January 23, 20178 yr Last time I used commands, you'd register them inside the FMLServerStartingEvent , and then use FMLServerStartingEvent#registerServerCommand to register your command. Note: this info might be outdated, as I've not used commands in a very long time (1.5.4). Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
January 23, 20178 yr Last time I used commands, you'd register them inside the FMLServerStartingEvent , and then use FMLServerStartingEvent#registerServerCommand to register your command. Note: this info might be outdated, as I've not used commands in a very long time (1.5.4). This is still accurate for (logical) server-side commands. For client-side commands, call CommandHandler#registerCommand on ClientCommandHandler#instance in preInit. Your command class should extend CommandBase , implement ICommand#execute , ICommand#getUsage and ICommand#getName . You can also override CommandBase#getRequiredPermissionLevel to return the required permission level and CommandBase#getTabCompletions to return the tab completion options. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.