Jump to content

[N Help/Advice Modding] Detection Player->specificBlock [solved]


Recommended Posts

Posted

Does anyone have an idea how i can get the distance from player to a specific block like placed torches?

 

i tried "ModLoader.getMinecraftInstance().theWorld.getEntitiesWithinAABB" but it only works with entities like the name says xP...

 

anyone knowing a good way?

 

edit: on second page is a working solution

Posted

  AxisAlignedBB var4 = AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)this.xCoord, (double)this.yCoord, (double)this.zCoord, (double)(this.xCoord + 1), (double)(this.yCoord + 1), (double)(this.zCoord + 1)).expand(var1, var1, var1);

         

List var5 = this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, var4);

            Iterator var6 = var5.iterator();

            EntityPlayer var7;

 

            while (var6.hasNext())

            {

                var7 = (EntityPlayer)var6.next();

                do stuff

}

Posted

thanks! but i have a few questions..

 

...this.xCoord... should this be the player position? or from the toch?

 

is var1 the radius of the detection?

 

Edit: and i dont want to use it in a new block i want to detect things that are already in the game..

Posted

this will return a list of colliding boxes

AxisAlignedBB var4 = AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)player.posX + how blocks u want(double)player.posY + how blocks u want(double)player.posZ + how blocks u want(double)(player.posX + 1), (double)(player.posY + 1), (double)(player.posZ + 1));

    List list = Minecraft.getMinecraft().theWorld.getAllCollidingBoundingBoxes(var4);

Posted

list.equals(string)

 

ok i tried this:

 

			AxisAlignedBB var4 = AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)plX + 10,(double)plY + 10,(double)plZ + 10,(double)(plX + 1), (double)(plY + 1), (double)(plZ + 1));
	       List list = Minecraft.getMinecraft().theWorld.getAllCollidingBoundingBoxes(var4);

            Iterator var6 = list.iterator();
            EntityPlayer var7;
            
            if(list.equals("50"))
            while (var6.hasNext())
            {
            	System.out.println("got one torch!");
                var7 = (EntityPlayer)var6.next();
            }

 

but the list is empty xP

Posted

System.out.println(list);

see what u get on console

 

ok now i got the coordinates in the list like:

[iNFO] [sTDOUT] [box[-295.0, 68.0, 277.0 -> -294.0, 69.0, 278.0], box[-295.0, 69.0, 277.0 -> -294.0, 70.0, 278.0], box[-295.0, 70.0, 277.0 -> -294.0, 71.0, 278.0], box[-295.0, 68.0, 278.0 -> -294.0, 69.0, 279.0],...]

 

but how do i go through this with a block specific comparison? ^^

 

complete code:

[hide]

			AxisAlignedBB var4 = AxisAlignedBB.getBoundingBox(plX, plY, plZ, plX + 1.0D, plY + 1.0D, plZ + 1.0D).expand(4D, 2D, 4D);
	       List list = Minecraft.getMinecraft().theWorld.getAllCollidingBoundingBoxes(var4);

            Iterator var6 = list.iterator();
            EntityPlayer var7;
            
            if(list.equals("50"))
            while (var6.hasNext())
            {
            	System.out.println("got one torch!");
                var7 = (EntityPlayer)var6.next();
            }
            System.out.println(list);

[/hide]

Posted

String ing =  list.toString();

System.out.println(ing);

 

do you mean i have to write a function which goes through the string; takes the specific coordinates; compares them if they are torches; and gives a return statement?

because the " System.out.println(ing);" output is the same...

 

Posted

do you have skype or something?, to talk better

 

yes but i cant talk anymore girlfriend is asleep... ;)

 

i mean this comparison if the torch block is in the list is the last thing i have to find out...^^

Posted

sorry, torch dosent have aabb so change

                      if(list.equals("50"))

              to

if(!list)

 

if(!list) is red underlined i took if(list != null)...

 

but the game crashes in the while at:

var7 = (EntityPlayer)var6.next();

 

edit: nevermind saw my bug^^

 

 

			AxisAlignedBB var4 = AxisAlignedBB.getBoundingBox(plX, plY, plZ, plX + 1.0D, plY + 1.0D, plZ + 1.0D).expand(4D, 2D, 4D);
	       List list = Minecraft.getMinecraft().theWorld.getAllCollidingBoundingBoxes(var4);

            Iterator var6 = list.iterator();
            EntityPlayer var7;
            
            if(list != null)
            while (var6.hasNext())
            {
            	
                var7 = (EntityPlayer)var6.next();
            }
            
            String ing =     list.toString();
            System.out.println(ing);   

 

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I tried do download the essential mod to my mod pack but i didnt work. I paly on 1.21 and it should work. I use neoforge for my modding. The weird things is my friend somehow added the mod to his modpack and many others that I somehow can´t. Is there anything i can do? 
    • Thanks, I've now installed a slightly newer version and the server is at least starting up now.
    • i have the same issue. Found 1 Create mod class dependency(ies) in createdeco-1.3.3-1.19.2.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Found 11 Create mod class dependency(ies) in createaddition-fabric+1.19.2-20230723a.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Detailed walkthrough of mods which rely on missing Create mod classes: Mod: createaddition-fabric+1.19.2-20230723a.jar Missing classes of create: com/simibubi/create/compat/jei/category/sequencedAssembly/JeiSequencedAssemblySubCategory com/simibubi/create/compat/recipeViewerCommon/SequencedAssemblySubCategoryType com/simibubi/create/compat/rei/CreateREI com/simibubi/create/compat/rei/EmptyBackground com/simibubi/create/compat/rei/ItemIcon com/simibubi/create/compat/rei/category/CreateRecipeCategory com/simibubi/create/compat/rei/category/WidgetUtil com/simibubi/create/compat/rei/category/animations/AnimatedBlazeBurner com/simibubi/create/compat/rei/category/animations/AnimatedKinetics com/simibubi/create/compat/rei/category/sequencedAssembly/ReiSequencedAssemblySubCategory com/simibubi/create/compat/rei/display/CreateDisplay Mod: createdeco-1.3.3-1.19.2.jar Missing classes of create: com/simibubi/create/content/kinetics/fan/SplashingRecipe
    • The crash points to moonlight lib - try other builds or make a test without this mod and the mods requiring it
    • Do you have shaders enabled? There is an issue with the mod simpleclouds - remove this mod or disable shaders, if enabled  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.