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Posted

Last time I used commands, you'd register them inside the

FMLServerStartingEvent

, and then use

FMLServerStartingEvent#registerServerCommand

to register your command.

 

Note: this info might be outdated, as I've not used commands in a very long time (1.5.4).

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

Last time I used commands, you'd register them inside the

FMLServerStartingEvent

, and then use

FMLServerStartingEvent#registerServerCommand

to register your command.

 

Note: this info might be outdated, as I've not used commands in a very long time (1.5.4).

 

This is still accurate for (logical) server-side commands. For client-side commands, call

CommandHandler#registerCommand

on

ClientCommandHandler#instance

in preInit.

 

Your command class should extend

CommandBase

, implement

ICommand#execute

,

ICommand#getUsage

and

ICommand#getName

.

 

You can also override

CommandBase#getRequiredPermissionLevel

to return the required permission level and

CommandBase#getTabCompletions

to return the tab completion options.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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