Posted January 30, 201312 yr I found FMLLog which does logging, but I'd like to be able to turn the logging up for my mod without drowning Minecraft with increased logging for everything that FMLLog implements. Is there a best practice for configuring the logger to increase my own log level without raising everything?
January 30, 201312 yr This is the method I use for logging: @PreInit public void preInit(FMLPreInitializationEvent event) { mLog.setParent(FMLLog.getLogger()); mLog.info("Loading Config"); ConfigurationHandler.init(event.getSuggestedConfigurationFile()); mLog.info("Adding Items"); MechergyItems.registerItems(); mLog.info("Adding Blocks"); MechergyBlocks.registerBlocks(); }
January 30, 201312 yr Author Thank you for sharing. That's pretty much what I'm doing today. It works great as long I would like the over logging level to be INFO. I can change FML's log level but it turns on for every other mod as well. I am hoping there is a way to be able to manipulate my mod's log level (so I can debug/trace) without getting my mod's info lost in 1000's of debug logging from other mods. Thank you for how you are logging though, it's nice to see the way I figured it out is a good way.
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