Posted January 21, 20178 yr Pretty explanatory, i want that some weapons can't be used by the player if he doesn't have some requirements. For instance i want that the player can't use a diamond sword. I already tried canceling the left click event, but this event cannot be canceled, so how can i prevent the player from using this item? Don't blame me if i always ask for your help. I just want to learn to be better
January 21, 20178 yr AttackEntityEvent is a cancelable event fired when a player attacks an entity. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
January 22, 20178 yr Author I already know that event but what i want is to cancel the swing animation itself, not the damage of the weapon Don't blame me if i always ask for your help. I just want to learn to be better
January 23, 20178 yr I'm not sure that's possible. I can't see any event that would prevent EntityPlayerSP#swingArm being called in Minecraft#clickMouse . Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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