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[Solved] [1.10.2] Transparent layered BakedModel


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Hello once again. Some additional progress has been made, but i am now stuck with a transparency issue. 


I am using BakedModels and am attempting to layer textures by having several quads on top of each other.

Here is my model code: https://github.com/16ColorGames/SuperTechTweaks/blob/IBakedModels/src/main/java/com/sixteencolorgames/supertechtweaks/render/OreBakedModel.java, and the rest of the code is also available through github.


If I swap the order that I create the quads, then the stone texture is displayed but the ore texture is completely blocked out.

Edited by oa10712
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You need to use CUTOUT layer for that.

More information about layers, great article from TGG:


Even though it was written for 1.8, it shouldn't be changed much.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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