyOverride(new ResourceLocation("pulling"), new IItemPropertyGetter()

{

@SideOnly(Side.CLIENT)

public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn)

{

return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F;

}

});

}

private ItemStack findAmmo(EntityPlayer player)

{

if (this.isArrow(player.getHeldItem(EnumHand.OFF_HAND)))

{

return player.getHeldItem(EnumHand.OFF_HAND);

}

else if (this.isArrow(player.getHeldItem(EnumHand.MAIN_HAND)))

{

return player.getHeldItem(EnumHand.MAIN_HAND);

}

else

{

for (int i = 0; i < player.inventory.getSizeInventory(); ++i)

{

ItemStack itemstack = player.inventory.getStackInSlot(i);

if (this.isArrow(itemstack))

{

return itemstack;

}

}

return ItemStack.EMPTY;

}

}

protected boolean isArrow(ItemStack stack)

{

return stack.getItem() instanceof ItemArrow;

}

/**

* Called when the player stops using an Item (stops holding the right mouse button).

*/

public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft)

{

if (entityLiving instanceof EntityPlayer)

{

EntityPlayer entityplayer = (EntityPlayer)entityLiving;

boolean flag = entityplayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, stack) > 0;

ItemStack itemstack = this.findAmmo(entityplayer);

int i = this.getMaxItemUseDuration(stack) - timeLeft;

i = net.minecraftforge.event.ForgeEventFactory.onArrowLoose(stack, worldIn, entityplayer, i, !itemstack.isEmpty() || flag);

if (i < 0) return;

if (!itemstack.isEmpty() || flag)

{

if (itemstack.isEmpty())

{

itemstack = new ItemStack(Items.ARROW);

itemstack.damageItem(1, entityplayer);

}

float f = getArrowVelocity(i);

if ((double)f >= 0.1D)

{

boolean flag1 = entityplayer.capabilities.isCreativeMode || (itemstack.getItem() instanceof ItemArrow && ((ItemArrow) itemstack.getItem()).isInfinite(itemstack, stack, entityplayer));

if (!worldIn.isRemote)

{

EntityGrenade entitysnowball = new EntityGrenade(worldIn, entityplayer);

entitysnowball.setHeadingFromThrower(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F, 1.5F, 1.0F);

worldIn.spawnEntity(entitysnowball);

worldIn.playSound((EntityPlayer)null, entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);

if (!flag1 && !entityplayer.capabilities.isCreativeMode)

{

itemstack.shrink(1);

 

if (itemstack.isEmpty())

{

entityplayer.inventory.deleteStack(itemstack);

}

}

entityplayer.addStat(StatList.getObjectUseStats(this));

}

}

}

}

 

}

/**

* Gets the velocity of the arrow entity from the bow's charge

*/

public static float getArrowVelocity(int charge)

{

float f = (float)charge / 20.0F;

f = (f * f + f * 2.0F) / 3.0F;

if (f > 1.0F)

{

f = 1.0F;

}

return f;

}

/**

* How long it takes to use or consume an item

*/

public int getMaxItemUseDuration(ItemStack stack)

{

return 72000;

}

/**

* returns the action that specifies what animation to play when the items is being used

*/

public EnumAction getItemUseAction(ItemStack stack)

{

return EnumAction.BOW;

}

public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn)

{

ItemStack itemstack = playerIn.getHeldItem(handIn);

boolean flag = !this.findAmmo(playerIn).isEmpty();

ActionResult<ItemStack> ret = net.minecraftforge.event.ForgeEventFactory.onArrowNock(itemstack, worldIn, playerIn, handIn, flag);

if (ret != null) return ret;

if (!playerIn.capabilities.isCreativeMode && !flag)

{

return flag ? new ActionResult(EnumActionResult.PASS, itemstack) : new ActionResult(EnumActionResult.FAIL, itemstack);

}

else

{

playerIn.setActiveHand(handIn);

return new ActionResult(EnumActionResult.SUCCESS, itemstack);

}

}

/**

* Return the enchantability factor of the item, most of the time is based on material.

*/

public int getItemEnchantability()

{

return 1;

}

}

 

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