Posted April 2, 20178 yr I've had this issue for a while. I found a similar post for 1.9.4 and tried the fix but it didnt work. The problem is self explanatory. I can see the block in my hand and in an inventory(ItemBlock is working) but in world I cant. I have other blocks that render perfectly fine, the only difference between them is that this one, has blockstates(Which work fine I think) P.S, a thing I noticed, was that when I was looking at the blocks, where it looks like the registry name should be on the bottom right above the blockstate, it said null. Is that part of this same problem? BlockFrame RegisterBlocks BlockRenderRegister Edited April 9, 20178 yr by Solace7
April 2, 20178 yr public boolean shouldSideBeRendered(IBlockState state, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) { if (blockAccess.getBlockState(pos).getBlock() == this) return false; return super.shouldSideBeRendered(state, blockAccess, pos, side); } ... If this == this, don't render? Also previously known as eAndPi. "Pi, is there a station coming up where we can board your train of thought?" -Kronnn Published Mods: Underworld Handy links: Vic_'s Forge events Own WIP Tutorials.
April 2, 20178 yr Author @Matryoshika, that works. Now it's a good old-fashioned purple/black texture. Which I think I know how to fix. Thanks!
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