Posted January 13, 201312 yr Okay, for the past few weeks I've been searching for tutorials on how to create generation, and how to generate the generation. No luck whatsoever so far. I would like to know how to do this to finish my mods!
January 13, 201312 yr Just make a class like this as the structure package net.modbase; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureComponent; public class StructureRuins extends StructureComponent { public StructureRuins(int par1) { super(par1); // TODO Auto-generated constructor stub } @Override public boolean addComponentParts(World world, Random random, StructureBoundingBox structureboundingbox) { this.placeBlockAtCurrentPosition(world, Block.stoneBrick.blockID, 0, 0, 0, 0, structureboundingbox); return true; } } then just load the file Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
January 13, 201312 yr Author Thank you for trying to help me, but you didn't even explain any of that at all. I mean, what does that code even do?
January 13, 201312 yr Here is an easier way package net.modbase; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureComponent; public class StructureRuins extends WorldGenerator { //Needed public StructureRuins() { } public boolean generate(World world, Random random , int x, int y, int z) { // gets coords and makes sure it spawns on grass with dirt under it if(world.getBlockId(x, y, z) != Block.dirt.blockID && world.getBlockId(x, y, z) != Block.grass.blockID) // sets blocks x ,y and z and block world.setBlock(x + 5, y + 1, z, ModBase.nexusstone.blockID); // returns true to build return true; } Loading class package net.minecraft.world.gen.structure; import java.util.Random; import net.minecraft.world.World; import net.minecraft.world.chunk.IChunkProvider; import net.modbase.StructureRuins; import cpw.mods.fml.common.IWorldGenerator; public class AncientGenerator implements IWorldGenerator { @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { // No explantion is needed generateStructure(world, random, chunkX*16, chunkZ*16); } private void generateStructure(World world, Random random, int blockX , int blockZ) { // gets coords int Xcoord1 = blockX + random.nextInt(16); int Ycoord1 = random.nextInt(128); int Zcoord1 = blockZ + random.nextInt(16); //calls generate method in structure class gets the coords then builds new StructureRuins().generate(world, random, Xcoord1, Ycoord1, Zcoord1); } } Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
January 18, 201312 yr Author Well, the structure won't generate, here's the code. World Generator Below package mod_EpicDungeons; import java.util.Random; import net.minecraft.src.IChunkProvider; import net.minecraft.src.World; import cpw.mods.fml.common.IWorldGenerator; public class WorldGeneratorEpicDungeons implements IWorldGenerator { @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { // No explanation is needed generateStructure(world, random, chunkX*16, chunkZ*16); } private void generateStructure(World world, Random random, int blockX , int blockZ) { int Xcoord1 = blockX + random.nextInt(16); int Ycoord1 = random.nextInt(50); int Zcoord1 = blockZ + random.nextInt(16); //calls generate method in structure class gets the coords then builds new WorldGenGoldSmall().generate(world, random, Xcoord1, Ycoord1, Zcoord1); } } Generation Code here package mod_EpicDungeons; import java.util.Random; import net.minecraft.src.Block; import net.minecraft.src.World; import net.minecraft.src.WorldGenerator; public class WorldGenGoldSmall extends WorldGenerator { protected int[] GetValidSpawnBlocks() { return new int[] { Block.stone.blockID, Block.dirt.blockID, Block.gravel.blockID, Block.oreIron.blockID, Block.oreGold.blockID, Block.oreLapis.blockID, Block.oreDiamond.blockID }; } public boolean LocationIsValidSpawn(World world, int i, int j, int k){ int distanceToAir = 0; int checkID = world.getBlockId(i, j, k); while (checkID != 0){ distanceToAir++; checkID = world.getBlockId(i, j + distanceToAir, k); } if (distanceToAir > 0){ return false; } j += distanceToAir - 1; int blockID = world.getBlockId(i, j, k); int blockIDAbove = world.getBlockId(i, j+1, k); int blockIDBelow = world.getBlockId(i, j-1, k); for (int x : GetValidSpawnBlocks()){ if (blockIDAbove != 0){ return false; } if (blockID == x){ return true; }else if (blockID == Block.snow.blockID && blockIDBelow == x){ return true; } } return false; } public WorldGenGoldSmall() { } public boolean generate(World world, Random rand, int i, int j, int k) { //check that each corner is one of the valid spawn blocks if(!LocationIsValidSpawn(world, i, j, k) || !LocationIsValidSpawn(world, i + 18, j, k) || !LocationIsValidSpawn(world, i + 18, j, k + 14) || !LocationIsValidSpawn(world, i, j, k + 14)) { return false; } world.setBlock(i + 0, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 0, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 0, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 0, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 0, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 0, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 0, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 0, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 0, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 0, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 0, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 0, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 0, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 0, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 0, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 0, j + 11, k + 6, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 0, j + 11, k + 9, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 0, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 0, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 4, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 5, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 6, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 7, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 8, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 9, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 10, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 0, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 4, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 5, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 6, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 7, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 8, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 9, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 10, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 0, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 4, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 5, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 6, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 7, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 8, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 9, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 10, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 0, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 4, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 5, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 6, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 7, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 8, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 9, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 10, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 0, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 1, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 1, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 1, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 1, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 1, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 1, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 1, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 1, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 1, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 1, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 1, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 1, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 1, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 1, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 1, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 1, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 8, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 1, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 1, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 1, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 1, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 4, 0); world.setBlock(i + 1, j + 12, k + 5, 0); world.setBlock(i + 1, j + 12, k + 6, 0); world.setBlockAndMetadata(i + 1, j + 12, k + 7, Block.chest.blockID, 5); world.setBlock(i + 1, j + 12, k + 8, 0); world.setBlock(i + 1, j + 12, k + 9, 0); world.setBlock(i + 1, j + 12, k + 10, 0); world.setBlock(i + 1, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 1, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 4, 0); world.setBlock(i + 1, j + 13, k + 5, 0); world.setBlock(i + 1, j + 13, k + 6, 0); world.setBlock(i + 1, j + 13, k + 7, 0); world.setBlock(i + 1, j + 13, k + 8, 0); world.setBlock(i + 1, j + 13, k + 9, 0); world.setBlock(i + 1, j + 13, k + 10, 0); world.setBlock(i + 1, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 1, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 4, 0); world.setBlock(i + 1, j + 14, k + 5, 0); world.setBlock(i + 1, j + 14, k + 6, 0); world.setBlock(i + 1, j + 14, k + 7, 0); world.setBlock(i + 1, j + 14, k + 8, 0); world.setBlock(i + 1, j + 14, k + 9, 0); world.setBlock(i + 1, j + 14, k + 10, 0); world.setBlock(i + 1, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 1, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 4, 0); world.setBlock(i + 1, j + 15, k + 5, 0); world.setBlock(i + 1, j + 15, k + 6, 0); world.setBlock(i + 1, j + 15, k + 7, 0); world.setBlock(i + 1, j + 15, k + 8, 0); world.setBlock(i + 1, j + 15, k + 9, 0); world.setBlock(i + 1, j + 15, k + 10, 0); world.setBlock(i + 1, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 1, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 2, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 2, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 2, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 2, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 2, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 2, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 2, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 2, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 2, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 2, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 2, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 2, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 2, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 2, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 5, -57); world.setBlock(i + 2, j + 11, k + 6, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 7, -57); world.setBlock(i + 2, j + 11, k + 8, -57); world.setBlock(i + 2, j + 11, k + 9, -57); world.setBlock(i + 2, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 11, -57); world.setBlock(i + 2, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 2, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 4, 0); world.setBlock(i + 2, j + 12, k + 5, Block.mobSpawner.blockID); world.setBlock(i + 2, j + 12, k + 6, 0); world.setBlock(i + 2, j + 12, k + 7, 0); world.setBlock(i + 2, j + 12, k + 8, 0); world.setBlock(i + 2, j + 12, k + 9, Block.mobSpawner.blockID); world.setBlock(i + 2, j + 12, k + 10, 0); world.setBlock(i + 2, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 2, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 4, 0); world.setBlock(i + 2, j + 13, k + 5, 0); world.setBlock(i + 2, j + 13, k + 6, 0); world.setBlock(i + 2, j + 13, k + 7, 0); world.setBlock(i + 2, j + 13, k + 8, 0); world.setBlock(i + 2, j + 13, k + 9, 0); world.setBlock(i + 2, j + 13, k + 10, 0); world.setBlock(i + 2, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 2, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 4, 0); world.setBlock(i + 2, j + 14, k + 5, 0); world.setBlock(i + 2, j + 14, k + 6, 0); world.setBlock(i + 2, j + 14, k + 7, 0); world.setBlock(i + 2, j + 14, k + 8, 0); world.setBlock(i + 2, j + 14, k + 9, 0); world.setBlock(i + 2, j + 14, k + 10, 0); world.setBlock(i + 2, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 2, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 4, 0); world.setBlock(i + 2, j + 15, k + 5, 0); world.setBlock(i + 2, j + 15, k + 6, 0); world.setBlock(i + 2, j + 15, k + 7, 0); world.setBlock(i + 2, j + 15, k + 8, 0); world.setBlock(i + 2, j + 15, k + 9, 0); world.setBlock(i + 2, j + 15, k + 10, 0); world.setBlock(i + 2, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 2, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 3, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 3, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 3, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 3, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 3, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 3, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 3, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 3, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 3, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 3, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 3, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 3, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 3, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 3, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 3, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 3, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 3, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 3, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 3, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 3, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 3, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 3, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 3, j + 11, k + 9, Block.cobblestone.blockID); world.setBlock(i + 3, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 3, j + 11, k + 11, Block.cobblestone.blockID); world.setBlock(i + 3, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 3, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 3, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 4, 0); world.setBlock(i + 3, j + 12, k + 5, 0); world.setBlock(i + 3, j + 12, k + 6, 0); world.setBlock(i + 3, j + 12, k + 7, 0); world.setBlock(i + 3, j + 12, k + 8, 0); world.setBlock(i + 3, j + 12, k + 9, 0); world.setBlock(i + 3, j + 12, k + 10, 0); world.setBlock(i + 3, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 3, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 4, 0); world.setBlock(i + 3, j + 13, k + 5, 0); world.setBlock(i + 3, j + 13, k + 6, 0); world.setBlock(i + 3, j + 13, k + 7, 0); world.setBlock(i + 3, j + 13, k + 8, 0); world.setBlock(i + 3, j + 13, k + 9, 0); world.setBlock(i + 3, j + 13, k + 10, 0); world.setBlock(i + 3, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 3, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 4, 0); world.setBlock(i + 3, j + 14, k + 5, 0); world.setBlock(i + 3, j + 14, k + 6, 0); world.setBlock(i + 3, j + 14, k + 7, 0); world.setBlock(i + 3, j + 14, k + 8, 0); world.setBlock(i + 3, j + 14, k + 9, 0); world.setBlock(i + 3, j + 14, k + 10, 0); world.setBlock(i + 3, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 3, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 4, 0); world.setBlock(i + 3, j + 15, k + 5, 0); world.setBlock(i + 3, j + 15, k + 6, 0); world.setBlock(i + 3, j + 15, k + 7, 0); world.setBlock(i + 3, j + 15, k + 8, 0); world.setBlock(i + 3, j + 15, k + 9, 0); world.setBlock(i + 3, j + 15, k + 10, 0); world.setBlock(i + 3, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 3, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 4, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 4, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 4, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 4, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 4, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 4, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 4, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 4, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 4, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 4, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 4, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 4, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 4, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 4, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 4, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 4, j + 11, k + 8, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 4, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 4, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 4, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 4, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 4, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 4, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 4, j + 12, k + 3, Block.cobblestone.blockID); world.setBlockAndMetadata(i + 4, j + 12, k + 4, Block.chest.blockID, 3); world.setBlock(i + 4, j + 12, k + 5, 0); world.setBlock(i + 4, j + 12, k + 6, 0); world.setBlock(i + 4, j + 12, k + 7, 0); world.setBlock(i + 4, j + 12, k + 8, 0); world.setBlock(i + 4, j + 12, k + 9, 0); world.setBlockAndMetadata(i + 4, j + 12, k + 10, Block.chest.blockID, 2); world.setBlock(i + 4, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 4, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 4, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 4, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 4, 0); world.setBlock(i + 4, j + 13, k + 5, 0); world.setBlock(i + 4, j + 13, k + 6, 0); world.setBlock(i + 4, j + 13, k + 7, 0); world.setBlock(i + 4, j + 13, k + 8, 0); world.setBlock(i + 4, j + 13, k + 9, 0); world.setBlock(i + 4, j + 13, k + 10, 0); world.setBlock(i + 4, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 4, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 4, 0); world.setBlock(i + 4, j + 14, k + 5, 0); world.setBlock(i + 4, j + 14, k + 6, 0); world.setBlock(i + 4, j + 14, k + 7, 0); world.setBlock(i + 4, j + 14, k + 8, 0); world.setBlock(i + 4, j + 14, k + 9, 0); world.setBlock(i + 4, j + 14, k + 10, 0); world.setBlock(i + 4, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 4, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 4, 0); world.setBlock(i + 4, j + 15, k + 5, 0); world.setBlock(i + 4, j + 15, k + 6, 0); world.setBlock(i + 4, j + 15, k + 7, 0); world.setBlock(i + 4, j + 15, k + 8, 0); world.setBlock(i + 4, j + 15, k + 9, 0); world.setBlock(i + 4, j + 15, k + 10, 0); world.setBlock(i + 4, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 4, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 5, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 5, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 5, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 5, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 5, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 5, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 5, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 5, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 5, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 5, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 5, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 5, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 5, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 5, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 5, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 5, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 5, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 5, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 5, j + 11, k + 11, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 5, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 4, 0); world.setBlock(i + 5, j + 12, k + 5, 0); world.setBlock(i + 5, j + 12, k + 6, 0); world.setBlock(i + 5, j + 12, k + 7, 0); world.setBlock(i + 5, j + 12, k + 8, 0); world.setBlock(i + 5, j + 12, k + 9, 0); world.setBlock(i + 5, j + 12, k + 10, 0); world.setBlock(i + 5, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 5, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 4, 0); world.setBlock(i + 5, j + 13, k + 5, 0); world.setBlock(i + 5, j + 13, k + 6, 0); world.setBlock(i + 5, j + 13, k + 7, 0); world.setBlock(i + 5, j + 13, k + 8, 0); world.setBlock(i + 5, j + 13, k + 9, 0); world.setBlock(i + 5, j + 13, k + 10, 0); world.setBlock(i + 5, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 5, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 4, 0); world.setBlock(i + 5, j + 14, k + 5, 0); world.setBlock(i + 5, j + 14, k + 6, 0); world.setBlock(i + 5, j + 14, k + 7, 0); world.setBlock(i + 5, j + 14, k + 8, 0); world.setBlock(i + 5, j + 14, k + 9, 0); world.setBlock(i + 5, j + 14, k + 10, 0); world.setBlock(i + 5, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 5, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 4, 0); world.setBlock(i + 5, j + 15, k + 5, 0); world.setBlock(i + 5, j + 15, k + 6, 0); world.setBlock(i + 5, j + 15, k + 7, 0); world.setBlock(i + 5, j + 15, k + 8, 0); world.setBlock(i + 5, j + 15, k + 9, 0); world.setBlock(i + 5, j + 15, k + 10, 0); world.setBlock(i + 5, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 5, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 6, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 6, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 6, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 6, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 6, j + 3, k + 14, Block.stone.blockID); generate2(world, rand, i, j, k); return true; } public boolean generate2(World world, Random rand, int i, int j, int k) { world.setBlock(i + 6, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 6, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 6, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 6, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 6, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 6, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 6, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 6, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 6, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 6, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 6, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 8, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 6, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 11, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 6, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 4, 0); world.setBlock(i + 6, j + 12, k + 5, Block.mobSpawner.blockID); world.setBlock(i + 6, j + 12, k + 6, 0); world.setBlock(i + 6, j + 12, k + 7, 0); world.setBlock(i + 6, j + 12, k + 8, 0); world.setBlock(i + 6, j + 12, k + 9, Block.mobSpawner.blockID); world.setBlock(i + 6, j + 12, k + 10, 0); world.setBlock(i + 6, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 6, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 4, 0); world.setBlock(i + 6, j + 13, k + 5, 0); world.setBlock(i + 6, j + 13, k + 6, 0); world.setBlock(i + 6, j + 13, k + 7, 0); world.setBlock(i + 6, j + 13, k + 8, 0); world.setBlock(i + 6, j + 13, k + 9, 0); world.setBlock(i + 6, j + 13, k + 10, 0); world.setBlock(i + 6, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 6, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 4, 0); world.setBlock(i + 6, j + 14, k + 5, 0); world.setBlock(i + 6, j + 14, k + 6, 0); world.setBlock(i + 6, j + 14, k + 7, 0); world.setBlock(i + 6, j + 14, k + 8, 0); world.setBlock(i + 6, j + 14, k + 9, 0); world.setBlock(i + 6, j + 14, k + 10, 0); world.setBlock(i + 6, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 6, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 4, 0); world.setBlock(i + 6, j + 15, k + 5, 0); world.setBlock(i + 6, j + 15, k + 6, 0); world.setBlock(i + 6, j + 15, k + 7, 0); world.setBlock(i + 6, j + 15, k + 8, 0); world.setBlock(i + 6, j + 15, k + 9, 0); world.setBlock(i + 6, j + 15, k + 10, 0); world.setBlock(i + 6, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 6, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 7, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 7, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 7, Block.cobblestone.blockID); world.setBlock(i + 7, j + 1, k + 8, Block.cobblestone.blockID); world.setBlock(i + 7, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 7, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 7, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 7, Block.cobblestone.blockID); world.setBlock(i + 7, j + 3, k + 8, Block.cobblestone.blockID); world.setBlock(i + 7, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 7, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 7, Block.cobblestone.blockID); world.setBlock(i + 7, j + 4, k + 8, Block.cobblestone.blockID); world.setBlock(i + 7, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 7, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 5, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 7, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 7, Block.cobblestone.blockID); world.setBlock(i + 7, j + 6, k + 8, Block.cobblestone.blockID); world.setBlock(i + 7, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 7, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 7, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 7, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 7, Block.cobblestone.blockID); world.setBlock(i + 7, j + 8, k + 8, Block.cobblestone.blockID); world.setBlock(i + 7, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 7, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 7, Block.cobblestone.blockID); world.setBlock(i + 7, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 7, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 7, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 7, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 7, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 7, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 7, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 7, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 7, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 11, k + 6, Block.cobblestone.blockID); world.setBlock(i + 7, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 7, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 11, k + 12, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 7, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 7, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 7, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 7, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 7, j + 12, k + 4, 0); world.setBlock(i + 7, j + 12, k + 5, 0); world.setBlock(i + 7, j + 12, k + 6, 0); world.setBlock(i + 7, j + 12, k + 7, 0); world.setBlock(i + 7, j + 12, k + 8, 0); world.setBlock(i + 7, j + 12, k + 9, 0); world.setBlock(i + 7, j + 12, k + 10, 0); world.setBlock(i + 7, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 7, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 7, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 7, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 4, 0); world.setBlock(i + 7, j + 13, k + 5, 0); world.setBlock(i + 7, j + 13, k + 6, 0); world.setBlock(i + 7, j + 13, k + 7, 0); world.setBlock(i + 7, j + 13, k + 9, 0); world.setBlock(i + 7, j + 13, k + 10, 0); world.setBlock(i + 7, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 7, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 4, 0); world.setBlock(i + 7, j + 14, k + 5, 0); world.setBlock(i + 7, j + 14, k + 6, 0); world.setBlock(i + 7, j + 14, k + 7, 0); world.setBlock(i + 7, j + 14, k + 8, 0); world.setBlock(i + 7, j + 14, k + 9, 0); world.setBlock(i + 7, j + 14, k + 10, 0); world.setBlock(i + 7, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 7, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 4, 0); world.setBlock(i + 7, j + 15, k + 5, 0); world.setBlock(i + 7, j + 15, k + 6, 0); world.setBlock(i + 7, j + 15, k + 7, 0); world.setBlock(i + 7, j + 15, k + 8, 0); world.setBlock(i + 7, j + 15, k + 9, 0); world.setBlock(i + 7, j + 15, k + 10, 0); world.setBlock(i + 7, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 7, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 8, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 8, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 1, k + 7, 0); world.setBlock(i + 8, j + 1, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 8, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 2, k + 7, 0); world.setBlock(i + 8, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 8, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 3, k + 7, 0); world.setBlock(i + 8, j + 3, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 8, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 4, k + 7, 0); world.setBlock(i + 8, j + 4, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 8, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 5, k + 7, 0); world.setBlock(i + 8, j + 5, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 8, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 6, k + 7, 0); world.setBlock(i + 8, j + 6, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 8, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 8, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 7, k + 7, 0); world.setBlock(i + 8, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 8, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 8, k + 7, 0); world.setBlock(i + 8, j + 8, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 8, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 9, k + 7, 0); world.setBlock(i + 8, j + 9, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 8, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 1, Block.cobblestone.blockID); world.setBlock(i + 8, j + 10, k + 2, Block.cobblestone.blockID); world.setBlock(i + 8, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 10, k + 7, 0); world.setBlock(i + 8, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 12, Block.grass.blockID); world.setBlock(i + 8, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 8, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 8, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 8, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 8, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 8, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 8, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 8, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 8, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlockAndMetadata(i + 8, j + 11, k + 8, Block.pistonExtension.blockID, 10); world.setBlockAndMetadata(i + 8, j + 11, k + 9, Block.pistonStickyBase.blockID, 10); world.setBlock(i + 8, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 8, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 8, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 4, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 5, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 9, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 10, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 8, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 4, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 5, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 9, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 10, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 8, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 4, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 5, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 7, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 9, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 10, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 8, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 4, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 5, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 6, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 7, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 8, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 9, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 10, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 8, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 9, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 9, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 1, k + 7, Block.cobblestone.blockID); world.setBlock(i + 9, j + 1, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 9, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 2, k + 7, Block.cobblestone.blockID); world.setBlock(i + 9, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 9, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 3, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 3, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 9, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 4, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 4, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 9, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 5, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 5, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 9, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 6, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 6, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 9, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 9, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 7, k + 7, Block.cobblestone.blockID); world.setBlock(i + 9, j + 7, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 9, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 8, k + 7, Block.cobblestone.blockID); world.setBlock(i + 9, j + 8, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 9, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 9, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 11, Block.grass.blockID); world.setBlock(i + 9, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 9, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 9, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 9, j + 10, k + 1, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 10, k + 2, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 10, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 10, k + 4, Block.cobblestone.blockID); world.setBlock(i + 9, j + 10, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 10, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 10, k + 12, Block.grass.blockID); world.setBlock(i + 9, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 9, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 9, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 9, Block.cobblestone.blockID); world.setBlock(i + 9, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 11, k + 11, 0); world.setBlock(i + 9, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 9, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 4, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 5, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 9, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 10, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 9, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 4, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 5, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 7, 0); world.setBlock(i + 9, j + 13, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 9, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 10, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 9, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 4, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 5, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 7, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 9, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 10, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 9, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 4, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 5, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 6, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 7, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 8, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 9, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 10, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 9, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 10, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 10, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 1, k + 7, Block.cobblestone.blockID); world.setBlock(i + 10, j + 1, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 10, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 2, k + 7, 0); world.setBlock(i + 10, j + 2, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 10, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 3, k + 7, 0); world.setBlock(i + 10, j + 3, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 10, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 4, k + 7, 0); world.setBlock(i + 10, j + 4, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 10, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 5, k + 7, 0); world.setBlock(i + 10, j + 5, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 10, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 6, k + 7, 0); world.setBlock(i + 10, j + 6, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 10, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 10, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 7, k + 7, 0); world.setBlock(i + 10, j + 7, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 10, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 8, k + 7, 0); world.setBlock(i + 10, j + 8, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 10, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 9, k + 7, 0); world.setBlock(i + 10, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 10, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 1, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 10, k + 2, Block.cobblestone.blockID); world.setBlock(i + 10, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 10, k + 7, 0); world.setBlock(i + 10, j + 10, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 11, Block.grass.blockID); world.setBlock(i + 10, j + 10, k + 12, Block.grass.blockID); world.setBlock(i + 10, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 10, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 10, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 10, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 10, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 10, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 10, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 10, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 10, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlockAndMetadata(i + 10, j + 11, k + 8, Block.pistonExtension.blockID, 10); world.setBlockAndMetadata(i + 10, j + 11, k + 9, Block.pistonStickyBase.blockID, 10); world.setBlock(i + 10, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 10, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 10, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 4, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 5, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 9, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 10, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 10, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 4, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 5, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 9, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 10, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 10, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 4, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 5, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 7, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 9, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 10, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 10, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 4, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 5, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 6, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 7, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 8, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 9, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 10, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 10, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 11, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 11, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 1, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 1, k + 8, Block.cobblestone.blockID); world.setBlock(i + 11, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 11, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 6, Block.cobblestone.blockID); world.setBlock(i + 11, j + 2, k + 7, Block.cobblestone.blockID); world.setBlock(i + 11, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 11, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 6, Block.cobblestone.blockID); world.setBlock(i + 11, j + 3, k + 7, Block.cobblestone.blockID); world.setBlock(i + 11, j + 3, k + 8, Block.cobblestone.blockID); world.setBlock(i + 11, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 11, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 4, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 4, k + 8, Block.cobblestone.blockID); world.setBlock(i + 11, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 11, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 5, k + 7, Block.cobblestone.blockID); world.setBlock(i + 11, j + 5, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 11, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 6, k + 7, Block.cobblestone.blockID); world.setBlock(i + 11, j + 6, k + 8, Block.cobblestone.blockID); world.setBlock(i + 11, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 11, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 11, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 6, Block.cobblestone.blockID); world.setBlock(i + 11, j + 7, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 11, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 6, Block.cobblestone.blockID); world.setBlock(i + 11, j + 8, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 8, k + 8, Block.cobblestone.blockID); world.setBlock(i + 11, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 11, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 9, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 9, k + 8, Block.cobblestone.blockID); world.setBlock(i + 11, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 11, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 6, Block.cobblestone.blockID); world.setBlock(i + 11, j + 10, k + 7, Block.cobblestone.blockID); world.setBlock(i + 11, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 11, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 11, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 6, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 11, Block.cobblestone.blockID); world.setBlock(i + 11, j + 11, k + 12, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 11, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 4, 0); world.setBlock(i + 11, j + 12, k + 5, 0); world.setBlock(i + 11, j + 12, k + 6, 0); world.setBlock(i + 11, j + 12, k + 7, 0); world.setBlock(i + 11, j + 12, k + 8, 0); world.setBlock(i + 11, j + 12, k + 9, 0); world.setBlock(i + 11, j + 12, k + 10, 0); world.setBlock(i + 11, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 11, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 4, 0); world.setBlock(i + 11, j + 13, k + 5, 0); world.setBlock(i + 11, j + 13, k + 7, 0); world.setBlock(i + 11, j + 13, k + 8, 0); world.setBlock(i + 11, j + 13, k + 9, 0); world.setBlock(i + 11, j + 13, k + 10, 0); world.setBlock(i + 11, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 11, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 4, 0); world.setBlock(i + 11, j + 14, k + 5, 0); world.setBlock(i + 11, j + 14, k + 6, 0); world.setBlock(i + 11, j + 14, k + 7, 0); world.setBlock(i + 11, j + 14, k + 8, 0); world.setBlock(i + 11, j + 14, k + 9, 0); world.setBlock(i + 11, j + 14, k + 10, 0); world.setBlock(i + 11, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 11, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 4, 0); world.setBlock(i + 11, j + 15, k + 5, 0); world.setBlock(i + 11, j + 15, k + 6, 0); world.setBlock(i + 11, j + 15, k + 7, 0); world.setBlock(i + 11, j + 15, k + 8, 0); world.setBlock(i + 11, j + 15, k + 9, 0); world.setBlock(i + 11, j + 15, k + 10, 0); world.setBlock(i + 11, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 11, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 12, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 12, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 12, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 12, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 12, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 12, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 12, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 12, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 12, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 12, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 12, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 2, Block.dirt.blockID); generate3(world, rand, i, j, k); return true; } public boolean generate3(World world, Random rand, int i, int j, int k) { world.setBlock(i + 12, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 12, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 12, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 12, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 12, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 12, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 12, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 12, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 12, j + 11, k + 9, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 12, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 12, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 4, 0); world.setBlock(i + 12, j + 12, k + 5, 0); world.setBlock(i + 12, j + 12, k + 6, 0); world.setBlock(i + 12, j + 12, k + 7, 0); world.setBlock(i + 12, j + 12, k + 8, 0); world.setBlock(i + 12, j + 12, k + 9, 0); world.setBlock(i + 12, j + 12, k + 10, 0); world.setBlock(i + 12, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 12, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 4, 0); world.setBlock(i + 12, j + 13, k + 5, 0); world.setBlock(i + 12, j + 13, k + 6, 0); world.setBlock(i + 12, j + 13, k + 7, 0); world.setBlock(i + 12, j + 13, k + 8, 0); world.setBlock(i + 12, j + 13, k + 9, 0); world.setBlock(i + 12, j + 13, k + 10, 0); world.setBlock(i + 12, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 12, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 4, 0); world.setBlock(i + 12, j + 14, k + 5, 0); world.setBlock(i + 12, j + 14, k + 6, 0); world.setBlock(i + 12, j + 14, k + 7, 0); world.setBlock(i + 12, j + 14, k + 8, 0); world.setBlock(i + 12, j + 14, k + 9, 0); world.setBlock(i + 12, j + 14, k + 10, 0); world.setBlock(i + 12, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 12, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 4, 0); world.setBlock(i + 12, j + 15, k + 5, 0); world.setBlock(i + 12, j + 15, k + 6, 0); world.setBlock(i + 12, j + 15, k + 7, 0); world.setBlock(i + 12, j + 15, k + 8, 0); world.setBlock(i + 12, j + 15, k + 9, 0); world.setBlock(i + 12, j + 15, k + 10, 0); world.setBlock(i + 12, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 12, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 13, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 13, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 13, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 13, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 13, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 13, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 13, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 13, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 13, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 13, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 13, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 13, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 13, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 13, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 13, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 13, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 13, j + 11, k + 9, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 13, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 13, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 4, 0); world.setBlock(i + 13, j + 12, k + 5, 0); world.setBlock(i + 13, j + 12, k + 6, 0); world.setBlock(i + 13, j + 12, k + 7, 0); world.setBlock(i + 13, j + 12, k + 8, 0); world.setBlock(i + 13, j + 12, k + 9, 0); world.setBlock(i + 13, j + 12, k + 10, 0); world.setBlock(i + 13, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 13, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 4, 0); world.setBlock(i + 13, j + 13, k + 5, 0); world.setBlock(i + 13, j + 13, k + 6, 0); world.setBlock(i + 13, j + 13, k + 7, 0); world.setBlock(i + 13, j + 13, k + 8, 0); world.setBlock(i + 13, j + 13, k + 9, 0); world.setBlock(i + 13, j + 13, k + 10, 0); world.setBlock(i + 13, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 13, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 4, 0); world.setBlock(i + 13, j + 14, k + 5, 0); world.setBlock(i + 13, j + 14, k + 6, 0); world.setBlock(i + 13, j + 14, k + 7, 0); world.setBlock(i + 13, j + 14, k + 8, 0); world.setBlock(i + 13, j + 14, k + 9, 0); world.setBlock(i + 13, j + 14, k + 10, 0); world.setBlock(i + 13, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 13, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 4, 0); world.setBlock(i + 13, j + 15, k + 5, 0); world.setBlock(i + 13, j + 15, k + 6, 0); world.setBlock(i + 13, j + 15, k + 7, 0); world.setBlock(i + 13, j + 15, k + 8, 0); world.setBlock(i + 13, j + 15, k + 9, 0); world.setBlock(i + 13, j + 15, k + 10, 0); world.setBlock(i + 13, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 13, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 14, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 14, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 14, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 14, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 14, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 14, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 14, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 14, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 14, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 14, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 14, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 14, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 14, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 14, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 14, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 14, j + 11, k + 6, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 14, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 14, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 14, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 14, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 14, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 14, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 14, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 14, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 14, j + 12, k + 3, Block.cobblestone.blockID); world.setBlockAndMetadata(i + 14, j + 12, k + 4, Block.chest.blockID, 3); world.setBlock(i + 14, j + 12, k + 5, 0); world.setBlock(i + 14, j + 12, k + 6, 0); world.setBlock(i + 14, j + 12, k + 7, 0); world.setBlock(i + 14, j + 12, k + 8, 0); world.setBlock(i + 14, j + 12, k + 9, 0); world.setBlockAndMetadata(i + 14, j + 12, k + 10, Block.chest.blockID, 2); world.setBlock(i + 14, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 14, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 14, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 14, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 4, 0); world.setBlock(i + 14, j + 13, k + 5, 0); world.setBlock(i + 14, j + 13, k + 6, 0); world.setBlock(i + 14, j + 13, k + 7, 0); world.setBlock(i + 14, j + 13, k + 8, 0); world.setBlock(i + 14, j + 13, k + 9, 0); world.setBlock(i + 14, j + 13, k + 10, 0); world.setBlock(i + 14, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 14, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 4, 0); world.setBlock(i + 14, j + 14, k + 5, 0); world.setBlock(i + 14, j + 14, k + 6, 0); world.setBlock(i + 14, j + 14, k + 7, 0); world.setBlock(i + 14, j + 14, k + 8, 0); world.setBlock(i + 14, j + 14, k + 9, 0); world.setBlock(i + 14, j + 14, k + 10, 0); world.setBlock(i + 14, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 14, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 4, 0); world.setBlock(i + 14, j + 15, k + 5, 0); world.setBlock(i + 14, j + 15, k + 6, 0); world.setBlock(i + 14, j + 15, k + 7, 0); world.setBlock(i + 14, j + 15, k + 8, 0); world.setBlock(i + 14, j + 15, k + 9, 0); world.setBlock(i + 14, j + 15, k + 10, 0); world.setBlock(i + 14, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 14, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 15, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 15, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 15, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 15, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 15, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 15, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 15, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 15, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 15, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 15, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 15, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 15, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 15, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 15, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 15, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 15, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 15, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 15, j + 11, k + 8, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 15, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 15, j + 11, k + 11, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 15, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 4, 0); world.setBlock(i + 15, j + 12, k + 5, 0); world.setBlock(i + 15, j + 12, k + 6, 0); world.setBlock(i + 15, j + 12, k + 7, 0); world.setBlock(i + 15, j + 12, k + 8, 0); world.setBlock(i + 15, j + 12, k + 9, 0); world.setBlock(i + 15, j + 12, k + 10, 0); world.setBlock(i + 15, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 15, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 4, 0); world.setBlock(i + 15, j + 13, k + 5, 0); world.setBlock(i + 15, j + 13, k + 6, 0); world.setBlock(i + 15, j + 13, k + 7, 0); world.setBlock(i + 15, j + 13, k + 8, 0); world.setBlock(i + 15, j + 13, k + 9, 0); world.setBlock(i + 15, j + 13, k + 10, 0); world.setBlock(i + 15, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 15, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 4, 0); world.setBlock(i + 15, j + 14, k + 5, 0); world.setBlock(i + 15, j + 14, k + 6, 0); world.setBlock(i + 15, j + 14, k + 7, 0); world.setBlock(i + 15, j + 14, k + 8, 0); world.setBlock(i + 15, j + 14, k + 9, 0); world.setBlock(i + 15, j + 14, k + 10, 0); world.setBlock(i + 15, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 15, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 4, 0); world.setBlock(i + 15, j + 15, k + 5, 0); world.setBlock(i + 15, j + 15, k + 6, 0); world.setBlock(i + 15, j + 15, k + 7, 0); world.setBlock(i + 15, j + 15, k + 8, 0); world.setBlock(i + 15, j + 15, k + 9, 0); world.setBlock(i + 15, j + 15, k + 10, 0); world.setBlock(i + 15, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 15, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 16, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 16, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 16, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 16, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 16, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 16, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 16, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 16, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 16, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 16, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 16, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 16, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 16, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 16, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 6, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 7, -57); world.setBlock(i + 16, j + 11, k + 8, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 9, -57); world.setBlock(i + 16, j + 11, k + 10, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 11, -57); world.setBlock(i + 16, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 16, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 4, 0); world.setBlock(i + 16, j + 12, k + 5, Block.mobSpawner.blockID); world.setBlock(i + 16, j + 12, k + 6, 0); world.setBlock(i + 16, j + 12, k + 7, 0); world.setBlock(i + 16, j + 12, k + 8, 0); world.setBlock(i + 16, j + 12, k + 9, Block.mobSpawner.blockID); world.setBlock(i + 16, j + 12, k + 10, 0); world.setBlock(i + 16, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 16, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 4, 0); world.setBlock(i + 16, j + 13, k + 5, 0); world.setBlock(i + 16, j + 13, k + 6, 0); world.setBlock(i + 16, j + 13, k + 7, 0); world.setBlock(i + 16, j + 13, k + 8, 0); world.setBlock(i + 16, j + 13, k + 9, 0); world.setBlock(i + 16, j + 13, k + 10, 0); world.setBlock(i + 16, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 16, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 4, 0); world.setBlock(i + 16, j + 14, k + 5, 0); world.setBlock(i + 16, j + 14, k + 6, 0); world.setBlock(i + 16, j + 14, k + 7, 0); world.setBlock(i + 16, j + 14, k + 8, 0); world.setBlock(i + 16, j + 14, k + 9, 0); world.setBlock(i + 16, j + 14, k + 10, 0); world.setBlock(i + 16, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 16, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 4, 0); world.setBlock(i + 16, j + 15, k + 5, 0); world.setBlock(i + 16, j + 15, k + 6, 0); world.setBlock(i + 16, j + 15, k + 7, 0); world.setBlock(i + 16, j + 15, k + 8, 0); world.setBlock(i + 16, j + 15, k + 9, 0); world.setBlock(i + 16, j + 15, k + 10, 0); world.setBlock(i + 16, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 16, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 17, j + 0, k + 0, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 17, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 17, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 17, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 17, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 17, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 17, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 17, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 17, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 17, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 17, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 17, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 17, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 17, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 17, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 17, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 17, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 17, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 17, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 17, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 17, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 17, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 17, j + 11, k + 9, Block.cobblestone.blockID); world.setBlock(i + 17, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 17, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 17, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 17, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 17, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 4, 0); world.setBlock(i + 17, j + 12, k + 5, 0); world.setBlock(i + 17, j + 12, k + 6, 0); world.setBlock(i + 17, j + 12, k + 7, 0); world.setBlock(i + 17, j + 12, k + 8, 0); world.setBlock(i + 17, j + 12, k + 9, 0); world.setBlock(i + 17, j + 12, k + 10, 0); world.setBlock(i + 17, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 17, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 3, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 4, 0); world.setBlock(i + 17, j + 13, k + 5, 0); world.setBlock(i + 17, j + 13, k + 6, 0); world.setBlock(i + 17, j + 13, k + 7, 0); world.setBlock(i + 17, j + 13, k + 8, 0); world.setBlock(i + 17, j + 13, k + 9, 0); world.setBlock(i + 17, j + 13, k + 10, 0); world.setBlock(i + 17, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 17, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 4, 0); world.setBlock(i + 17, j + 14, k + 5, 0); world.setBlock(i + 17, j + 14, k + 6, 0); world.setBlock(i + 17, j + 14, k + 7, 0); world.setBlock(i + 17, j + 14, k + 8, 0); world.setBlock(i + 17, j + 14, k + 9, 0); world.setBlock(i + 17, j + 14, k + 10, 0); world.setBlock(i + 17, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 17, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 4, 0); world.setBlock(i + 17, j + 15, k + 5, 0); world.setBlock(i + 17, j + 15, k + 6, 0); world.setBlock(i + 17, j + 15, k + 7, 0); world.setBlock(i + 17, j + 15, k + 8, 0); world.setBlock(i + 17, j + 15, k + 9, 0); world.setBlock(i + 17, j + 15, k + 10, 0); world.setBlock(i + 17, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 17, j + 15, k + 14, Block.cobblestone.blockID); world.setBlock(i + 18, j + 0, k + 1, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 2, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 3, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 4, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 5, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 6, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 7, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 8, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 9, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 10, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 11, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 12, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 13, Block.stone.blockID); world.setBlock(i + 18, j + 0, k + 14, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 0, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 1, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 2, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 3, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 4, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 5, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 6, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 7, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 8, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 9, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 10, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 11, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 12, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 13, Block.stone.blockID); world.setBlock(i + 18, j + 1, k + 14, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 0, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 1, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 2, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 3, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 4, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 5, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 6, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 7, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 8, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 9, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 10, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 11, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 12, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 13, Block.stone.blockID); world.setBlock(i + 18, j + 2, k + 14, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 0, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 1, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 2, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 3, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 4, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 5, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 6, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 7, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 8, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 9, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 10, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 11, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 12, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 13, Block.stone.blockID); world.setBlock(i + 18, j + 3, k + 14, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 0, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 1, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 2, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 3, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 4, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 5, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 6, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 7, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 8, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 9, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 10, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 11, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 12, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 13, Block.stone.blockID); world.setBlock(i + 18, j + 4, k + 14, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 0, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 1, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 2, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 3, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 4, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 5, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 6, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 7, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 8, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 9, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 10, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 11, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 12, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 13, Block.stone.blockID); world.setBlock(i + 18, j + 5, k + 14, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 0, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 1, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 2, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 3, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 4, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 5, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 6, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 7, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 8, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 9, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 10, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 11, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 12, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 13, Block.stone.blockID); world.setBlock(i + 18, j + 6, k + 14, Block.stone.blockID); world.setBlock(i + 18, j + 7, k + 0, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 1, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 2, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 3, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 4, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 5, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 6, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 7, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 8, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 9, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 10, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 11, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 12, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 13, Block.dirt.blockID); world.setBlock(i + 18, j + 7, k + 14, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 0, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 1, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 2, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 3, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 4, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 5, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 6, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 7, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 8, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 9, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 10, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 11, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 12, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 13, Block.dirt.blockID); world.setBlock(i + 18, j + 8, k + 14, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 0, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 1, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 2, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 3, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 4, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 5, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 6, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 7, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 8, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 9, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 10, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 11, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 12, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 13, Block.dirt.blockID); world.setBlock(i + 18, j + 9, k + 14, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 0, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 1, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 2, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 3, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 4, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 5, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 6, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 7, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 8, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 9, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 10, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 11, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 12, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 13, Block.dirt.blockID); world.setBlock(i + 18, j + 10, k + 14, Block.dirt.blockID); world.setBlock(i + 18, j + 11, k + 0, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 1, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 2, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 3, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 4, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 5, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 18, j + 11, k + 7, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 8, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 18, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 18, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID); world.setBlock(i + 18, j + 11, k + 12, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 13, Block.cobblestone.blockID); world.setBlock(i + 18, j + 11, k + 14, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 0, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 1, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 2, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 3, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 4, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 5, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 6, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 7, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 8, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 9, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 10, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 11, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 12, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 13, Block.cobblestone.blockID); world.setBlock(i + 18, j + 12, k + 14, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 0, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 1, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 2, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 3, Block.cobblestone.blockID); generate4(world, rand, i, j, k); return true; } public boolean generate4(World world, Random rand, int i, int j, int k) { world.setBlock(i + 18, j + 13, k + 4, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 5, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 6, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 7, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 8, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 9, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 10, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 11, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 12, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 13, Block.cobblestone.blockID); world.setBlock(i + 18, j + 13, k + 14, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 0, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 1, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 2, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 3, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 4, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 5, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 6, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 7, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 8, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 9, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 10, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 11, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 12, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 13, Block.cobblestone.blockID); world.setBlock(i + 18, j + 14, k + 14, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 0, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 1, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 2, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 3, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 4, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 5, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 6, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 7, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 8, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 9, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 10, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 11, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 12, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 13, Block.cobblestone.blockID); world.setBlock(i + 18, j + 15, k + 14, Block.cobblestone.blockID); world.setBlockAndMetadataWithNotify(i + 7, j + 13, k + 8, Block.stoneButton.blockID, 2); world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 10, Block.redstoneWire.blockID, 12); world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 11, Block.redstoneWire.blockID, 13); world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 12, Block.redstoneWire.blockID, 12); world.setBlockWithNotify(i + 8, j + 12, k + 7, Block.doorSteel.blockID); world.setBlockAndMetadataWithNotify(i + 8, j + 13, k + 7, Block.doorSteel.blockID, ; world.setBlockWithNotify(i + 9, j + 10, k + 7, Block.redstoneWire.blockID); world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 9, Block.torchRedstoneActive.blockID, 3); world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 10, Block.redstoneWire.blockID, 15); world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 11, Block.redstoneWire.blockID, 14); world.setBlockAndMetadataWithNotify(i + 9, j + 11, k + 12, Block.redstoneWire.blockID, 13); world.setBlockWithNotify(i + 9, j + 12, k + 7, Block.pressurePlateStone.blockID); world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 10, Block.redstoneWire.blockID, 12); world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 11, Block.redstoneWire.blockID, 13); world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 12, Block.redstoneWire.blockID, 12); world.setBlockAndMetadataWithNotify(i + 10, j + 12, k + 7, Block.doorSteel.blockID, 2); world.setBlockAndMetadataWithNotify(i + 10, j + 13, k + 7, Block.doorSteel.blockID, ; world.setBlockAndMetadataWithNotify(i + 11, j + 13, k + 6, Block.stoneButton.blockID, 1); return true; } } Please explain why it won't generate.
January 18, 201312 yr Sorry, I don't know try looking in the default class that is how i made mine Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
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