Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

This is one of the ways i have tryed but i have been working on trying to make a new jukebox type block that plays music, i have also tryed extending block container and that doesnt work either, i would very much appreciated if one of you could skype me and help. Skype name is "werdwed"

 

 

 

 

 

 

 

 

 

package net.minecraft.src.Schylar;

 

import net.minecraft.block.BlockContainer;

import net.minecraft.block.BlockJukeBox;

import net.minecraft.block.TileEntityRecordPlayer;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.ItemStack;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.world.World;

public class BlockSoundBoard extends BlockJukeBox{

 

 

public BlockSoundBoard(int id, int texture, Material mat) {

super(id, texture, mat);

setBlockBounds(0.0F, 0.0F, 0.0F, 3.0F, 1.0F, 1.0F);

this.setCreativeTab(mod_SAKD.TabRave);

}

 

    /**

    * Returns the block texture based on the side being looked at.  Args: side

    */

    public int getBlockTextureFromSide(int par1)

    {

        return this.blockIndexInTexture + (par1 == 1 ? 1 : 0);

    }

 

    /**

    * Called upon block activation (right click on the block.)

    */

    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)

    {

        if (par1World.getBlockMetadata(par2, par3, par4) == 0)

        {

            return false;

        }

        else

        {

            this.ejectRecord(par1World, par2, par3, par4);

            return true;

        }

    }

 

    /**

    * Insert the specified music disc in the jukebox at the given coordinates

    */

    public void insertRecord(World par1World, int par2, int par3, int par4, ItemStack par5ItemStack)

    {

        if (!par1World.isRemote)

        {

            TileEntityRecordPlayer var6 = (TileEntityRecordPlayer)par1World.getBlockTileEntity(par2, par3, par4);

 

            if (var6 != null)

            {

                var6.record = par5ItemStack.copy();

                var6.onInventoryChanged();

                par1World.setBlockMetadataWithNotify(par2, par3, par4, 1);

            }

        }

    }

 

    /**

    * Ejects the current record inside of the jukebox.

    */

    public void ejectRecord(World par1World, int par2, int par3, int par4)

    {

        if (!par1World.isRemote)

        {

            TileEntityRecordPlayer var5 = (TileEntityRecordPlayer)par1World.getBlockTileEntity(par2, par3, par4);

 

            if (var5 != null)

            {

                ItemStack var6 = var5.record;

 

                if (var6 != null)

                {

                    par1World.playAuxSFX(1005, par2, par3, par4, 0);

                    par1World.playRecord((String)null, par2, par3, par4);

                    var5.record = null;

                    var5.onInventoryChanged();

                    par1World.setBlockMetadataWithNotify(par2, par3, par4, 0);

                    float var7 = 0.7F;

                    double var8 = (double)(par1World.rand.nextFloat() * var7) + (double)(1.0F - var7) * 0.5D;

                    double var10 = (double)(par1World.rand.nextFloat() * var7) + (double)(1.0F - var7) * 0.2D + 0.6D;

                    double var12 = (double)(par1World.rand.nextFloat() * var7) + (double)(1.0F - var7) * 0.5D;

                    ItemStack var14 = var6.copy();

                    EntityItem var15 = new EntityItem(par1World, (double)par2 + var8, (double)par3 + var10, (double)par4 + var12, var14);

                    var15.delayBeforeCanPickup = 10;

                    par1World.spawnEntityInWorld(var15);

                }

            }

        }

    }

 

    /**

    * ejects contained items into the world, and notifies neighbours of an update, as appropriate

    */

    public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)

    {

        this.ejectRecord(par1World, par2, par3, par4);

        super.breakBlock(par1World, par2, par3, par4, par5, par6);

    }

 

    /**

    * Drops the block items with a specified chance of dropping the specified items

    */

    public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)

    {

        if (!par1World.isRemote)

        {

            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, 0);

        }

    }

 

    /**

    * Returns a new instance of a block's tile entity class. Called on placing the block.

    */

    public TileEntity createNewTileEntity(World par1World)

    {

        return new TileEntityRecordPlayer();

    }

 

 

 

 

 

 

 

public boolean isOpaqueCube(){

return false;

 

}

public boolean renderasnormalblock(){

return false;

 

}

public String getTextureFile(){

return "/TItemTextures/items.png";

}

}

 

make it a normal block that extends blockContainer and have a tileentity for it to say what record it contains and then onBlockActivated() if(TileEntityBlaBla.hasRecord){

    parXWorld.spawnEntity

}else{

    if(parXEntityPlayer.getCurrentItemInHand==record.id){//Something like this

          TileEntityBlaBla.setRecord record.id;

    }

}

The Korecraft Mod

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.