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Posted

Hi all,

 

for a mod idea I have I'm looking for a way to accomplish the following:

*mobs drop certain items

*these items, when picked up, are automatically absorbed into a bad like object

*whenever these items are placed in a normal chest they trigger an event and disappear

 

I guess for custom inventories I could override onInventoryChanged(), however I also want to accomplish this behaviour when the item is palced into any other inventory.

Overriding IInventory doesn't see the way to go, so my question: is there an event on items I missed when being placed into an inventory? Or maybe an other hook you would suggest?

 

Thanks ahead for answering,

w3re

  • Author

Anyone any ideas? Or should I ask for a suitable hook in the suggestions section?

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