Posted January 13, 201312 yr Hi all, for a mod idea I have I'm looking for a way to accomplish the following: *mobs drop certain items *these items, when picked up, are automatically absorbed into a bad like object *whenever these items are placed in a normal chest they trigger an event and disappear I guess for custom inventories I could override onInventoryChanged(), however I also want to accomplish this behaviour when the item is palced into any other inventory. Overriding IInventory doesn't see the way to go, so my question: is there an event on items I missed when being placed into an inventory? Or maybe an other hook you would suggest? Thanks ahead for answering, w3re
January 14, 201312 yr Author Anyone any ideas? Or should I ask for a suitable hook in the suggestions section?
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