Posted March 17, 20178 yr I'm having an issue that I was hoping I could get a hand with. What I'm trying to do is get an item to summon an entity on right-click. Simple enough, I know, but it's giving me a bit of trouble. You see, I can get the entity to summon just fine, but for some reason it always spawns without an AI. I've tried tinkering around with things as best I can, but I just can't figure out how to get it to summon whilst retaining its AI whatsoever. I'll make sure to post the code to make things easier, and any help I can get would really be appreciated. Thanks in advance for your time. public class ScourgeSword extends ItemSword { public ScourgeSword(ToolMaterial material) { super(material); setUnlocalizedName(Reference.FallenStarsTools.DARKSWORD.getUnlocalizedName()); setRegistryName(Reference.FallenStarsTools.DARKSWORD.getRegistryName()); setCreativeTab(FallenStars.CREATIVE_TAB); } public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { return repair.getItem() == FallenStarsItems.scourgeingot; } @Override public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand) { if (worldIn.isRemote) { EntityCreeper creeper = new EntityCreeper(worldIn); creeper.setPosition(playerIn.posX, playerIn.posY, playerIn.posZ); worldIn.spawnEntityInWorld(creeper); } return super.onItemRightClick(itemStackIn, worldIn, playerIn, hand); }
March 17, 20178 yr Quote if (worldIn.isRemote) You are spawning the entity only on the client. Also previously known as eAndPi. "Pi, is there a station coming up where we can board your train of thought?" -Kronnn Published Mods: Underworld Handy links: Vic_'s Forge events Own WIP Tutorials.
March 17, 20178 yr Author 7 minutes ago, Matryoshika said: You are spawning the entity only on the client. Thank you so much. That was quite silly of me actually. I know a fair bit of coding so far but I'm still learning so thank you for pointing that out for me. It's working fine now.
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