Jump to content

Recommended Posts

Posted (edited)

Hello,

 

to get a start on Fluids I looked at the GitHub of Actually Additions and see how they do it.

My question is how can they do it like this. They only have one Blockstate for all of their

Fluids. 

 

My Fluid package

 

Maybe I am just not understanding how it is done or they register a few more things then me.

Edited by Pingubro
Posted (edited)

Ok,

thanks. This seems to high for me O.o 

1.) I can do normal Blockstates for Fluids. Am I wright?

2.) And how do they look, does somebody have an example?

 

EDIT: Remapper of Choonster is this another possible solution without

doing the IStaemapper?

Edited by Pingubro
Posted
2 hours ago, Pingubro said:

EDIT: Remapper of Choonster is this another possible solution without

doing the IStaemapper?

 

That class is completely unrelated to your situation. It handles remapping old Block/Item registry names to new ones when they change.

  • Like 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.