Jump to content

Need help on structure generation.


GreenToast555

Recommended Posts

Just make a class like this as the structure

 

 

package net.modbase;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.structure.StructureBoundingBox;
import net.minecraft.world.gen.structure.StructureComponent;

public class StructureRuins extends StructureComponent
{

public StructureRuins(int par1) {
	super(par1);
	// TODO Auto-generated constructor stub
}

@Override
public boolean addComponentParts(World world, Random random,
		StructureBoundingBox structureboundingbox)
{
	this.placeBlockAtCurrentPosition(world, Block.stoneBrick.blockID, 0, 0, 0, 0, structureboundingbox);

	return true;
}


}

 

 

then just load the file

Link to comment
Share on other sites

Here is an easier way

 

 

package net.modbase;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraft.world.gen.structure.StructureBoundingBox;
import net.minecraft.world.gen.structure.StructureComponent;

public class StructureRuins extends WorldGenerator
{
//Needed
public StructureRuins() 
{

}


public boolean generate(World world, Random random , int x, int y, int z)
{
// gets coords and makes sure it spawns on grass with dirt under it
	if(world.getBlockId(x, y, z) != Block.dirt.blockID && world.getBlockId(x, y, z) != Block.grass.blockID)

// sets blocks x ,y and z and block
	world.setBlock(x + 5, y + 1, z, ModBase.nexusstone.blockID);

// returns true to build
	return true;
}

 

 

Loading class

 

package net.minecraft.world.gen.structure;

import java.util.Random;

import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.modbase.StructureRuins;
import cpw.mods.fml.common.IWorldGenerator;

public class AncientGenerator implements IWorldGenerator {

@Override
public void generate(Random random, int chunkX, int chunkZ, World world,
		IChunkProvider chunkGenerator, IChunkProvider chunkProvider) 
{
// No explantion is needed
	generateStructure(world, random, chunkX*16, chunkZ*16);


}

private void generateStructure(World world, Random random, int blockX , int blockZ)
{
// gets coords
    int Xcoord1 = blockX + random.nextInt(16);
    int Ycoord1 = random.nextInt(128);
    int Zcoord1 = blockZ + random.nextInt(16);
    
//calls generate method in structure class gets the coords then builds
    new StructureRuins().generate(world, random, Xcoord1, Ycoord1, Zcoord1);
}
}

 

Link to comment
Share on other sites

Well, the structure won't generate, here's the code.

 

World Generator Below

package mod_EpicDungeons;

import java.util.Random;


import net.minecraft.src.IChunkProvider;
import net.minecraft.src.World;
import cpw.mods.fml.common.IWorldGenerator;

public class WorldGeneratorEpicDungeons implements IWorldGenerator {

@Override
public void generate(Random random, int chunkX, int chunkZ, World world,
   IChunkProvider chunkGenerator, IChunkProvider chunkProvider) 
{
// No explanation is needed
  generateStructure(world, random, chunkX*16, chunkZ*16);
  
  
}

private void generateStructure(World world, Random random, int blockX , int blockZ)
{

     int Xcoord1 = blockX + random.nextInt(16);
     int Ycoord1 = random.nextInt(50);
     int Zcoord1 = blockZ + random.nextInt(16);
     
//calls generate method in structure class gets the coords then builds
     new WorldGenGoldSmall().generate(world, random, Xcoord1, Ycoord1, Zcoord1);
}
}

 

Generation Code here

package mod_EpicDungeons;
import java.util.Random;

import net.minecraft.src.Block;
import net.minecraft.src.World;
import net.minecraft.src.WorldGenerator;

public class WorldGenGoldSmall extends WorldGenerator
{
protected int[] GetValidSpawnBlocks() {
	return new int[] {
		Block.stone.blockID,
		Block.dirt.blockID,
		Block.gravel.blockID,
		Block.oreIron.blockID,
		Block.oreGold.blockID,
		Block.oreLapis.blockID,
		Block.oreDiamond.blockID
	};
}

public boolean LocationIsValidSpawn(World world, int i, int j, int k){
	int distanceToAir = 0;
	int checkID = world.getBlockId(i, j, k);

	while (checkID != 0){
		distanceToAir++;
		checkID = world.getBlockId(i, j + distanceToAir, k);
	}

	if (distanceToAir > 0){
		return false;
	}
	j += distanceToAir - 1;

	int blockID = world.getBlockId(i, j, k);
	int blockIDAbove = world.getBlockId(i, j+1, k);
	int blockIDBelow = world.getBlockId(i, j-1, k);
	for (int x : GetValidSpawnBlocks()){
		if (blockIDAbove != 0){
			return false;
		}
		if (blockID == x){
			return true;
		}else if (blockID == Block.snow.blockID && blockIDBelow == x){
			return true;
		}
	}
	return false;
}

public WorldGenGoldSmall() { }

public boolean generate(World world, Random rand, int i, int j, int k) {
	//check that each corner is one of the valid spawn blocks
	if(!LocationIsValidSpawn(world, i, j, k) || !LocationIsValidSpawn(world, i + 18, j, k) || !LocationIsValidSpawn(world, i + 18, j, k + 14) || !LocationIsValidSpawn(world, i, j, k + 14))
	{
		return false;
	}

	world.setBlock(i + 0, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 0, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 0, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 0, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 0, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 0, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 0, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 0, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 0, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 0, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 0, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 0, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 0, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 0, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 0, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 0, j + 11, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 0, j + 11, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 0, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 0, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 1, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 1, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 1, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 1, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 1, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 1, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 1, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 1, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 1, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 1, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 1, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 1, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 1, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 1, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 1, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 1, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 1, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 1, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 4, 0);
	world.setBlock(i + 1, j + 12, k + 5, 0);
	world.setBlock(i + 1, j + 12, k + 6, 0);
	world.setBlockAndMetadata(i + 1, j + 12, k + 7, Block.chest.blockID, 5);
	world.setBlock(i + 1, j + 12, k + 8, 0);
	world.setBlock(i + 1, j + 12, k + 9, 0);
	world.setBlock(i + 1, j + 12, k + 10, 0);
	world.setBlock(i + 1, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 4, 0);
	world.setBlock(i + 1, j + 13, k + 5, 0);
	world.setBlock(i + 1, j + 13, k + 6, 0);
	world.setBlock(i + 1, j + 13, k + 7, 0);
	world.setBlock(i + 1, j + 13, k + 8, 0);
	world.setBlock(i + 1, j + 13, k + 9, 0);
	world.setBlock(i + 1, j + 13, k + 10, 0);
	world.setBlock(i + 1, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 4, 0);
	world.setBlock(i + 1, j + 14, k + 5, 0);
	world.setBlock(i + 1, j + 14, k + 6, 0);
	world.setBlock(i + 1, j + 14, k + 7, 0);
	world.setBlock(i + 1, j + 14, k + 8, 0);
	world.setBlock(i + 1, j + 14, k + 9, 0);
	world.setBlock(i + 1, j + 14, k + 10, 0);
	world.setBlock(i + 1, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 4, 0);
	world.setBlock(i + 1, j + 15, k + 5, 0);
	world.setBlock(i + 1, j + 15, k + 6, 0);
	world.setBlock(i + 1, j + 15, k + 7, 0);
	world.setBlock(i + 1, j + 15, k + 8, 0);
	world.setBlock(i + 1, j + 15, k + 9, 0);
	world.setBlock(i + 1, j + 15, k + 10, 0);
	world.setBlock(i + 1, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 1, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 2, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 2, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 2, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 2, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 2, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 2, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 2, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 2, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 2, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 2, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 2, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 2, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 2, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 5, -57);
	world.setBlock(i + 2, j + 11, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 7, -57);
	world.setBlock(i + 2, j + 11, k + 8, -57);
	world.setBlock(i + 2, j + 11, k + 9, -57);
	world.setBlock(i + 2, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 11, -57);
	world.setBlock(i + 2, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 4, 0);
	world.setBlock(i + 2, j + 12, k + 5, Block.mobSpawner.blockID);
	world.setBlock(i + 2, j + 12, k + 6, 0);
	world.setBlock(i + 2, j + 12, k + 7, 0);
	world.setBlock(i + 2, j + 12, k + 8, 0);
	world.setBlock(i + 2, j + 12, k + 9, Block.mobSpawner.blockID);
	world.setBlock(i + 2, j + 12, k + 10, 0);
	world.setBlock(i + 2, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 4, 0);
	world.setBlock(i + 2, j + 13, k + 5, 0);
	world.setBlock(i + 2, j + 13, k + 6, 0);
	world.setBlock(i + 2, j + 13, k + 7, 0);
	world.setBlock(i + 2, j + 13, k + 8, 0);
	world.setBlock(i + 2, j + 13, k + 9, 0);
	world.setBlock(i + 2, j + 13, k + 10, 0);
	world.setBlock(i + 2, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 4, 0);
	world.setBlock(i + 2, j + 14, k + 5, 0);
	world.setBlock(i + 2, j + 14, k + 6, 0);
	world.setBlock(i + 2, j + 14, k + 7, 0);
	world.setBlock(i + 2, j + 14, k + 8, 0);
	world.setBlock(i + 2, j + 14, k + 9, 0);
	world.setBlock(i + 2, j + 14, k + 10, 0);
	world.setBlock(i + 2, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 4, 0);
	world.setBlock(i + 2, j + 15, k + 5, 0);
	world.setBlock(i + 2, j + 15, k + 6, 0);
	world.setBlock(i + 2, j + 15, k + 7, 0);
	world.setBlock(i + 2, j + 15, k + 8, 0);
	world.setBlock(i + 2, j + 15, k + 9, 0);
	world.setBlock(i + 2, j + 15, k + 10, 0);
	world.setBlock(i + 2, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 2, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 3, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 3, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 3, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 3, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 3, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 3, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 3, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 3, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 3, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 3, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 3, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 3, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 3, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 3, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 3, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 3, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 3, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 3, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 3, j + 11, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 3, j + 11, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 4, 0);
	world.setBlock(i + 3, j + 12, k + 5, 0);
	world.setBlock(i + 3, j + 12, k + 6, 0);
	world.setBlock(i + 3, j + 12, k + 7, 0);
	world.setBlock(i + 3, j + 12, k + 8, 0);
	world.setBlock(i + 3, j + 12, k + 9, 0);
	world.setBlock(i + 3, j + 12, k + 10, 0);
	world.setBlock(i + 3, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 4, 0);
	world.setBlock(i + 3, j + 13, k + 5, 0);
	world.setBlock(i + 3, j + 13, k + 6, 0);
	world.setBlock(i + 3, j + 13, k + 7, 0);
	world.setBlock(i + 3, j + 13, k + 8, 0);
	world.setBlock(i + 3, j + 13, k + 9, 0);
	world.setBlock(i + 3, j + 13, k + 10, 0);
	world.setBlock(i + 3, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 4, 0);
	world.setBlock(i + 3, j + 14, k + 5, 0);
	world.setBlock(i + 3, j + 14, k + 6, 0);
	world.setBlock(i + 3, j + 14, k + 7, 0);
	world.setBlock(i + 3, j + 14, k + 8, 0);
	world.setBlock(i + 3, j + 14, k + 9, 0);
	world.setBlock(i + 3, j + 14, k + 10, 0);
	world.setBlock(i + 3, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 4, 0);
	world.setBlock(i + 3, j + 15, k + 5, 0);
	world.setBlock(i + 3, j + 15, k + 6, 0);
	world.setBlock(i + 3, j + 15, k + 7, 0);
	world.setBlock(i + 3, j + 15, k + 8, 0);
	world.setBlock(i + 3, j + 15, k + 9, 0);
	world.setBlock(i + 3, j + 15, k + 10, 0);
	world.setBlock(i + 3, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 3, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 4, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 4, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 4, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 4, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 4, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 4, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 4, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 4, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 4, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 4, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 4, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 4, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 4, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 4, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 4, j + 11, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 4, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 4, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlockAndMetadata(i + 4, j + 12, k + 4, Block.chest.blockID, 3);
	world.setBlock(i + 4, j + 12, k + 5, 0);
	world.setBlock(i + 4, j + 12, k + 6, 0);
	world.setBlock(i + 4, j + 12, k + 7, 0);
	world.setBlock(i + 4, j + 12, k + 8, 0);
	world.setBlock(i + 4, j + 12, k + 9, 0);
	world.setBlockAndMetadata(i + 4, j + 12, k + 10, Block.chest.blockID, 2);
	world.setBlock(i + 4, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 4, 0);
	world.setBlock(i + 4, j + 13, k + 5, 0);
	world.setBlock(i + 4, j + 13, k + 6, 0);
	world.setBlock(i + 4, j + 13, k + 7, 0);
	world.setBlock(i + 4, j + 13, k + 8, 0);
	world.setBlock(i + 4, j + 13, k + 9, 0);
	world.setBlock(i + 4, j + 13, k + 10, 0);
	world.setBlock(i + 4, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 4, 0);
	world.setBlock(i + 4, j + 14, k + 5, 0);
	world.setBlock(i + 4, j + 14, k + 6, 0);
	world.setBlock(i + 4, j + 14, k + 7, 0);
	world.setBlock(i + 4, j + 14, k + 8, 0);
	world.setBlock(i + 4, j + 14, k + 9, 0);
	world.setBlock(i + 4, j + 14, k + 10, 0);
	world.setBlock(i + 4, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 4, 0);
	world.setBlock(i + 4, j + 15, k + 5, 0);
	world.setBlock(i + 4, j + 15, k + 6, 0);
	world.setBlock(i + 4, j + 15, k + 7, 0);
	world.setBlock(i + 4, j + 15, k + 8, 0);
	world.setBlock(i + 4, j + 15, k + 9, 0);
	world.setBlock(i + 4, j + 15, k + 10, 0);
	world.setBlock(i + 4, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 4, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 5, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 5, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 5, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 5, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 5, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 5, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 5, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 5, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 5, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 5, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 5, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 5, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 5, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 5, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 5, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 5, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 5, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 5, j + 11, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 4, 0);
	world.setBlock(i + 5, j + 12, k + 5, 0);
	world.setBlock(i + 5, j + 12, k + 6, 0);
	world.setBlock(i + 5, j + 12, k + 7, 0);
	world.setBlock(i + 5, j + 12, k + 8, 0);
	world.setBlock(i + 5, j + 12, k + 9, 0);
	world.setBlock(i + 5, j + 12, k + 10, 0);
	world.setBlock(i + 5, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 4, 0);
	world.setBlock(i + 5, j + 13, k + 5, 0);
	world.setBlock(i + 5, j + 13, k + 6, 0);
	world.setBlock(i + 5, j + 13, k + 7, 0);
	world.setBlock(i + 5, j + 13, k + 8, 0);
	world.setBlock(i + 5, j + 13, k + 9, 0);
	world.setBlock(i + 5, j + 13, k + 10, 0);
	world.setBlock(i + 5, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 4, 0);
	world.setBlock(i + 5, j + 14, k + 5, 0);
	world.setBlock(i + 5, j + 14, k + 6, 0);
	world.setBlock(i + 5, j + 14, k + 7, 0);
	world.setBlock(i + 5, j + 14, k + 8, 0);
	world.setBlock(i + 5, j + 14, k + 9, 0);
	world.setBlock(i + 5, j + 14, k + 10, 0);
	world.setBlock(i + 5, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 4, 0);
	world.setBlock(i + 5, j + 15, k + 5, 0);
	world.setBlock(i + 5, j + 15, k + 6, 0);
	world.setBlock(i + 5, j + 15, k + 7, 0);
	world.setBlock(i + 5, j + 15, k + 8, 0);
	world.setBlock(i + 5, j + 15, k + 9, 0);
	world.setBlock(i + 5, j + 15, k + 10, 0);
	world.setBlock(i + 5, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 5, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 6, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 6, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 6, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 6, j + 3, k + 14, Block.stone.blockID);

	generate2(world, rand, i, j, k);
	return true;
}

public boolean generate2(World world, Random rand, int i, int j, int k) {
	world.setBlock(i + 6, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 6, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 6, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 6, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 6, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 6, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 6, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 6, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 6, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 6, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 6, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 4, 0);
	world.setBlock(i + 6, j + 12, k + 5, Block.mobSpawner.blockID);
	world.setBlock(i + 6, j + 12, k + 6, 0);
	world.setBlock(i + 6, j + 12, k + 7, 0);
	world.setBlock(i + 6, j + 12, k + 8, 0);
	world.setBlock(i + 6, j + 12, k + 9, Block.mobSpawner.blockID);
	world.setBlock(i + 6, j + 12, k + 10, 0);
	world.setBlock(i + 6, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 4, 0);
	world.setBlock(i + 6, j + 13, k + 5, 0);
	world.setBlock(i + 6, j + 13, k + 6, 0);
	world.setBlock(i + 6, j + 13, k + 7, 0);
	world.setBlock(i + 6, j + 13, k + 8, 0);
	world.setBlock(i + 6, j + 13, k + 9, 0);
	world.setBlock(i + 6, j + 13, k + 10, 0);
	world.setBlock(i + 6, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 4, 0);
	world.setBlock(i + 6, j + 14, k + 5, 0);
	world.setBlock(i + 6, j + 14, k + 6, 0);
	world.setBlock(i + 6, j + 14, k + 7, 0);
	world.setBlock(i + 6, j + 14, k + 8, 0);
	world.setBlock(i + 6, j + 14, k + 9, 0);
	world.setBlock(i + 6, j + 14, k + 10, 0);
	world.setBlock(i + 6, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 4, 0);
	world.setBlock(i + 6, j + 15, k + 5, 0);
	world.setBlock(i + 6, j + 15, k + 6, 0);
	world.setBlock(i + 6, j + 15, k + 7, 0);
	world.setBlock(i + 6, j + 15, k + 8, 0);
	world.setBlock(i + 6, j + 15, k + 9, 0);
	world.setBlock(i + 6, j + 15, k + 10, 0);
	world.setBlock(i + 6, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 6, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 7, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 1, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 7, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 7, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 3, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 7, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 4, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 7, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 5, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 7, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 6, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 7, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 7, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 7, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 8, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 7, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 7, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 7, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 7, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 11, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 11, k + 12, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 7, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 12, k + 4, 0);
	world.setBlock(i + 7, j + 12, k + 5, 0);
	world.setBlock(i + 7, j + 12, k + 6, 0);
	world.setBlock(i + 7, j + 12, k + 7, 0);
	world.setBlock(i + 7, j + 12, k + 8, 0);
	world.setBlock(i + 7, j + 12, k + 9, 0);
	world.setBlock(i + 7, j + 12, k + 10, 0);
	world.setBlock(i + 7, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 4, 0);
	world.setBlock(i + 7, j + 13, k + 5, 0);
	world.setBlock(i + 7, j + 13, k + 6, 0);
	world.setBlock(i + 7, j + 13, k + 7, 0);
	world.setBlock(i + 7, j + 13, k + 9, 0);
	world.setBlock(i + 7, j + 13, k + 10, 0);
	world.setBlock(i + 7, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 4, 0);
	world.setBlock(i + 7, j + 14, k + 5, 0);
	world.setBlock(i + 7, j + 14, k + 6, 0);
	world.setBlock(i + 7, j + 14, k + 7, 0);
	world.setBlock(i + 7, j + 14, k + 8, 0);
	world.setBlock(i + 7, j + 14, k + 9, 0);
	world.setBlock(i + 7, j + 14, k + 10, 0);
	world.setBlock(i + 7, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 4, 0);
	world.setBlock(i + 7, j + 15, k + 5, 0);
	world.setBlock(i + 7, j + 15, k + 6, 0);
	world.setBlock(i + 7, j + 15, k + 7, 0);
	world.setBlock(i + 7, j + 15, k + 8, 0);
	world.setBlock(i + 7, j + 15, k + 9, 0);
	world.setBlock(i + 7, j + 15, k + 10, 0);
	world.setBlock(i + 7, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 7, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 8, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 1, k + 7, 0);
	world.setBlock(i + 8, j + 1, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 8, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 2, k + 7, 0);
	world.setBlock(i + 8, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 8, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 3, k + 7, 0);
	world.setBlock(i + 8, j + 3, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 8, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 4, k + 7, 0);
	world.setBlock(i + 8, j + 4, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 8, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 5, k + 7, 0);
	world.setBlock(i + 8, j + 5, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 8, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 6, k + 7, 0);
	world.setBlock(i + 8, j + 6, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 8, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 8, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 7, k + 7, 0);
	world.setBlock(i + 8, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 8, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 8, k + 7, 0);
	world.setBlock(i + 8, j + 8, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 8, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 9, k + 7, 0);
	world.setBlock(i + 8, j + 9, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 8, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 10, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 10, k + 7, 0);
	world.setBlock(i + 8, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 12, Block.grass.blockID);
	world.setBlock(i + 8, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 8, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 8, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlockAndMetadata(i + 8, j + 11, k + 8, Block.pistonExtension.blockID, 10);
	world.setBlockAndMetadata(i + 8, j + 11, k + 9, Block.pistonStickyBase.blockID, 10);
	world.setBlock(i + 8, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 8, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 8, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 9, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 1, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 1, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 9, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 2, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 9, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 3, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 3, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 9, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 4, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 4, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 9, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 5, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 5, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 9, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 6, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 6, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 9, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 9, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 7, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 7, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 9, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 8, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 8, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 9, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 9, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 11, Block.grass.blockID);
	world.setBlock(i + 9, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 9, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 9, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 9, j + 10, k + 1, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 10, k + 2, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 10, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 10, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 10, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 10, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 10, k + 12, Block.grass.blockID);
	world.setBlock(i + 9, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 9, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 9, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 11, k + 11, 0);
	world.setBlock(i + 9, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 9, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 7, 0);
	world.setBlock(i + 9, j + 13, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 9, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 10, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 1, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 1, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 10, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 2, k + 7, 0);
	world.setBlock(i + 10, j + 2, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 10, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 3, k + 7, 0);
	world.setBlock(i + 10, j + 3, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 10, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 4, k + 7, 0);
	world.setBlock(i + 10, j + 4, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 10, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 5, k + 7, 0);
	world.setBlock(i + 10, j + 5, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 10, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 6, k + 7, 0);
	world.setBlock(i + 10, j + 6, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 10, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 10, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 7, k + 7, 0);
	world.setBlock(i + 10, j + 7, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 10, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 8, k + 7, 0);
	world.setBlock(i + 10, j + 8, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 10, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 9, k + 7, 0);
	world.setBlock(i + 10, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 10, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 1, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 10, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 10, k + 7, 0);
	world.setBlock(i + 10, j + 10, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 11, Block.grass.blockID);
	world.setBlock(i + 10, j + 10, k + 12, Block.grass.blockID);
	world.setBlock(i + 10, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 10, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 10, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlockAndMetadata(i + 10, j + 11, k + 8, Block.pistonExtension.blockID, 10);
	world.setBlockAndMetadata(i + 10, j + 11, k + 9, Block.pistonStickyBase.blockID, 10);
	world.setBlock(i + 10, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 10, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 10, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 11, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 1, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 1, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 11, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 2, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 11, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 3, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 3, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 11, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 4, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 4, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 11, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 5, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 5, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 11, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 6, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 6, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 11, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 11, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 7, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 11, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 8, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 8, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 11, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 9, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 9, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 11, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 10, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 11, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 11, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 11, k + 12, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 11, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 4, 0);
	world.setBlock(i + 11, j + 12, k + 5, 0);
	world.setBlock(i + 11, j + 12, k + 6, 0);
	world.setBlock(i + 11, j + 12, k + 7, 0);
	world.setBlock(i + 11, j + 12, k + 8, 0);
	world.setBlock(i + 11, j + 12, k + 9, 0);
	world.setBlock(i + 11, j + 12, k + 10, 0);
	world.setBlock(i + 11, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 4, 0);
	world.setBlock(i + 11, j + 13, k + 5, 0);
	world.setBlock(i + 11, j + 13, k + 7, 0);
	world.setBlock(i + 11, j + 13, k + 8, 0);
	world.setBlock(i + 11, j + 13, k + 9, 0);
	world.setBlock(i + 11, j + 13, k + 10, 0);
	world.setBlock(i + 11, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 4, 0);
	world.setBlock(i + 11, j + 14, k + 5, 0);
	world.setBlock(i + 11, j + 14, k + 6, 0);
	world.setBlock(i + 11, j + 14, k + 7, 0);
	world.setBlock(i + 11, j + 14, k + 8, 0);
	world.setBlock(i + 11, j + 14, k + 9, 0);
	world.setBlock(i + 11, j + 14, k + 10, 0);
	world.setBlock(i + 11, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 4, 0);
	world.setBlock(i + 11, j + 15, k + 5, 0);
	world.setBlock(i + 11, j + 15, k + 6, 0);
	world.setBlock(i + 11, j + 15, k + 7, 0);
	world.setBlock(i + 11, j + 15, k + 8, 0);
	world.setBlock(i + 11, j + 15, k + 9, 0);
	world.setBlock(i + 11, j + 15, k + 10, 0);
	world.setBlock(i + 11, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 11, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 12, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 12, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 12, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 12, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 12, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 12, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 12, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 12, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 12, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 12, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 2, Block.dirt.blockID);

	generate3(world, rand, i, j, k);
	return true;
}

public boolean generate3(World world, Random rand, int i, int j, int k) {
	world.setBlock(i + 12, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 12, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 12, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 12, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 12, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 12, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 12, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 12, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 12, j + 11, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 12, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 4, 0);
	world.setBlock(i + 12, j + 12, k + 5, 0);
	world.setBlock(i + 12, j + 12, k + 6, 0);
	world.setBlock(i + 12, j + 12, k + 7, 0);
	world.setBlock(i + 12, j + 12, k + 8, 0);
	world.setBlock(i + 12, j + 12, k + 9, 0);
	world.setBlock(i + 12, j + 12, k + 10, 0);
	world.setBlock(i + 12, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 4, 0);
	world.setBlock(i + 12, j + 13, k + 5, 0);
	world.setBlock(i + 12, j + 13, k + 6, 0);
	world.setBlock(i + 12, j + 13, k + 7, 0);
	world.setBlock(i + 12, j + 13, k + 8, 0);
	world.setBlock(i + 12, j + 13, k + 9, 0);
	world.setBlock(i + 12, j + 13, k + 10, 0);
	world.setBlock(i + 12, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 4, 0);
	world.setBlock(i + 12, j + 14, k + 5, 0);
	world.setBlock(i + 12, j + 14, k + 6, 0);
	world.setBlock(i + 12, j + 14, k + 7, 0);
	world.setBlock(i + 12, j + 14, k + 8, 0);
	world.setBlock(i + 12, j + 14, k + 9, 0);
	world.setBlock(i + 12, j + 14, k + 10, 0);
	world.setBlock(i + 12, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 4, 0);
	world.setBlock(i + 12, j + 15, k + 5, 0);
	world.setBlock(i + 12, j + 15, k + 6, 0);
	world.setBlock(i + 12, j + 15, k + 7, 0);
	world.setBlock(i + 12, j + 15, k + 8, 0);
	world.setBlock(i + 12, j + 15, k + 9, 0);
	world.setBlock(i + 12, j + 15, k + 10, 0);
	world.setBlock(i + 12, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 12, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 13, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 13, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 13, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 13, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 13, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 13, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 13, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 13, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 13, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 13, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 13, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 13, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 13, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 13, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 13, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 13, j + 11, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 13, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 4, 0);
	world.setBlock(i + 13, j + 12, k + 5, 0);
	world.setBlock(i + 13, j + 12, k + 6, 0);
	world.setBlock(i + 13, j + 12, k + 7, 0);
	world.setBlock(i + 13, j + 12, k + 8, 0);
	world.setBlock(i + 13, j + 12, k + 9, 0);
	world.setBlock(i + 13, j + 12, k + 10, 0);
	world.setBlock(i + 13, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 4, 0);
	world.setBlock(i + 13, j + 13, k + 5, 0);
	world.setBlock(i + 13, j + 13, k + 6, 0);
	world.setBlock(i + 13, j + 13, k + 7, 0);
	world.setBlock(i + 13, j + 13, k + 8, 0);
	world.setBlock(i + 13, j + 13, k + 9, 0);
	world.setBlock(i + 13, j + 13, k + 10, 0);
	world.setBlock(i + 13, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 4, 0);
	world.setBlock(i + 13, j + 14, k + 5, 0);
	world.setBlock(i + 13, j + 14, k + 6, 0);
	world.setBlock(i + 13, j + 14, k + 7, 0);
	world.setBlock(i + 13, j + 14, k + 8, 0);
	world.setBlock(i + 13, j + 14, k + 9, 0);
	world.setBlock(i + 13, j + 14, k + 10, 0);
	world.setBlock(i + 13, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 4, 0);
	world.setBlock(i + 13, j + 15, k + 5, 0);
	world.setBlock(i + 13, j + 15, k + 6, 0);
	world.setBlock(i + 13, j + 15, k + 7, 0);
	world.setBlock(i + 13, j + 15, k + 8, 0);
	world.setBlock(i + 13, j + 15, k + 9, 0);
	world.setBlock(i + 13, j + 15, k + 10, 0);
	world.setBlock(i + 13, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 13, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 14, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 14, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 14, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 14, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 14, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 14, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 14, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 14, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 14, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 14, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 14, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 14, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 14, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 14, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 14, j + 11, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 14, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 14, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 14, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 14, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlockAndMetadata(i + 14, j + 12, k + 4, Block.chest.blockID, 3);
	world.setBlock(i + 14, j + 12, k + 5, 0);
	world.setBlock(i + 14, j + 12, k + 6, 0);
	world.setBlock(i + 14, j + 12, k + 7, 0);
	world.setBlock(i + 14, j + 12, k + 8, 0);
	world.setBlock(i + 14, j + 12, k + 9, 0);
	world.setBlockAndMetadata(i + 14, j + 12, k + 10, Block.chest.blockID, 2);
	world.setBlock(i + 14, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 4, 0);
	world.setBlock(i + 14, j + 13, k + 5, 0);
	world.setBlock(i + 14, j + 13, k + 6, 0);
	world.setBlock(i + 14, j + 13, k + 7, 0);
	world.setBlock(i + 14, j + 13, k + 8, 0);
	world.setBlock(i + 14, j + 13, k + 9, 0);
	world.setBlock(i + 14, j + 13, k + 10, 0);
	world.setBlock(i + 14, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 4, 0);
	world.setBlock(i + 14, j + 14, k + 5, 0);
	world.setBlock(i + 14, j + 14, k + 6, 0);
	world.setBlock(i + 14, j + 14, k + 7, 0);
	world.setBlock(i + 14, j + 14, k + 8, 0);
	world.setBlock(i + 14, j + 14, k + 9, 0);
	world.setBlock(i + 14, j + 14, k + 10, 0);
	world.setBlock(i + 14, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 4, 0);
	world.setBlock(i + 14, j + 15, k + 5, 0);
	world.setBlock(i + 14, j + 15, k + 6, 0);
	world.setBlock(i + 14, j + 15, k + 7, 0);
	world.setBlock(i + 14, j + 15, k + 8, 0);
	world.setBlock(i + 14, j + 15, k + 9, 0);
	world.setBlock(i + 14, j + 15, k + 10, 0);
	world.setBlock(i + 14, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 14, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 15, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 15, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 15, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 15, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 15, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 15, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 15, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 15, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 15, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 15, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 15, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 15, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 15, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 15, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 15, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 15, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 15, j + 11, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 15, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 15, j + 11, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 4, 0);
	world.setBlock(i + 15, j + 12, k + 5, 0);
	world.setBlock(i + 15, j + 12, k + 6, 0);
	world.setBlock(i + 15, j + 12, k + 7, 0);
	world.setBlock(i + 15, j + 12, k + 8, 0);
	world.setBlock(i + 15, j + 12, k + 9, 0);
	world.setBlock(i + 15, j + 12, k + 10, 0);
	world.setBlock(i + 15, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 4, 0);
	world.setBlock(i + 15, j + 13, k + 5, 0);
	world.setBlock(i + 15, j + 13, k + 6, 0);
	world.setBlock(i + 15, j + 13, k + 7, 0);
	world.setBlock(i + 15, j + 13, k + 8, 0);
	world.setBlock(i + 15, j + 13, k + 9, 0);
	world.setBlock(i + 15, j + 13, k + 10, 0);
	world.setBlock(i + 15, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 4, 0);
	world.setBlock(i + 15, j + 14, k + 5, 0);
	world.setBlock(i + 15, j + 14, k + 6, 0);
	world.setBlock(i + 15, j + 14, k + 7, 0);
	world.setBlock(i + 15, j + 14, k + 8, 0);
	world.setBlock(i + 15, j + 14, k + 9, 0);
	world.setBlock(i + 15, j + 14, k + 10, 0);
	world.setBlock(i + 15, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 4, 0);
	world.setBlock(i + 15, j + 15, k + 5, 0);
	world.setBlock(i + 15, j + 15, k + 6, 0);
	world.setBlock(i + 15, j + 15, k + 7, 0);
	world.setBlock(i + 15, j + 15, k + 8, 0);
	world.setBlock(i + 15, j + 15, k + 9, 0);
	world.setBlock(i + 15, j + 15, k + 10, 0);
	world.setBlock(i + 15, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 15, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 16, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 16, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 16, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 16, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 16, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 16, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 16, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 16, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 16, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 16, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 16, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 16, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 16, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 7, -57);
	world.setBlock(i + 16, j + 11, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 9, -57);
	world.setBlock(i + 16, j + 11, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 11, -57);
	world.setBlock(i + 16, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 4, 0);
	world.setBlock(i + 16, j + 12, k + 5, Block.mobSpawner.blockID);
	world.setBlock(i + 16, j + 12, k + 6, 0);
	world.setBlock(i + 16, j + 12, k + 7, 0);
	world.setBlock(i + 16, j + 12, k + 8, 0);
	world.setBlock(i + 16, j + 12, k + 9, Block.mobSpawner.blockID);
	world.setBlock(i + 16, j + 12, k + 10, 0);
	world.setBlock(i + 16, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 4, 0);
	world.setBlock(i + 16, j + 13, k + 5, 0);
	world.setBlock(i + 16, j + 13, k + 6, 0);
	world.setBlock(i + 16, j + 13, k + 7, 0);
	world.setBlock(i + 16, j + 13, k + 8, 0);
	world.setBlock(i + 16, j + 13, k + 9, 0);
	world.setBlock(i + 16, j + 13, k + 10, 0);
	world.setBlock(i + 16, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 4, 0);
	world.setBlock(i + 16, j + 14, k + 5, 0);
	world.setBlock(i + 16, j + 14, k + 6, 0);
	world.setBlock(i + 16, j + 14, k + 7, 0);
	world.setBlock(i + 16, j + 14, k + 8, 0);
	world.setBlock(i + 16, j + 14, k + 9, 0);
	world.setBlock(i + 16, j + 14, k + 10, 0);
	world.setBlock(i + 16, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 4, 0);
	world.setBlock(i + 16, j + 15, k + 5, 0);
	world.setBlock(i + 16, j + 15, k + 6, 0);
	world.setBlock(i + 16, j + 15, k + 7, 0);
	world.setBlock(i + 16, j + 15, k + 8, 0);
	world.setBlock(i + 16, j + 15, k + 9, 0);
	world.setBlock(i + 16, j + 15, k + 10, 0);
	world.setBlock(i + 16, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 16, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 0, k + 0, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 17, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 17, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 17, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 17, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 17, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 17, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 17, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 17, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 17, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 17, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 17, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 17, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 17, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 17, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 17, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 17, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 17, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 17, j + 11, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 17, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 17, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 4, 0);
	world.setBlock(i + 17, j + 12, k + 5, 0);
	world.setBlock(i + 17, j + 12, k + 6, 0);
	world.setBlock(i + 17, j + 12, k + 7, 0);
	world.setBlock(i + 17, j + 12, k + 8, 0);
	world.setBlock(i + 17, j + 12, k + 9, 0);
	world.setBlock(i + 17, j + 12, k + 10, 0);
	world.setBlock(i + 17, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 4, 0);
	world.setBlock(i + 17, j + 13, k + 5, 0);
	world.setBlock(i + 17, j + 13, k + 6, 0);
	world.setBlock(i + 17, j + 13, k + 7, 0);
	world.setBlock(i + 17, j + 13, k + 8, 0);
	world.setBlock(i + 17, j + 13, k + 9, 0);
	world.setBlock(i + 17, j + 13, k + 10, 0);
	world.setBlock(i + 17, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 4, 0);
	world.setBlock(i + 17, j + 14, k + 5, 0);
	world.setBlock(i + 17, j + 14, k + 6, 0);
	world.setBlock(i + 17, j + 14, k + 7, 0);
	world.setBlock(i + 17, j + 14, k + 8, 0);
	world.setBlock(i + 17, j + 14, k + 9, 0);
	world.setBlock(i + 17, j + 14, k + 10, 0);
	world.setBlock(i + 17, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 4, 0);
	world.setBlock(i + 17, j + 15, k + 5, 0);
	world.setBlock(i + 17, j + 15, k + 6, 0);
	world.setBlock(i + 17, j + 15, k + 7, 0);
	world.setBlock(i + 17, j + 15, k + 8, 0);
	world.setBlock(i + 17, j + 15, k + 9, 0);
	world.setBlock(i + 17, j + 15, k + 10, 0);
	world.setBlock(i + 17, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 17, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 0, k + 1, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 2, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 3, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 4, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 5, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 6, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 7, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 8, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 9, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 10, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 11, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 12, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 13, Block.stone.blockID);
	world.setBlock(i + 18, j + 0, k + 14, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 0, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 1, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 2, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 3, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 4, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 5, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 6, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 7, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 8, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 9, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 10, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 11, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 12, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 13, Block.stone.blockID);
	world.setBlock(i + 18, j + 1, k + 14, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 0, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 1, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 2, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 3, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 4, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 5, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 6, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 7, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 8, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 9, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 10, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 11, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 12, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 13, Block.stone.blockID);
	world.setBlock(i + 18, j + 2, k + 14, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 0, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 1, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 2, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 3, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 4, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 5, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 6, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 7, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 8, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 9, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 10, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 11, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 12, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 13, Block.stone.blockID);
	world.setBlock(i + 18, j + 3, k + 14, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 0, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 1, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 2, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 3, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 4, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 5, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 6, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 7, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 8, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 9, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 10, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 11, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 12, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 13, Block.stone.blockID);
	world.setBlock(i + 18, j + 4, k + 14, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 0, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 1, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 2, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 3, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 4, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 5, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 6, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 7, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 8, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 9, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 10, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 11, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 12, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 13, Block.stone.blockID);
	world.setBlock(i + 18, j + 5, k + 14, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 0, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 1, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 2, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 3, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 4, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 5, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 6, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 7, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 8, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 9, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 10, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 11, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 12, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 13, Block.stone.blockID);
	world.setBlock(i + 18, j + 6, k + 14, Block.stone.blockID);
	world.setBlock(i + 18, j + 7, k + 0, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 1, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 2, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 3, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 4, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 5, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 6, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 7, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 8, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 9, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 10, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 11, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 12, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 13, Block.dirt.blockID);
	world.setBlock(i + 18, j + 7, k + 14, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 0, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 1, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 2, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 3, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 4, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 5, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 6, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 7, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 8, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 9, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 10, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 11, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 12, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 13, Block.dirt.blockID);
	world.setBlock(i + 18, j + 8, k + 14, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 0, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 1, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 2, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 3, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 4, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 5, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 6, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 7, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 8, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 9, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 10, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 11, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 12, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 13, Block.dirt.blockID);
	world.setBlock(i + 18, j + 9, k + 14, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 0, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 1, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 2, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 3, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 4, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 5, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 6, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 7, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 8, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 9, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 10, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 11, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 12, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 13, Block.dirt.blockID);
	world.setBlock(i + 18, j + 10, k + 14, Block.dirt.blockID);
	world.setBlock(i + 18, j + 11, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 18, j + 11, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 18, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 18, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
	world.setBlock(i + 18, j + 11, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 11, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 12, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 3, Block.cobblestone.blockID);

	generate4(world, rand, i, j, k);
	return true;
}

public boolean generate4(World world, Random rand, int i, int j, int k) {
	world.setBlock(i + 18, j + 13, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 13, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 14, k + 14, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 0, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 1, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 2, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 3, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 4, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 5, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 6, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 7, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 8, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 9, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 10, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 11, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 12, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 13, Block.cobblestone.blockID);
	world.setBlock(i + 18, j + 15, k + 14, Block.cobblestone.blockID);
	world.setBlockAndMetadataWithNotify(i + 7, j + 13, k + 8, Block.stoneButton.blockID, 2);
	world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 10, Block.redstoneWire.blockID, 12);
	world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 11, Block.redstoneWire.blockID, 13);
	world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 12, Block.redstoneWire.blockID, 12);
	world.setBlockWithNotify(i + 8, j + 12, k + 7, Block.doorSteel.blockID);
	world.setBlockAndMetadataWithNotify(i + 8, j + 13, k + 7, Block.doorSteel.blockID, ;
	world.setBlockWithNotify(i + 9, j + 10, k + 7, Block.redstoneWire.blockID);
	world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 9, Block.torchRedstoneActive.blockID, 3);
	world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 10, Block.redstoneWire.blockID, 15);
	world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 11, Block.redstoneWire.blockID, 14);
	world.setBlockAndMetadataWithNotify(i + 9, j + 11, k + 12, Block.redstoneWire.blockID, 13);
	world.setBlockWithNotify(i + 9, j + 12, k + 7, Block.pressurePlateStone.blockID);
	world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 10, Block.redstoneWire.blockID, 12);
	world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 11, Block.redstoneWire.blockID, 13);
	world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 12, Block.redstoneWire.blockID, 12);
	world.setBlockAndMetadataWithNotify(i + 10, j + 12, k + 7, Block.doorSteel.blockID, 2);
	world.setBlockAndMetadataWithNotify(i + 10, j + 13, k + 7, Block.doorSteel.blockID, ;
	world.setBlockAndMetadataWithNotify(i + 11, j + 13, k + 6, Block.stoneButton.blockID, 1);

	return true;
}
}

 

Please explain why it won't generate.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.