TheTrollguy_ Posted February 18, 2017 Posted February 18, 2017 (edited) As the tittle says, I want to render a 2D texture/image in 3D in the same way Minecraft does items - the 2D image is rendered in 3D, with the 3rd dimension being 1 pixel thickness. The block I want to make is going to be a Block Entity, EDIT: To make myself clear. I'm making a block, that has it's own block entity and a special renderer. I'll have to use the special renderer since I'll have too many combinations. Edited February 18, 2017 by TheTrollguy_ Quote
Choonster Posted February 18, 2017 Posted February 18, 2017 ItemLayerModel is the class that generates item models, either use this or look at how it generates quads from textures. You may not actually need a TESR, you may be able to achieve what you want with a baked model generated at runtime. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.