Posted January 22, 201312 yr Hello, I just finished my first custom mob and have a small problem. The Mob (Deer) don't move his legs when he moves. It moves like a car How can I change this? I have following files, that work great: - Some Code in my mod_Mobs file - EntityDeer - ModelDeer - RenderEntityDeer Maybe I have to change somehting in my model or is it another function?
January 22, 201312 yr I believe if you let your modeldeer extend modelquadruped it does it automatically. When i tried this, I did encounter that my mob suddenly had 8 legs, 4 moving ones and 4 stationary ones... Don't know how to fix this yet but maybe you can figure it out.
January 22, 201312 yr You should have a look at how the animations are done in ModelQuadruped. It's in the setRotationAngles function.
April 15, 201411 yr It's been a while since the last post. However, if it comes up in a search for someone, I wanted to share a solution I had for the "more limbs" or too many body part problem. Check to see if you are using a render method on both the parent and child of a model. If the legs are children of the body, you need body.render NOT body.render, rtleg.render, and lftleg.render.
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