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Posted

I want to use the standard throw sound played when throwing eggs or snowballs in my mod but i want to use my own subtitle.

I made the sounds.json file this way:

 

{
    "snatch":{
        "category":"ambient",
        "sounds":[
            {"name":"fishing:snatch1"},
            {"name":"fishing:snatch2"}
           ],
           "subtitle": "subtitles.net.snatch"
    },
    "swish": {
        "category":"ambient",
        "sounds":[
            {"name":"fishing:swish"}
        ],
        "subtitle": "subtitles.net.swish"      
    },
    "splash": {
        "category":"ambient",
        "sounds":[
            {"name":"fishing:splash"}
        ],
        "subtitle": "subtitles.net.splash"
    },
    "throw": {
        "category":"ambient",
        "sounds":[
            {"name":"minecraft:entity/egg/throw"}
        ],
        "subtitle": "subtitles.net.throw"
    }
}

 

and my own sounds work well.

But when i launch minecraft i get this error: File minecraft:sounds/entity/egg/throw.ogg does not exist, cannot add it to event fishing:throw

 

What is the correct filename and how can i list assets files of minecraft?

Posted

If you look at the vanilla sounds.json file, you'll see that

minecraft:entity.egg.throw

is a sound event rather than a sound file. You can use a sound event as a sound in your own sound event by setting the

type

field to

"event"

.

 

The first sound of the

minecraft:music.creative

sound event is the

minecraft:music.game

sound event, you can look at this for an example.

 

You can also just use the sound file used by

minecraft:entity.egg.throw

: random/bow[/code].

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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