Posted February 4, 201312 yr Yes, I imagine that this is probably asked very often, but I legitimately could not find a solution here. How can I make my biome generate only in a specific dimension, and not the overworld? Thanks
February 4, 201312 yr I assume that you already have it spawning in the new dimension so all you have to do is delete and it will still work GameRegistry.addBiome(biome) Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
February 4, 201312 yr Author Yes, it does generate in the new dimension- but it does so by adding the biome from my main mod file into it. Here's the code, for example: public void registerWorldChunkManager() { this.worldChunkMgr = new WorldChunkManagerHell(ModAdamant.WitherMountains, 0.8F, 0.1F); this.dimensionId = ModAdamant.dimWither; }
February 18, 201312 yr i am also having this issue My youtube channel for forge tutorials: http://www.youtube.com/user/TheGrovesyProject101?feature=mhee if i helped please press thank you
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