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Posted

I'm making a mod with teams so some zombies should attack each other. I've been shifting through AI and entity code for hours without luck; setTarget is working and I've overridden canAttackClass to return true, any help? Thanks in advance. PS: Skeletons with the same AI code works (they'll attack each other). I can't for my life figure out the difference

Well... zombies only fight v another if one attacks it so you will have to render them as entity player

The Korecraft Mod

  • Author

Well... zombies only fight v another if one attacks it so you will have to render them as entity player

 

The point of mods is to do other stuff... I'm asking if I'm missing anything to get zombies to attack each other in the AI (see original post for what I've tried)

  • Author

Zombie.setRevengeTarget(otherZombie)

should make Zombie want to kill otherZombie.

 

Didn't work for me. Besides, the documentation said it has no use as of 1.1

  • Author

Alright the change was to add AIAttackOnCollide. Not sure how that fixed it (zombies weren't even moving to each other) but that's alright now

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