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Hi there

I am currently working on my first mod.

My mod adds new types of Reed-Blocks.

I managed to get my reeds grow but I can place them anywhere!

I want them only to get placed on a special block with water around.

 

It would be nice if you explain the solution to me cause I'm new to java.

 

here are some examples from my code:

 

MyModMain:

	...

	public static Block myReed;
	public static Item myReedItem;


	@PreInit
	public void preInit(FMLPreInitializationEvent event) {

	}

	@Init
	public void init(FMLInitializationEvent event) {
		myReed = new BlockMyReed(500,32).setHardness(0.0F).setBlockName("Wooden Reed");
		GameRegistry.registerBlock(myReed);
		LanguageRegistry.addName(myReed, "Wood Reed");

		myReedItem = new ItemMyReed(600).setItemName("Wooden Reed");
		LanguageRegistry.addName(myReedItem, "Wood Reed");
		}

		...

 

BlockMyReed:

import java.util.Random;

import net.minecraft.src.AxisAlignedBB;
import net.minecraft.src.Block;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.Item;
import net.minecraft.src.Material;
import net.minecraft.src.World;
import net.minecraftforge.common.EnumPlantType;
import net.minecraftforge.common.IPlantable;

public class BlockMyReed extends Block implements IPlantable{	
protected BlockMyReed (int id,int tex){
	super(id,tex,Material.grass);
	this.setCreativeTab(CreativeTabs.tabMisc);
	float var3 = 0.375F;
        this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 1.0F, 0.5F + var3);
        this.setTickRandomly(true);
}

    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        if (par1World.isAirBlock(par2, par3 + 1, par4))
        {
            int var6;

            for (var6 = 1; par1World.getBlockId(par2, par3 - var6, par4) == this.blockID; ++var6)
            {
                ;
            }

            if (var6 < 3)
            {
                int var7 = par1World.getBlockMetadata(par2, par3, par4);

                if (var7 == 15)
                {
                    par1World.setBlockWithNotify(par2, par3 + 1, par4, this.blockID);
                    par1World.setBlockMetadataWithNotify(par2, par3, par4, 0);
                }
                else
                {
                    par1World.setBlockMetadataWithNotify(par2, par3, par4, var7 + 1);
                }
            }
        }
    }


    public int getRenderType()
    {
        return 1;
    }
    
    public boolean isOpaqueCube()
    {
        return false;
    }
    
    public boolean renderAsNormalBlock()
    {
        return false;
    }

    
    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    {
        return null;
    }
    
    public String getTextureFile(){
    	return "/eiscube/texplants.png";
    }
    
    public int idDropped(int par1, Random par2Random, int par3)
    {
        return MyMod.myReedItem.shiftedIndex;
    }
    
    @Override
    public EnumPlantType getPlantType(World world, int x, int y, int z)
    {
        return EnumPlantType.Beach;
    }

    @Override
    public int getPlantID(World world, int x, int y, int z)
    {
        return blockID;
    }

    @Override
    public int getPlantMetadata(World world, int x, int y, int z)
    {
        return world.getBlockMetadata(x, y, z);
    }
}

 

ItemMyReed:

import java.util.Random;

import net.minecraft.src.Block;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.World;

public class ItemMyReed extends Item {

private int spawnID;

ItemMyReed(int id){
	super (id);
	this.setIconIndex(0);
	this.setCreativeTab(CreativeTabs.tabMaterials);
	this.spawnID = TheWildsMain.woodReed.blockID;
}

public String getTextureFile (){
	return "/eiscube/myitems.png";
}

    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
    {
        int var11 = par3World.getBlockId(par4, par5, par6);

        if (var11 == Block.snow.blockID)
        {
            par7 = 1;
        }
        else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID)
        {
            if (par7 == 0)
            {
                --par5;
            }

            if (par7 == 1)
            {
                ++par5;
            }

            if (par7 == 2)
            {
                --par6;
            }

            if (par7 == 3)
            {
                ++par6;
            }

            if (par7 == 4)
            {
                --par4;
            }

            if (par7 == 5)
            {
                ++par4;
            }
        }

        if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
        {
            return false;
        }
        else if (par1ItemStack.stackSize == 0)
        {
            return false;
        }
        else
        {
            if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null))
            {
                Block var12 = Block.blocksList[this.spawnID];
                int var13 = var12.func_85104_a(par3World, par4, par5, par6, par7, par8, par9, par10, 0);

                if (par3World.setBlockAndMetadataWithNotify(par4, par5, par6, this.spawnID, var13))
                {
                    if (par3World.getBlockId(par4, par5, par6) == this.spawnID)
                    {
                        Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer);
                        Block.blocksList[this.spawnID].func_85105_g(par3World, par4, par5, par6, var13);
                    }

                    par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F);
                    --par1ItemStack.stackSize;
                }
            }

            return true;
        }
    }
}

 

Mostly copied and pasted ;D

 

Thanks for your help

and please excuse my terrible english-writing skills

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