# intermediate
-
[1.19.2]Biome does not generate in-world, using Citadel
- 1.19.2
- biomes
- intermediate
- porting
-
Tagged with:
- 1 comment
- 13821 views
-
Minecraft 1.20.1 Modding Block Entities Help required!
- 1 comment
- 14522 views
-
[1.14.4] [SOLVED] world.addParticle() crashing with ParticleType
- 8 comments
- 9156 views
-
[ForgeBlockStateV1] Forge json with random models
- 1 comment
- 2631 views
-
[1.12.2] Help with a "mobile furnace"
- 15 comments
- 8056 views
-
[1.12] java.lang.ClassCastException: java.lang.Boolean cannot be cast to java.lang.Integer
-
[1.12.x] Keeping track of entity data
- 16 comments
- 12226 views
-
TileEntity Animation System Explanation
- 3 comments
- 21649 views
-
[Solved, 1.11.2] Custom Portal rotationyaw not working correctly
- 2 comments
- 2788 views
-
[1.12.2] Make entity check for configuration changes and apply those changes to itself
-
[1.12.2] [SOLVED] A* JUnit Tests + Performance improvements
- 5 comments
- 4559 views
-
UniversalBucket and OreDictionary question
- 1 comment
- 3415 views
-
[1.12.2] Using colored texture overlays like leather armor
- 2 comments
- 4569 views
-
[1.11.2] Config Int Array Becoming Empty before use
- 7 comments
- 4886 views
-
[1.10.2] Disabling crafting recipe for certain players
- 10 comments
- 8754 views
-
[1.10.2] NullPointerExeption whilst adding preset/default server to a ServerList
-
[1.12] Custom recipe manager [SOLVED]
- 3 comments
- 5528 views
-
ItemStackHolder crashes on private field (ObjectHolder doesn't)
- 2 comments
- 6233 views
-
ItemStackHolder crashes on private field (ObjectHolder doesn't)
- 3 comments
- 6142 views
-
[1.11.2] Working with loaded Minecraft textures
- 2 comments
- 2704 views