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[1.11.2] Server and Client communication


Villfuk02

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I tried this:
 

if (worldIn instanceof WorldServer) {
		                        WorldServer worldserver = (WorldServer)worldIn;
		                        Utils.getLogger().info(particle);
		                        if (particle)
		                        	spawnBonemealParticles(worldserver, alterPos, 15);
		            		}
public static void spawnBonemealParticles(World worldIn, BlockPos pos, int amount)
    {     
        for(int i = 0; i < amount + 1; i++){
        	worldIn.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, ((double)pos.getX()) + worldIn.rand.nextDouble(), ((double)pos.getY()) + worldIn.rand.nextDouble(), ((double)pos.getZ()) + worldIn.rand.nextDouble(), 0.0, 0.5, 0.0, new int[0]);
        }            
    }

But it still doesn't spawn the paticles
Everything triggers how would i expect it, but no particles

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