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I need serious help so here we go.

 

I have a 1.7.10 Modded Minecraft Super city server i've been working on for 5 months that has been lagging hard to a recently discovered AutoSave issue. The auto save runs itself every 15-30 seconds regardless of settings online or off. The reason this went unnoticed at first i believe was do to nature that my world wasn't as large as it is now so the saves would take a sec and so it went unnoticed in my logs because i wasn't looking for something that wasn't wrong. But now with more blocks, chunks and regions it now takes longer to perform the task and immediately after it starts again and again. My FPS on my slowest PC is 40fps and my Gaming PC its 120+ fps with specs of I7 6700k 4.0 Ghz 32 Gb DDR4 Nvidia GTX 1080 8Gb DDR5. The point is People lag behind online hard while in view of others, certain Vehicles also, and the Daylight Cycles are Massively effected by it.

 

Here's what I've tried.

 

PreGen world Chunks

Changing Save interval to 30min

Changing tick save interval 16000=30 Min

Research Stop auto Save= No luck

Deleting other mods with New Dimensions

Playing world Offline and online On Both PC's

Starting new world, Starting a New Flat world=Still auto save issue.

 

i'm sure i've done more. Please help this Playable super city was going to be the first of its kind.

Here is my logs I don't know how to do the github bin properly so please don't band me if i have to paste my long.

 

[ftp=ftp://gist.github.com/AgentBlack012/29cec241f8f487dda8e40579d2007fb7.js"></script>]<script src="https://gist.github.com/AgentBlack012/29cec241f8f487dda8e40579d2007fb7.js"></script>[/ftp]

 

<script src="https://gist.github.com/AgentBlack012/29cec241f8f487dda8e40579d2007fb7.js"></script>

 

 

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