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Posted

Hello, I am fairly new to modding with forge, although I have beenspending alot of time learning its ways and methods.

 

I am having trouble rendering an item icon i have made and put into my mod.

here is my proxy

@Override

public void registerRenders(){

MinecraftForgeClient.preloadTexture("/kimg/kore.png");

MinecraftForgeClient.preloadTexture("/kimg/kitem.png"); <--- that is the png i use for my items

 

Here is my code in my core file:

 

kfilament = new kfilament(kfilamentID).setItemName("K Filament").setIconIndex(0); <--- is a iron helmet, not mine.

 

What am I doing wrong? every tutorial Ive seen just uses setIconIndex() and bam, it works, not me ;(

 

Appreciate the help in advanced.

Posted

well adding this to my item class

 

    public Item setIconIndex(int par1)

    {

        this.iconIndex = par1;

        return this;

    }

 

has done it, but now its rendering the purple background...

Posted

Ok well ive fied my issues, but can someone tell me why this has to be in my class?

 

    public Item setIconIndex(int par1)

    {

        this.iconIndex = par1;

        return this;

    }

Posted

the item load the basic texturefile you have to load an extra texturefile.

 

public String getTextureFile()

{

    return "/texturefolder/texture.png";

}

 

 

and then your setIconIndex should work.

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