Posted January 11, 201312 yr Hello everyone! First of all, I would like to thank you for all the tools this community gave to us. Modding Minecraft seems so easy with Forge! I am currently trying to create my first mod, but I am facing a wall here. Instead of adding stuff (items, blocks, etc.), I would like to change default behavior. As in, I want the chests to be rendered as 1×1×1m boxes (2×1×1 for large ones), as they used to be (but with the opening / closing animation). Now I found where these dimensions (for the boundBox and the model itself) were in native code: net.minecraft.block.BlockChest net.minecraft.client.model.ModelChest net.minecraft.client.model.ModelLargeChest There are a few methods to overwrite as well. But my problem is, how can I tell the game to replace native chests with mines? Should I just rewrite these files? I was not sure; for me the point of Forge is precisely to avoid this. How can I do this? Thank you for reading this, I hope you can give me some advices here. Have a nice day / night!
January 11, 201312 yr Author Ok, it makes sense. Now how can I unregister blocks? Wiki and forum searches were not helpful.
January 16, 201312 yr Author Thank you so much diesieben07! It was indeed pretty easy! I still have some details to polish before actually releasing, but this would have been a no-go without your help.
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