Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I am working on updating my mod to 1.8 and I am trying to switch to using ItemBlocks as it looks like it will be required to update to 1.9. I managed to get it mostly working, but I am still confused about a few things and can't find much information online.

 

So here is what I have:

 

The ItemBlock

public class ItemBlockMortarAndPestle extends ItemBlock {

	public ItemBlockMortarAndPestle(Block block) {
		super(block);
		this.maxStackSize = 1;
		this.setUnlocalizedName("mortarAndPestle");
		this.setCreativeTab(CoffeeAndTeaMod.teaTab);
	}

}

 

The Block

public class BlockMortarAndPestle extends Block {

	public static final IProperty<EnumFacing> DIRECTION = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); 
	
	public BlockMortarAndPestle() {
		super(Material.rock);
		this.setBlockBounds(0.2F, 0.0F, 0.2F, 0.8F, 0.495F, 0.8F);
		this.setCreativeTab(CoffeeAndTeaMod.teaTab);
		this.setDefaultState(blockState.getBaseState().withProperty(DIRECTION, EnumFacing.NORTH));
		this.setHardness(5.0F);
		this.setHarvestLevel("pickaxe", 1);
	}

	@Override
	public boolean isOpaqueCube() {
		return false;
	}
	
	@Override
	public EnumWorldBlockLayer getBlockLayer() {
		return EnumWorldBlockLayer.CUTOUT;
	}
	
	@Override
	public BlockState createBlockState() {
		return new BlockState(this, DIRECTION);
	}
	
	@Override
	public int getMetaFromState(IBlockState state)
    {
		return ((EnumFacing)state.getValue(DIRECTION)).getIndex();
    }

	@Override
    public IBlockState getStateFromMeta(int meta)
    {
        EnumFacing enumfacing = EnumFacing.getFront(meta);

        if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }

        return this.getDefaultState().withProperty(DIRECTION, enumfacing);
    }
	
	@Override
	/**
	 * Called when a player places the block and is what is used to set direction
	 */
    public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
    {
        return this.getDefaultState().withProperty(DIRECTION, placer.getHorizontalFacing().getOpposite());
    }
}

 

Then I register it like this:

mortarAndPestle = new BlockMortarAndPestle().setUnlocalizedName("mortarAndPestle");
GameRegistry.registerBlock(mortarAndPestle, ItemBlockMortarAndPestle.class, "mortarAndPestle");

 

So the block itself works perfectly fine and the model shows up when I place it however, there is no item model. It is just a the missing texture image. Which doesn't make sense to me because I have a file named mortarAndPestle.json in assets/teamod/models/item:

{
    "parent": "builtin/generated",
    "textures": {
        "layer0": "teamod:items/mortarAndPestle"
    },
    "display": {
        "thirdperson": {
            "rotation": [ -90, 0, 0 ],
            "translation": [ 0, 1, -3 ],
            "scale": [ 0.55, 0.55, 0.55 ]
        },
        "firstperson": {
            "rotation": [ 0, -135, 25 ],
            "translation": [ 0, 4, 2 ],
            "scale": [ 1.7, 1.7, 1.7 ]
        }
    }
}

 

So my question is: how do I set an item model for an ItemBlock? Is it any different than normal?

Edited by Glorfindel22
Issue was fixed

Creator of the Recipe Expansion Pack mod.

http://www.minecraftforum.net/topic/1983421-172-forge-recipe-expansion-pack-version-012/

Updated to 1.7.2!

You need to set the item's model using ModelLoader.setCustomModelResourceLocation or ModelLoader.setCustomMeshDefinition. Call these in preInit (or ModelRegistryEvent in 1.10.2+) from a client-only class.

 

1.8 isn't really supported by Forge any more, you should update directly to 1.11.2 or at least to 1.8.9.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.