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[1.11.2][Solved] No TE special renderer for tessellating


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Posted

Alright, I fixed that myself. apparently programming without sleep for an entire day does quite a lot to your head... it was an easy fix all I had to do was make it a single line.

to:

world.setBlockState(pos, state.withProperty(LEVEL, Integer.valueOf(MathHelper.clamp(0, 0, 5))).withProperty(READY, false));

 

All is working as intended, so thank you very much for the help you provided here ^^

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