Posted January 18, 20178 yr Hey guys, so i'm having some issues with my TileEntity updating. So with my TE i'm rending a power bar and a progress bar, as its a crusher. I have a packet that updates my TE. The problem is when i call upon that packet, the power bar renders just fine but the progress bar doesn't render. But on removing it the progress bar is fine but power isn't. Packet: public class MessageTEUpdate implements IMessage { public NBTTagCompound tag = new NBTTagCompound(); public MessageTEUpdate(){ } public MessageTEUpdate(TileEntity tile){ this.tag = tile.getUpdateTag(); } @Override public void fromBytes(ByteBuf buf) { tag = ByteBufUtils.readTag(buf); } @Override public void toBytes(ByteBuf buf) { ByteBufUtils.writeTag(buf, tag); } public static class MessageHolder implements IMessageHandler<MessageTEUpdate,IMessage> { @SideOnly(Side.CLIENT) @Override public IMessage onMessage(final MessageTEUpdate message, final MessageContext ctx) { Minecraft.getMinecraft().addScheduledTask(()-> { if ((Minecraft.getMinecraft().thePlayer.getEntityWorld()).getTileEntity(new BlockPos(message.tag.getInteger("x"),message.tag.getInteger("y"),message.tag.getInteger("z"))) != null){ Minecraft.getMinecraft().thePlayer.getEntityWorld().getTileEntity(new BlockPos(message.tag.getInteger("x"),message.tag.getInteger("y"),message.tag.getInteger("z"))).readFromNBT(message.tag); Minecraft.getMinecraft().thePlayer.getEntityWorld().getTileEntity(new BlockPos(message.tag.getInteger("x"),message.tag.getInteger("y"),message.tag.getInteger("z"))).markDirty(); } }); return null; } } } Progress bar & Power Bar private int getEnergyScaled(int i) { return crusher.storage.getEnergyStored() * i / crusher.storage.getMaxEnergyStored(); } public void renderEnergy() { int i = getEnergyScaled(40); this.drawTexturedModalRect(guiLeft + 10, guiTop + 9, 178, 4, 12, i); } public void renderProgress() { int l = this.getCookProgressScaled(24); this.drawTexturedModalRect(guiLeft + 81, guiTop + 26, 176, 46, l, 16); } and then i'm calling those in my drawGuiContainerBackgroundLayer any help in fixing this is appreciated
January 19, 20178 yr Author I was doing this in my container public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.listeners.size(); ++i) { IContainerListener icontainerlistener = (IContainerListener)this.listeners.get(i); if (this.cookTime != this.tileCrusher.getField(1)) { icontainerlistener.sendProgressBarUpdate(this, 1, this.tileCrusher.getField(1)); } if (this.totalCookTime != this.tileCrusher.getField(2)) { icontainerlistener.sendProgressBarUpdate(this, 2, this.tileCrusher.getField(2)); } } this.cookTime = this.tileCrusher.getField(1); this.totalCookTime = this.tileCrusher.getField(2); } @SideOnly(Side.CLIENT) public void updateProgressBar(int id, int data) { this.tileCrusher.setField(id, data); }
January 19, 20178 yr Author Then what's the other packet for? The packet is for syncing the server to client, so that energy would display correctly, and since im only adding cookTime and totalCookTime to getField and setField, so im not calling upon it in the gui yet directly calling upon the energy stored and max stored
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