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Posted

i am working on a mod, and i have a machine, now what i want to do is get something to simply run a method in a Tile Entity every tick(or second, but it has to be relatively quick and regular) to update the progress of how processed something is, is there a really easy way to do this or will i need to make a tick handler and setup some complex registration system?

Posted

you can also do some nifty stuff with multiplying by tickspersec and making it compensate for lag... but overall you should be fine

The Korecraft Mod

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