Jump to content

Recommended Posts

Posted (edited)

Does anyone know a way to detect if a certain sound is being played that will work on a server? When googling it the only thing I found was a liteloader AutoFish mod that mentioned sound-based detection in its forum.

 

Edit: Since they have added Subtitles (I don't know when though, I don't remember seeing them haha) could you use code similar to the subtitles to detect what sound is being played?

Edited by Ceras
Posted

I don't think I explained it properly, sorry. What I meant was the mod will work on a server or in SP, but the sound detection only has to be for the client-side. If that explained it any better I actually don't know .-.

Posted

Not to sound like Im a new at Java, since Im not but it has been a year since I did anything in it, and then it was Spigot plugins not modding. Anyway, how do I access the SoundManager::playingSounds? I feel like the :: is a Java 8 operator, right? If it is then I haven't done much in Java 8 either..

Posted

Hi so I started using the playingSounds, I am using access transformers to change it from a private final to a public, I chose this method since I've never used reflection and apparently ATs are faster. If you think reflection would work better here then I'll look into that. Anyway after setting up the AT for playingSounds I started using it, however everything I've done to use it ends up returning "Cannot make a static reference to the non-static field SoundManager.playingSounds" however I am not calling it from a static method... 
 

Detection Systems:

package net.ceras.minecraft.detection;

import java.util.Map;

import net.minecraft.client.audio.ISound;
import net.minecraft.client.audio.SoundManager;

public class DetectionSystems {
    public boolean soundBasedDetection() {
		Map<String, ISound> playingSounds = SoundManager.playingSounds;
		
    }
}

 

SoundManager:

package net.minecraft.client.audio;

import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Multimap;
import com.google.common.collect.Sets;
import io.netty.util.internal.ThreadLocalRandom;
import java.io.IOException;
import java.io.InputStream;
import java.net.MalformedURLException;
import java.net.URL;
import java.net.URLConnection;
import java.net.URLStreamHandler;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.Map.Entry;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.Marker;
import org.apache.logging.log4j.MarkerManager;
import paulscode.sound.SoundSystem;
import paulscode.sound.SoundSystemConfig;
import paulscode.sound.SoundSystemException;
import paulscode.sound.SoundSystemLogger;
import paulscode.sound.Source;
import paulscode.sound.codecs.CodecJOrbis;
import paulscode.sound.libraries.LibraryLWJGLOpenAL;

@SideOnly(Side.CLIENT)
public class SoundManager
{
    /** The marker used for logging */
    private static final Marker LOG_MARKER = MarkerManager.getMarker("SOUNDS");
    private static final Logger LOGGER = LogManager.getLogger();
    private static final Set<ResourceLocation> UNABLE_TO_PLAY = Sets.<ResourceLocation>newHashSet();
    /** A reference to the sound handler. */
    public final SoundHandler sndHandler;
    /** Reference to the GameSettings object. */
    private final GameSettings options;
    /** A reference to the sound system. */
    private SoundManager.SoundSystemStarterThread sndSystem;
    /** Set to true when the SoundManager has been initialised. */
    private boolean loaded;
    /** A counter for how long the sound manager has been running */
    private int playTime;
    public Map<String, ISound> playingSounds = HashBiMap.<String, ISound>create();
    private final Map<ISound, String> invPlayingSounds;
    private final Multimap<SoundCategory, String> categorySounds;
    private final List<ITickableSound> tickableSounds;
    private final Map<ISound, Integer> delayedSounds;
    private final Map<String, Integer> playingSoundsStopTime;
    private final List<ISoundEventListener> listeners;
    private final List<String> pausedChannels;

    public SoundManager(SoundHandler p_i45119_1_, GameSettings p_i45119_2_)
    {
        this.invPlayingSounds = ((BiMap)this.playingSounds).inverse();
        this.categorySounds = HashMultimap.<SoundCategory, String>create();
        this.tickableSounds = Lists.<ITickableSound>newArrayList();
        this.delayedSounds = Maps.<ISound, Integer>newHashMap();
        this.playingSoundsStopTime = Maps.<String, Integer>newHashMap();
        this.listeners = Lists.<ISoundEventListener>newArrayList();
        this.pausedChannels = Lists.<String>newArrayList();
        this.sndHandler = p_i45119_1_;
        this.options = p_i45119_2_;

        try
        {
            SoundSystemConfig.addLibrary(LibraryLWJGLOpenAL.class);
            SoundSystemConfig.setCodec("ogg", CodecJOrbis.class);
            net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.sound.SoundSetupEvent(this));
        }
        catch (SoundSystemException soundsystemexception)
        {
            LOGGER.error(LOG_MARKER, (String)"Error linking with the LibraryJavaSound plug-in", (Throwable)soundsystemexception);
        }
    }

    public void reloadSoundSystem()
    {
        UNABLE_TO_PLAY.clear();

        for (SoundEvent soundevent : SoundEvent.REGISTRY)
        {
            ResourceLocation resourcelocation = soundevent.getSoundName();

            if (this.sndHandler.getAccessor(resourcelocation) == null)
            {
                LOGGER.warn("Missing sound for event: {}", new Object[] {SoundEvent.REGISTRY.getNameForObject(soundevent)});
                UNABLE_TO_PLAY.add(resourcelocation);
            }
        }

        this.unloadSoundSystem();
        this.loadSoundSystem();
        net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.sound.SoundLoadEvent(this));
    }

    /**
     * Tries to add the paulscode library and the relevant codecs. If it fails, the master volume  will be set to zero.
     */
    private synchronized void loadSoundSystem()
    {
        if (!this.loaded)
        {
            try
            {
                (new Thread(new Runnable()
                {
                    public void run()
                    {
                        SoundSystemConfig.setLogger(new SoundSystemLogger()
                        {
                            public void message(String p_message_1_, int p_message_2_)
                            {
                                if (!p_message_1_.isEmpty())
                                {
                                    SoundManager.LOGGER.info(p_message_1_);
                                }
                            }
                            public void importantMessage(String p_importantMessage_1_, int p_importantMessage_2_)
                            {
                                if (!p_importantMessage_1_.isEmpty())
                                {
                                    SoundManager.LOGGER.warn(p_importantMessage_1_);
                                }
                            }
                            public void errorMessage(String p_errorMessage_1_, String p_errorMessage_2_, int p_errorMessage_3_)
                            {
                                if (!p_errorMessage_2_.isEmpty())
                                {
                                    SoundManager.LOGGER.error("Error in class \'{}\'", new Object[] {p_errorMessage_1_});
                                    SoundManager.LOGGER.error(p_errorMessage_2_);
                                }
                            }
                        });
                        SoundManager.this.sndSystem = SoundManager.this.new SoundSystemStarterThread();
                        SoundManager.this.loaded = true;
                        SoundManager.this.sndSystem.setMasterVolume(SoundManager.this.options.getSoundLevel(SoundCategory.MASTER));
                        SoundManager.LOGGER.info(SoundManager.LOG_MARKER, "Sound engine started");
                    }
                }, "Sound Library Loader")).start();
            }
            catch (RuntimeException runtimeexception)
            {
                LOGGER.error(LOG_MARKER, (String)"Error starting SoundSystem. Turning off sounds & music", (Throwable)runtimeexception);
                this.options.setSoundLevel(SoundCategory.MASTER, 0.0F);
                this.options.saveOptions();
            }
        }
    }

    private float getVolume(SoundCategory category)
    {
        return category != null && category != SoundCategory.MASTER ? this.options.getSoundLevel(category) : 1.0F;
    }

    public void setVolume(SoundCategory category, float volume)
    {
        if (this.loaded)
        {
            if (category == SoundCategory.MASTER)
            {
                this.sndSystem.setMasterVolume(volume);
            }
            else
            {
                for (String s : this.categorySounds.get(category))
                {
                    ISound isound = (ISound)this.playingSounds.get(s);
                    float f = this.getClampedVolume(isound);

                    if (f <= 0.0F)
                    {
                        this.stopSound(isound);
                    }
                    else
                    {
                        this.sndSystem.setVolume(s, f);
                    }
                }
            }
        }
    }

    /**
     * Cleans up the Sound System
     */
    public void unloadSoundSystem()
    {
        if (this.loaded)
        {
            this.stopAllSounds();
            this.sndSystem.cleanup();
            this.loaded = false;
        }
    }

    /**
     * Stops all currently playing sounds
     */
    public void stopAllSounds()
    {
        if (this.loaded)
        {
            for (String s : this.playingSounds.keySet())
            {
                this.sndSystem.stop(s);
            }

            this.pausedChannels.clear(); //Forge: MC-35856 Fixed paused sounds repeating when switching worlds
            this.playingSounds.clear();
            this.delayedSounds.clear();
            this.tickableSounds.clear();
            this.categorySounds.clear();
            this.playingSoundsStopTime.clear();
        }
    }

    public void addListener(ISoundEventListener listener)
    {
        this.listeners.add(listener);
    }

    public void removeListener(ISoundEventListener listener)
    {
        this.listeners.remove(listener);
    }

    public void updateAllSounds()
    {
        ++this.playTime;

        for (ITickableSound itickablesound : this.tickableSounds)
        {
            itickablesound.update();

            if (itickablesound.isDonePlaying())
            {
                this.stopSound(itickablesound);
            }
            else
            {
                String s = (String)this.invPlayingSounds.get(itickablesound);
                this.sndSystem.setVolume(s, this.getClampedVolume(itickablesound));
                this.sndSystem.setPitch(s, this.getClampedPitch(itickablesound));
                this.sndSystem.setPosition(s, itickablesound.getXPosF(), itickablesound.getYPosF(), itickablesound.getZPosF());
            }
        }

        Iterator<Entry<String, ISound>> iterator = this.playingSounds.entrySet().iterator();

        while (iterator.hasNext())
        {
            Entry<String, ISound> entry = (Entry)iterator.next();
            String s1 = (String)entry.getKey();
            ISound isound = (ISound)entry.getValue();

            if (!this.sndSystem.playing(s1))
            {
                int i = ((Integer)this.playingSoundsStopTime.get(s1)).intValue();

                if (i <= this.playTime)
                {
                    int j = isound.getRepeatDelay();

                    if (isound.canRepeat() && j > 0)
                    {
                        this.delayedSounds.put(isound, Integer.valueOf(this.playTime + j));
                    }

                    iterator.remove();
                    LOGGER.debug(LOG_MARKER, "Removed channel {} because it\'s not playing anymore", new Object[] {s1});
                    this.sndSystem.removeSource(s1);
                    this.playingSoundsStopTime.remove(s1);

                    try
                    {
                        this.categorySounds.remove(isound.getCategory(), s1);
                    }
                    catch (RuntimeException var8)
                    {
                        ;
                    }

                    if (isound instanceof ITickableSound)
                    {
                        this.tickableSounds.remove(isound);
                    }
                }
            }
        }

        Iterator<Entry<ISound, Integer>> iterator1 = this.delayedSounds.entrySet().iterator();

        while (iterator1.hasNext())
        {
            Entry<ISound, Integer> entry1 = (Entry)iterator1.next();

            if (this.playTime >= ((Integer)entry1.getValue()).intValue())
            {
                ISound isound1 = (ISound)entry1.getKey();

                if (isound1 instanceof ITickableSound)
                {
                    ((ITickableSound)isound1).update();
                }

                this.playSound(isound1);
                iterator1.remove();
            }
        }
    }

    /**
     * Returns true if the sound is playing or still within time
     */
    public boolean isSoundPlaying(ISound sound)
    {
        if (!this.loaded)
        {
            return false;
        }
        else
        {
            String s = (String)this.invPlayingSounds.get(sound);
            return s == null ? false : this.sndSystem.playing(s) || this.playingSoundsStopTime.containsKey(s) && ((Integer)this.playingSoundsStopTime.get(s)).intValue() <= this.playTime;
        }
    }

    public void stopSound(ISound sound)
    {
        if (this.loaded)
        {
            String s = (String)this.invPlayingSounds.get(sound);

            if (s != null)
            {
                this.sndSystem.stop(s);
            }
        }
    }

    public void playSound(ISound p_sound)
    {
        if (this.loaded)
        {
            p_sound = net.minecraftforge.client.ForgeHooksClient.playSound(this, p_sound);
            if (p_sound == null) return;

            SoundEventAccessor soundeventaccessor = p_sound.createAccessor(this.sndHandler);
            ResourceLocation resourcelocation = p_sound.getSoundLocation();

            if (soundeventaccessor == null)
            {
                if (UNABLE_TO_PLAY.add(resourcelocation))
                {
                    LOGGER.warn(LOG_MARKER, "Unable to play unknown soundEvent: {}", new Object[] {resourcelocation});
                }
            }
            else
            {
                if (!this.listeners.isEmpty())
                {
                    for (ISoundEventListener isoundeventlistener : this.listeners)
                    {
                        isoundeventlistener.soundPlay(p_sound, soundeventaccessor);
                    }
                }

                if (this.sndSystem.getMasterVolume() <= 0.0F)
                {
                    LOGGER.debug(LOG_MARKER, "Skipped playing soundEvent: {}, master volume was zero", new Object[] {resourcelocation});
                }
                else
                {
                    Sound sound = p_sound.getSound();

                    if (sound == SoundHandler.MISSING_SOUND)
                    {
                        if (UNABLE_TO_PLAY.add(resourcelocation))
                        {
                            LOGGER.warn(LOG_MARKER, "Unable to play empty soundEvent: {}", new Object[] {resourcelocation});
                        }
                    }
                    else
                    {
                        float f3 = p_sound.getVolume();
                        float f = 16.0F;

                        if (f3 > 1.0F)
                        {
                            f *= f3;
                        }

                        SoundCategory soundcategory = p_sound.getCategory();
                        float f1 = this.getClampedVolume(p_sound);
                        float f2 = this.getClampedPitch(p_sound);

                        if (f1 == 0.0F)
                        {
                            LOGGER.debug(LOG_MARKER, "Skipped playing sound {}, volume was zero.", new Object[] {sound.getSoundLocation()});
                        }
                        else
                        {
                            boolean flag = p_sound.canRepeat() && p_sound.getRepeatDelay() == 0;
                            String s = MathHelper.getRandomUUID(ThreadLocalRandom.current()).toString();
                            ResourceLocation resourcelocation1 = sound.getSoundAsOggLocation();

                            if (sound.isStreaming())
                            {
                                this.sndSystem.newStreamingSource(false, s, getURLForSoundResource(resourcelocation1), resourcelocation1.toString(), flag, p_sound.getXPosF(), p_sound.getYPosF(), p_sound.getZPosF(), p_sound.getAttenuationType().getTypeInt(), f);
                                net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.sound.PlayStreamingSourceEvent(this, p_sound, s));
                            }
                            else
                            {
                                this.sndSystem.newSource(false, s, getURLForSoundResource(resourcelocation1), resourcelocation1.toString(), flag, p_sound.getXPosF(), p_sound.getYPosF(), p_sound.getZPosF(), p_sound.getAttenuationType().getTypeInt(), f);
                                net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.sound.PlaySoundSourceEvent(this, p_sound, s));
                            }

                            LOGGER.debug(LOG_MARKER, "Playing sound {} for event {} as channel {}", new Object[] {sound.getSoundLocation(), resourcelocation, s});
                            this.sndSystem.setPitch(s, f2);
                            this.sndSystem.setVolume(s, f1);
                            this.sndSystem.play(s);
                            this.playingSoundsStopTime.put(s, Integer.valueOf(this.playTime + 20));
                            this.playingSounds.put(s, p_sound);
                            this.categorySounds.put(soundcategory, s);

                            if (p_sound instanceof ITickableSound)
                            {
                                this.tickableSounds.add((ITickableSound)p_sound);
                            }
                        }
                    }
                }
            }
        }
    }

    private float getClampedPitch(ISound soundIn)
    {
        return MathHelper.clamp(soundIn.getPitch(), 0.5F, 2.0F);
    }

    private float getClampedVolume(ISound soundIn)
    {
        return MathHelper.clamp(soundIn.getVolume() * this.getVolume(soundIn.getCategory()), 0.0F, 1.0F);
    }

    /**
     * Pauses all currently playing sounds
     */
    public void pauseAllSounds()
    {
        for (Entry<String, ISound> entry : this.playingSounds.entrySet())
        {
            String s = (String)entry.getKey();
            boolean flag = this.isSoundPlaying((ISound)entry.getValue());

            if (flag)
            {
                LOGGER.debug(LOG_MARKER, "Pausing channel {}", new Object[] {s});
                this.sndSystem.pause(s);
                this.pausedChannels.add(s);
            }
        }
    }

    /**
     * Resumes playing all currently playing sounds (after pauseAllSounds)
     */
    public void resumeAllSounds()
    {
        for (String s : this.pausedChannels)
        {
            LOGGER.debug(LOG_MARKER, "Resuming channel {}", new Object[] {s});
            this.sndSystem.play(s);
        }

        this.pausedChannels.clear();
    }

    /**
     * Adds a sound to play in n tick
     */
    public void playDelayedSound(ISound sound, int delay)
    {
        this.delayedSounds.put(sound, Integer.valueOf(this.playTime + delay));
    }

    private static URL getURLForSoundResource(final ResourceLocation p_148612_0_)
    {
        String s = String.format("%s:%s:%s", new Object[] {"mcsounddomain", p_148612_0_.getResourceDomain(), p_148612_0_.getResourcePath()});
        URLStreamHandler urlstreamhandler = new URLStreamHandler()
        {
            protected URLConnection openConnection(final URL p_openConnection_1_)
            {
                return new URLConnection(p_openConnection_1_)
                {
                    public void connect() throws IOException
                    {
                    }
                    public InputStream getInputStream() throws IOException
                    {
                        return Minecraft.getMinecraft().getResourceManager().getResource(p_148612_0_).getInputStream();
                    }
                };
            }
        };

        try
        {
            return new URL((URL)null, s, urlstreamhandler);
        }
        catch (MalformedURLException var4)
        {
            throw new Error("TODO: Sanely handle url exception! :D");
        }
    }

    /**
     * Sets the listener of sounds
     */
    public void setListener(EntityPlayer player, float p_148615_2_)
    {
        if (this.loaded && player != null)
        {
            float f = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * p_148615_2_;
            float f1 = player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * p_148615_2_;
            double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double)p_148615_2_;
            double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double)p_148615_2_ + (double)player.getEyeHeight();
            double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double)p_148615_2_;
            float f2 = MathHelper.cos((f1 + 90.0F) * 0.017453292F);
            float f3 = MathHelper.sin((f1 + 90.0F) * 0.017453292F);
            float f4 = MathHelper.cos(-f * 0.017453292F);
            float f5 = MathHelper.sin(-f * 0.017453292F);
            float f6 = MathHelper.cos((-f + 90.0F) * 0.017453292F);
            float f7 = MathHelper.sin((-f + 90.0F) * 0.017453292F);
            float f8 = f2 * f4;
            float f9 = f3 * f4;
            float f10 = f2 * f6;
            float f11 = f3 * f6;
            this.sndSystem.setListenerPosition((float)d0, (float)d1, (float)d2);
            this.sndSystem.setListenerOrientation(f8, f5, f9, f10, f7, f11);
        }
    }

    public void stop(String p_189567_1_, SoundCategory p_189567_2_)
    {
        if (p_189567_2_ != null)
        {
            for (String s : this.categorySounds.get(p_189567_2_))
            {
                ISound isound = (ISound)this.playingSounds.get(s);

                if (p_189567_1_.isEmpty())
                {
                    this.stopSound(isound);
                }
                else if (isound.getSoundLocation().equals(new ResourceLocation(p_189567_1_)))
                {
                    this.stopSound(isound);
                }
            }
        }
        else if (p_189567_1_.isEmpty())
        {
            this.stopAllSounds();
        }
        else
        {
            for (ISound isound1 : this.playingSounds.values())
            {
                if (isound1.getSoundLocation().equals(new ResourceLocation(p_189567_1_)))
                {
                    this.stopSound(isound1);
                }
            }
        }
    }

    @SideOnly(Side.CLIENT)
    class SoundSystemStarterThread extends SoundSystem
    {
        private SoundSystemStarterThread()
        {
        }

        public boolean playing(String p_playing_1_)
        {
            synchronized (SoundSystemConfig.THREAD_SYNC)
            {
                if (this.soundLibrary == null)
                {
                    return false;
                }
                else
                {
                    Source source = (Source)this.soundLibrary.getSources().get(p_playing_1_);
                    return source == null ? false : source.playing() || source.paused() || source.preLoad;
                }
            }
        }
    }
}

 

Posted
2 minutes ago, Ceras said:

Hi so I started using the playingSounds, I am using access transformers to change it from a private final to a public, I chose this method since I've never used reflection and apparently ATs are faster. If you think reflection would work better here then I'll look into that. Anyway after setting up the AT for playingSounds I started using it, however everything I've done to use it ends up returning "Cannot make a static reference to the non-static field SoundManager.playingSounds" however I am not calling it from a static method... 
 

Detection Systems:


package net.ceras.minecraft.detection;

import java.util.Map;

import net.minecraft.client.audio.ISound;
import net.minecraft.client.audio.SoundManager;

public class DetectionSystems {
    public boolean soundBasedDetection() {
		Map<String, ISound> playingSounds = SoundManager.playingSounds;
		
    }
}

 

 

You're trying to access the field through the class (SoundManager) rather than an instance of it (the one stored in the private SoundHandler#sndManager field, you can use Minecraft#getSoundHandler to get the SoundHandler instance). It's not a static field, so you can't do this.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted
11 minutes ago, Choonster said:

 

 

You're trying to access the field through the class (SoundManager) rather than an instance of it (the one stored in the private SoundHandler#sndManager field, you can use Minecraft#getSoundHandler to get the SoundHandler instance). It's not a static field, so you can't do this.

 

Ok so now I have getSoundHandler() however the sndManager is private and before going and getting all the AT stuff for it I want to make sure that it would be right to unprivate that? Or am I missing something still since I can't see another way through to the sndManager or playingSounds?

Posted (edited)
17 minutes ago, Ceras said:

Ok so now I have getSoundHandler() however the sndManager is private and before going and getting all the AT stuff for it I want to make sure that it would be right to unprivate that? Or am I missing something still since I can't see another way through to the sndManager or playingSounds?

 

You'd need to use an AT or reflection to access the field, yes. I'd personally recommend using reflection to avoid modifying the vanilla code, but either method should work.

 

Another way to gain access to the SoundManager instance without ATs/reflection is by subscribing to SoundSetupEvent and storing the instance. This is probably the best option.

Edited by Choonster

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

Hi, so I've setup the code now to access sndManager and pull the playingSounds map, however I don't know how this is going to help with what the original post was about since all it returns is: 
 

Spoiler


[13:51:21] [Client thread/INFO] [CPMCA]: {e70a36bc-fc2e-4ed6-a20e-930cc97244ce=net.minecraft.client.audio.PositionedSoundRecord@43f408f2}
[13:51:21] [Client thread/INFO] [CPMCA]: {e70a36bc-fc2e-4ed6-a20e-930cc97244ce=net.minecraft.client.audio.PositionedSoundRecord@43f408f2}
[13:51:21] [Client thread/INFO] [CPMCA]: {e70a36bc-fc2e-4ed6-a20e-930cc97244ce=net.minecraft.client.audio.PositionedSoundRecord@43f408f2}
[13:51:21] [Client thread/INFO] [CPMCA]: {e70a36bc-fc2e-4ed6-a20e-930cc97244ce=net.minecraft.client.audio.PositionedSoundRecord@43f408f2}
[13:51:21] [Client thread/INFO] [CPMCA]: {e70a36bc-fc2e-4ed6-a20e-930cc97244ce=net.minecraft.client.audio.PositionedSoundRecord@43f408f2}
[13:51:21] [Client thread/INFO] [CPMCA]: {e70a36bc-fc2e-4ed6-a20e-930cc97244ce=net.minecraft.client.audio.PositionedSoundRecord@43f408f2}
[13:51:21] [Client thread/INFO] [CPMCA]: {e70a36bc-fc2e-4ed6-a20e-930cc97244ce=net.minecraft.client.audio.PositionedSoundRecord@43f408f2}
[13:51:22] [Client thread/INFO] [CPMCA]: {9217f475-6749-460f-825a-4a2decdb70a2=net.minecraft.client.audio.PositionedSoundRecord@7b7ec3e7}
[13:51:22] [Client thread/INFO] [CPMCA]: {9217f475-6749-460f-825a-4a2decdb70a2=net.minecraft.client.audio.PositionedSoundRecord@7b7ec3e7}
[13:51:24] [Client thread/INFO] [CPMCA]: {7a6f43bb-7573-4371-b789-94b7eda68fb3=net.minecraft.client.audio.PositionedSoundRecord@25bb4fce, b5ce38d0-092d-4c2f-8ecf-55b99135a731=net.minecraft.client.audio.PositionedSoundRecord@3829750a, 8e19d2e2-fdab-4654-8e4b-6e7332c57cb2=net.minecraft.client.audio.PositionedSoundRecord@138e6a2e, f85173ec-8bc8-4f5f-848e-67ce83a69c41=net.minecraft.client.audio.PositionedSoundRecord@3f9df28e, c735cbc9-06d1-4366-876a-e4c427819d1b=net.minecraft.client.audio.PositionedSoundRecord@61395f2}

 

The above is, of course a bite-sized version of what I received, the original post was about detecting certain sounds and I did a quick test a few times in a row to see if I could get the same results while playing a sound, however, nothing seemed to repeat after it had finished once (even though I didn't expect it to work) any ideas...?

Posted

SoundManager#playingSounds is a Map with String keys and ISound values. Printing it to the log won't help you much, since PositionedSoundRecord (an ISound implementation) doesn't override Object#toString to provide custom output.

 

The ISound#getSoundLocation returns the name of the SoundEvent that the ISound represents, this is the smae name that's returned by SoundEvent#getSoundName,

 

What exactly are you trying to do? Are you trying to take an action when a sound starts playing, or are you trying to detect whether a sound is playing at an arbitrary point in time?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

 

On 2/27/2017 at 1:59 PM, Ceras said:

I don't think I explained it properly, sorry. What I meant was the mod will work on a server or in SP, but the sound detection only has to be for the client-side. If that explained it any better I actually don't know .-.

It seems he is wondering about Side.CLIENT and Side.SERVER.  A stab in the dark, but maybe he is having an issue with his mod being installed server side and trying to access client side only logic.

Posted
16 minutes ago, Choonster said:

SoundManager#playingSounds is a Map with String keys and ISound values. Printing it to the log won't help you much, since PositionedSoundRecord (an ISound implementation) doesn't override Object#toString to provide custom output.

 

The ISound#getSoundLocation returns the name of the SoundEvent that the ISound represents, this is the smae name that's returned by SoundEvent#getSoundName,

 

What exactly are you trying to do? Are you trying to take an action when a sound starts playing, or are you trying to detect whether a sound is playing at an arbitrary point in time?

2

I am trying to detect when a sound is playing at an arbitrary point in time.
 

15 minutes ago, OreCruncher said:

 

It seems he is wondering about Side.CLIENT and Side.SERVER.  A stab in the dark, but maybe he is having an issue with his mod being installed server side and trying to access client side only logic.

 

Yes I am trying to access client side only logic, since the server side will never have a use for it

Posted
5 minutes ago, Ceras said:

I am trying to detect when a sound is playing at an arbitrary point in time.

To what end, though?  The reason it is being asked is that the more detail/requirements that we have about the problem you are trying to solve the better we can answer your question.

Posted
10 minutes ago, Ceras said:

I am trying to detect when a sound is playing at an arbitrary point in time.

 

Then iterate through the values of SoundManager#playingSounds (or use a Stream) and check if any of the ISounds match the SoundEvent you're checking for.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • C:\Users\bruiser\curseforge\minecraft\Instances\Fazbear Remnants\essential\loader\stage1\launchwrapper\stage2.forge_1.12.2.jar: The process cannot access the file because it is being used by another process. Restart your system and test it again If there is no change, delete the mentioned essential folder or remove the mod essential
    • Does it work with newer versions? For 1.16.5 also make a test with Embeddium + Oculus as Optifine replacement
    • Looking for the best Temu coupon code $100 off? You’re in the right place! We’ve got the ultimate deal that helps you save big on your favorite items. Our exclusive ACS670886 Temu coupon code is perfect for shoppers in the USA, Canada, and Europe. Whether you're a new or existing customer, this code ensures you get maximum benefits. By using the Temu coupon $100 off, you can unlock exciting savings on Temu’s vast collection. Don’t miss this chance to claim your Temu 100 off coupon code today! What Is The Coupon Code For Temu $100 Off? Both new and existing customers can enjoy incredible benefits with our Temu coupon $100 off on the Temu app and website. This $100 off Temu coupon ensures huge savings for everyone! ACS670886 – Get a flat $100 off on selected purchases. ACS670886 – Unlock a $100 coupon pack for multiple uses. ACS670886 – Enjoy a $100 flat discount if you're a new customer. ACS670886 – Existing customers can claim an extra $100 promo code. ACS670886 – This $100 coupon is valid for shoppers in the USA and Canada. Temu Coupon Code $100 Off For New Users In 2025 New users can maximize their savings by applying our Temu coupon $100 off on the Temu app. This Temu coupon code $100 off unlocks amazing deals for first-time shoppers. ACS670886 – Get a flat $100 discount for new users. ACS670886 – Receive a $100 coupon bundle as a welcome offer. ACS670886 – Unlock up to $100 in coupons for multiple uses. ACS670886 – Enjoy free shipping to 68 countries. ACS670886 – Get an extra 30% off on any purchase as a first-time user. How To Redeem The Temu Coupon $100 Off For New Customers? Using the Temu $100 coupon is easy! Follow these steps to redeem your Temu $100 off coupon code for new users: Sign up on the Temu app or website. Browse and add your favorite items to the cart. Enter ACS670886 at checkout. See the $100 discount applied instantly. Complete your purchase and enjoy your savings! Temu Coupon $100 Off For Existing Customers Existing customers can also benefit from our exclusive Temu $100 coupon codes for existing users. Use this Temu coupon $100 off for existing customers free shipping deal and save more! ACS670886 – Get an extra $100 discount for existing users. ACS670886 – Enjoy a $100 coupon bundle for multiple purchases. ACS670886 – Receive a free gift with express shipping across the USA/Canada. ACS670886 – Grab an extra 30% off on top of existing discounts. ACS670886 – Avail free shipping to 68 countries. How To Use The Temu Coupon Code $100 Off For Existing Customers? Redeeming your Temu coupon code $100 off as an existing user is simple. Just follow these steps: Log in to your Temu account. Select your desired products and add them to your cart. Apply ACS670886 at checkout. Your Temu coupon $100 off code will be applied automatically. Confirm your order and enjoy massive savings! Latest Temu Coupon $100 Off First Order First-time buyers get the best deals with our Temu coupon code $100 off first order. This Temu coupon code first order ensures maximum savings. ACS670886 – Flat $100 discount for the first order. ACS670886 – Special $100 Temu coupon code for new customers. ACS670886 – Get up to $100 in coupons for multiple uses. ACS670886 – Free shipping to 68 countries. ACS670886 – Extra 30% off on any first-time purchase. How To Find The Temu Coupon Code $100 Off? Finding a Temu coupon $100 off is easy! Check out the Temu coupon $100 off Reddit section or follow these tips: Subscribe to the Temu newsletter for exclusive deals. Follow Temu’s official social media pages for the latest updates. Visit trusted coupon sites for verified and working codes. Is Temu $100 Off Coupon Legit? Yes, our Temu $100 Off Coupon Legit and verified! Wondering if the Temu 100 off coupon legit? Here’s why: The ACS670886 code is officially tested and confirmed. Valid for all customers in the USA, Canada, and Europe. No expiration date—use it anytime! How Does Temu $100 Off Coupon Work? The Temu coupon code $100 off first-time user works instantly upon applying at checkout. Simply enter the Temu coupon codes 100 off, and the discount is automatically deducted. How To Earn Temu $100 Coupons As A New Customer? To earn a Temu coupon code $100 off, sign up on Temu, make your first purchase, and refer friends. This 100 off Temu coupon code can be unlocked through special promotions. What Are The Advantages Of Using The Temu Coupon $100 Off? $100 discount on the first order $100 coupon bundle for multiple uses 70% discount on popular items Extra 30% off for existing customers Up to 90% off on selected products Free gifts for new users Free delivery to 68 countries Temu $100 Discount Code And Free Gift For New And Existing Customers Enjoy the Temu $100 off coupon code and get amazing benefits! Our $100 off Temu coupon code ensures huge savings. ACS670886 – $100 discount for the first order. ACS670886 – Extra 30% off on any item. ACS670886 – Free gift for new Temu users. ACS670886 – Up to 70% discount on all Temu items. ACS670886 – Free shipping in 68 countries including the USA and UK. Final Note: Use The Latest Temu Coupon Code $100 Off Using the Temu coupon code $100 off is the smartest way to save on Temu! Don’t wait—grab your discount now. Our Temu coupon $100 off is available for all customers, ensuring maximum savings. Get yours today! FAQs Of Temu $100 Off Coupon Q: How can I get the Temu $100 off coupon? A: Use code ACS670886 at checkout to claim your $100 discount. Q: Is the Temu $100 coupon valid for existing customers? A: Yes! Existing users can also apply ACS670886 and enjoy savings. Q: Does the Temu $100 off coupon have an expiration date? A: No, ACS670886 is valid indefinitely. Q: Can I use the Temu coupon on multiple orders? A: Yes! ACS670886 allows multiple redemptions. Q: Is the Temu $100 coupon applicable worldwide? A: Yes, it’s valid in the USA, Canada, Europe, and 68 other countries.
    • I tried both Vanilla and Optfine like you said, and both gave the same result. So I believe the issue is most likely with Minecraft in general and not Forge
    • https://pastebin.com/xWy0mWXA Like I said Modded Java Edition 1.12.2 using Forge Version 14.23.5.2859 Oh yeah and Exit Code: 1  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.