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Posted

So I'm working on a horse cart that follows the horse as it moves (obviously) Although Im having alot of trouble on getting the movement smooth and correct.

 

Here is where I handle the entity movement: https://github.com/BeardlessBrady/Carts-Mod/blob/master/src/main/java/gunn/modcarts/mod/entity/EntityHorseCart.java#L58

Representation of weirdness: https://gfycat.com/HighDeadGoral

 

  • Author

Slightly confused here. This is changed when the player right clicks the cart well on a horse, does that not effect both client and server?

 

EDIT: So I tested to see if when there is an attached entity the isAttached method returns true. It returns true for both client and server so not sure whats causing the choppy movement

Edited by BeardlessBrady

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