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Posted

Pretty explanatory, i want that some weapons can't be used by the player if he doesn't have some requirements. For instance i want that the player can't use a diamond sword. I already tried canceling the left click event, but this event cannot be canceled, so how can i prevent the player from using this item?

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted
AttackEntityEvent

is a cancelable event fired when a player attacks an entity.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

I already know that event but what i want is to cancel the swing animation itself, not the damage of the weapon

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

I'm not sure that's possible. I can't see any event that would prevent

EntityPlayerSP#swingArm

being called in

Minecraft#clickMouse

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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