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Posted (edited)

Hey there,

I'm creating our own implementation of the minecraft chest which will be more effective for iterating automatically over it (Some background processes of our mod require it) but should be almost identical for player use (it only sorts automatically).
We store the stacks in a HashMap which contains extendedStacks (which contain the itemStack + the amount (unlimited)).

Dropping off and getting items manually works fine.

But, if I drop items off by double click in the inventory or retrieve items by double click in the chest strange things happen:

Double click in chest: All my inventory fills up with the item
Double click in inventory: Item goes into the inventory but vanishes after reopening very often.

It also doesn't store the inventory content after restarting

Thanks for the help already
 

package com.minecolonies.coremod.tileentities;

import com.minecolonies.coremod.util.ExtendedItemStack;
import com.minecolonies.coremod.util.InventoryUtils;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntityChest;

import javax.annotation.Nullable;
import java.util.HashMap;

public class TileEntityMinecoloniesChest extends TileEntityChest
{
    private final HashMap<ExtendedItemStack, ExtendedItemStack> content = new HashMap<>();

    public TileEntityMinecoloniesChest()
    {
        super();
    }

    /**
     * Returns the stack in the given slot.
     */
    @Nullable
    @Override
    public ItemStack getStackInSlot(int index)
    {
        int i = 0;
        for (final ExtendedItemStack stack : content.values())
        {
            int totalAmount = stack.getAmount();
            double divisor = Math.max(64, totalAmount) / 64.0;

            for (int partialStacks = 0; partialStacks < divisor; partialStacks++)
            {
                int size = Math.min(64, totalAmount);

                if (i + partialStacks == index)
                {
                    final ItemStack returnStack = stack.getStack();
                    returnStack.stackSize = size;
                    return returnStack;
                }
                totalAmount -= size;
            }
            i += divisor;
        }
        return InventoryUtils.EMPTY;
    }

    @Override
    public NBTTagCompound serializeNBT()
    {
        final NBTTagCompound compound = super.serializeNBT();
        final NBTTagList nbttaglist = new NBTTagList();
        for (final ExtendedItemStack stack : content.values())
        {
            stack.writeToNBT(compound);
        }

        compound.setTag("Items", nbttaglist);

        return compound;
    }

    @Override
    public void deserializeNBT(final NBTTagCompound nbt)
    {
        super.deserializeNBT(nbt);
        final NBTTagList nbttaglist = nbt.getTagList("Items", 10);
        for (int i = 0; i < nbttaglist.tagCount(); ++i)
        {
            final NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i);
            final ExtendedItemStack stack = ExtendedItemStack.readFromNBT(nbttagcompound);
            content.put(stack, stack);
        }
    }


    /**
     * Removes up to a specified number of items from an inventory slot and returns them in a new stack.
     */
    @Nullable
    @Override
    public ItemStack decrStackSize(int index, int count)
    {
        this.markDirty();
        int i = 0;
        for (final ExtendedItemStack stack : content.values())
        {
            int totalAmount = stack.getAmount();
            double divisor = Math.max(64, totalAmount) / 64.0;

            for (int partialStacks = 0; partialStacks < divisor; partialStacks++)
            {
                int size = Math.min(64, totalAmount);
                if (i + partialStacks == index)
                {
                    final ItemStack returnStack = stack.getAsItemStackWithAmount(count);
                    if (stack.getAmount() == 0)
                    {
                        content.remove(stack);
                    }
                    return returnStack;
                }
                totalAmount -= size;
            }
            i += divisor;
        }
        return InventoryUtils.EMPTY;
    }

    /**
     * Removes a stack from the given slot and returns it.
     */
    @Nullable
    @Override
    public ItemStack removeStackFromSlot(int index)
    {
        this.markDirty();
        int i = 0;
        for (final ExtendedItemStack stack : content.values())
        {
            int totalAmount = stack.getAmount();
            double divisor = Math.max(64, totalAmount) / 64.0;

            for (int partialStacks = 0; partialStacks < divisor; partialStacks++)
            {
                int size = Math.min(64, totalAmount);

                if (i + partialStacks == index)
                {
                    return stack.getAsItemStackWithAmount(size);
                }
                totalAmount -= size;
            }
            i += divisor;
        }
        return InventoryUtils.EMPTY;
    }

    /**
     * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
     */
    @Override
    public void setInventorySlotContents(int index, @Nullable ItemStack stack)
    {
        if (stack == null)
        {
            return;
        }

        if (content.containsKey(new ExtendedItemStack(stack, 0)))
        {
            ExtendedItemStack ext = content.remove(new ExtendedItemStack(stack, 0));
            ext.increaseAmount(stack.stackSize);
            content.put(ext, ext);
        }
        else
        {
            final ExtendedItemStack ext = new ExtendedItemStack(stack, stack.stackSize);
            content.put(ext, ext);
        }
        stack.stackSize = 0;

        this.markDirty();
    }

    public boolean addItemStackToInventory(@org.jetbrains.annotations.Nullable final ItemStack itemStackIn)
    {
        return true;
    }

    /**
     * Clear the inventory.
     */
    @Override
    public void clear()
    {
        content.clear();
    }
}

 

Edited by Raycoms
Posted
package com.minecolonies.coremod.tileentities;

import com.minecolonies.coremod.util.ExtendedItemStack;
import com.minecolonies.coremod.util.InventoryUtils;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntityChest;

import javax.annotation.Nullable;
import java.util.HashMap;

public class TileEntityMinecoloniesChest extends TileEntityChest
{
    private final HashMap<ExtendedItemStack, ExtendedItemStack> content = new HashMap<>();

    public TileEntityMinecoloniesChest()
    {
        super();
    }

    /**
     * Returns the stack in the given slot.
     */
    @Nullable
    @Override
    public ItemStack getStackInSlot(int index)
    {
        int i = 0;
        for(final ExtendedItemStack stack: content.values())
        {
            int totalAmount = stack.getAmount();
            double divisor = Math.max(64, totalAmount) / 64.0;

            for(int partialStacks = 0; partialStacks < divisor; partialStacks++)
            {
                int size = Math.min(64, totalAmount);

                if(i+partialStacks == index)
                {
                    final ItemStack returnStack = stack.getStack();
                    returnStack.stackSize = size;
                    return returnStack;
                }
                totalAmount-= size;
            }
            i+=divisor;
        }
        return InventoryUtils.EMPTY;
    }

    @Override
    public NBTTagCompound serializeNBT()
    {
        final NBTTagCompound compound = super.serializeNBT();
        if (!this.checkLootAndWrite(compound))
        {
            final NBTTagList nbttaglist = new NBTTagList();

            for (final ExtendedItemStack stack : content.values())
            {
                stack.writeToNBT(compound);
            }

            compound.setTag("Items", nbttaglist);
        }
        return compound;
    }

    @Override
    public void deserializeNBT(final NBTTagCompound nbt)
    {
        super.deserializeNBT(nbt);
        if (!this.checkLootAndRead(nbt))
        {
            final NBTTagList nbttaglist = nbt.getTagList("Items", 10);
            for (int i = 0; i < nbttaglist.tagCount(); ++i)
            {
                final NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i);
                final ExtendedItemStack stack = ExtendedItemStack.readFromNBT(nbttagcompound);
                content.put(stack, stack);
            }
        }
    }

    /**
     * Removes up to a specified number of items from an inventory slot and returns them in a new stack.
     */
    @Nullable
    @Override
    public ItemStack decrStackSize(int index, int count)
    {
        this.markDirty();
        int i = 0;
        for(final ExtendedItemStack stack: content.values())
        {
            int totalAmount = stack.getAmount();
            double divisor = Math.max(64, totalAmount) / 64.0;

            for(int partialStacks = 0; partialStacks < divisor; partialStacks++)
            {
                int size = Math.min(64, totalAmount);
                if(i+partialStacks == index)
                {
                    final ItemStack returnStack = stack.getAsItemStackWithAmount(count);
                    if(stack.getAmount() == 0)
                    {
                        content.remove(stack);
                    }
                    return returnStack;
                }
                totalAmount-= size;
            }
            i+=divisor;
        }
        return InventoryUtils.EMPTY;
    }

    /**
     * Removes a stack from the given slot and returns it.
     */
    @Nullable
    @Override
    public ItemStack removeStackFromSlot(int index)
    {
        this.markDirty();
        int i = 0;
        for(final ExtendedItemStack stack: content.values())
        {
            int totalAmount = stack.getAmount();
            double divisor = Math.max(64, totalAmount) / 64.0;

            for(int partialStacks = 0; partialStacks < divisor; partialStacks++)
            {
                int size = Math.min(64, totalAmount);

                if(i+partialStacks == index)
                {
                    return stack.getAsItemStackWithAmount(size);
                }
                totalAmount-= size;
            }
            i+=divisor;
        }
        return InventoryUtils.EMPTY;
    }

    /**
     * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
     */
    @Override
    public void setInventorySlotContents(int index, @Nullable ItemStack stack)
    {
        if(stack == null)
        {
            return;
        }

        if(content.containsKey(new ExtendedItemStack(stack, 0)))
        {
            ExtendedItemStack ext = content.remove(new ExtendedItemStack(stack, 0));
            ext.increaseAmount(stack.stackSize);
            content.put(ext, ext);
        }
        else
        {
            final ExtendedItemStack ext = new ExtendedItemStack(stack, stack.stackSize);
            content.put(ext, ext);
        }
        stack.stackSize = 0;

        this.markDirty();
    }

    /**
     * Clear the inventory.
     */
    @Override
    public void clear()
    {
        content.clear();
    }
}

 

I updated the code but still, filling up stacks, extracting them with double click or persisting them does not work at all.

Posted

I tried around more.
But not one of the overridable events is being called on double clicking the stacks out of the other inventory and on filling up stacks.

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