Posted January 19, 20178 yr I want to use the standard throw sound played when throwing eggs or snowballs in my mod but i want to use my own subtitle. I made the sounds.json file this way: { "snatch":{ "category":"ambient", "sounds":[ {"name":"fishing:snatch1"}, {"name":"fishing:snatch2"} ], "subtitle": "subtitles.net.snatch" }, "swish": { "category":"ambient", "sounds":[ {"name":"fishing:swish"} ], "subtitle": "subtitles.net.swish" }, "splash": { "category":"ambient", "sounds":[ {"name":"fishing:splash"} ], "subtitle": "subtitles.net.splash" }, "throw": { "category":"ambient", "sounds":[ {"name":"minecraft:entity/egg/throw"} ], "subtitle": "subtitles.net.throw" } } and my own sounds work well. But when i launch minecraft i get this error: File minecraft:sounds/entity/egg/throw.ogg does not exist, cannot add it to event fishing:throw What is the correct filename and how can i list assets files of minecraft?
January 19, 20178 yr If you look at the vanilla sounds.json file, you'll see that minecraft:entity.egg.throw is a sound event rather than a sound file. You can use a sound event as a sound in your own sound event by setting the type field to "event" . The first sound of the minecraft:music.creative sound event is the minecraft:music.game sound event, you can look at this for an example. You can also just use the sound file used by minecraft:entity.egg.throw : random/bow[/code]. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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