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Posted

I'm trying to get my config to work in game with the GUI but I can't get more than 1 category to show its options, other categories are just empty and I'm not sure why, is it because I'm using second config file for those categories?

 

ConfigGUI (only GENERAL_SETTINGS is showing its content and that category is in a special config file, others are in another config file too but they are not showing their content in game, its just an empty category):

https://github.com/Terrails/IngotHelper/blob/master/src/main/java/terrails/ingothelper/config/ConfigGUI.java#L27

 

I was also wondering if I could somehow put all those categories except GENERAL_SETTINGS in another category, by that I mean something like quark, a category and than a lot of other categories in it.

Edited by Terrails

  • Author

Looks like I fixed it but I'm wondering on how should I put all my Ore Generation config categories in a category its like I explained above I want to place the 7 categories under another category so I don't have a those 7 categories right away when I open the Config GUI.

Edited by Terrails

  • Author

This is what I mean. This is the main page in Quark:

Spoiler

QoBVdpo.png

And this is in the automation category like you see there are more categories and some config options in it. Thats what I want to do with my categories. I basically want to make an Ore Generation category and inside of it put 7 more categories for each ore type I added.

Spoiler

pB2ZW8Q.png

This are my config classes https://github.com/Terrails/IngotHelper/tree/master/src/main/java/terrails/ingothelper/config

Edited by Terrails

  • Author

No really, that only adds the categories to the GUI I'm wondering how does he put categories in categories.

  • Author

Well I figured it out I just needed to make an Ore Generation category and than in my ConfigHandler (where my config options are) I just needed to make something like this for each config option:

        copper = configOre.getBoolean("Generate", ORE_GEN + "." + ORE_COPPER, true, "Generate (If false it will ignore settings below and disable copper generation");

I made another category with variable ORE_GEN so in getBoolean where I need to define the category I just did ORE_GEN + "." + ORE_COPPER. And of course in my ConfigGUI I just removed all the other categories and only added the ORE_GEN.

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