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[1.11.2] Stop Entity Movement and Particles


LogicTechCorp

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I have a potion that freezes entities when applied. I check during the LivingUpdateEvent is they have my potion, if so, I disable their AI.  The potion works but I have a few more issues. When applied the entity does not move but you can still see their animations play i.e. arms swaying, blaze's rods flying around and particles still coming of off blazes. How would I solve these problems?

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