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Posted

You can make a new instance of ServerList using the Minecraft class (AKA client-side-only), and call the ServerData#loadServerList method, which will read the servers into a List<ServerData>. ServerData has multiple methods to get/remove/modify the List<ServerData>.

 

This might not be the best way to do it, I couldn't find a better way in the little time I spend researching.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted
45 minutes ago, larsgerrits said:

You can make a new instance of ServerList using the Minecraft class (AKA client-side-only), and call the ServerData#loadServerList method, which will read the servers into a List<ServerData>. ServerData has multiple methods to get/remove/modify the List<ServerData>.

 

This might not be the best way to do it, I couldn't find a better way in the little time I spend researching.

 

How can I make that instance? I surfed the internet, but I found nothing. If you can-please, help with this :3

Posted

Yes, the constructor of ServerList takes an instance of the Minecraft class, which you can get using Minecraft.getMinecraft().

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted
3 minutes ago, larsgerrits said:

Yes, the constructor of ServerList takes an instance of the Minecraft class, which you can get using Minecraft.getMinecraft().

 

Holy, I am so stupid even in this simple part of code. Sorry again. So I`ve typed this:

Minecraft mc = Minecraft.getMinecraft();

What I have to do next?

Posted
8 hours ago, Jay Avery said:

So, call the ServerList constructor with a Minecraft parameter.

Okey, finally I've called that constructor with MC parameter. That's next? The mission is to get server name/names.

Posted (edited)
15 hours ago, larsgerrits said:

call the ServerData#loadServerList method, which will read the servers into a List<ServerData>. ServerData has multiple methods to get/remove/modify the List<ServerData>.

 
 

ServerData contains the name, IP and other information about a server.

Edited by larsgerrits

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted
4 hours ago, larsgerrits said:

ServerData contains the name, IP and other information about a server.

@larsgerrits

void getServers() {
  ServerList list = new ServerList(Minecraft.getMinecraft());
  list.loadServerList();
}

Is that correct on this point? What must I do next? Sorry for being stupid... You wrote about ServerData. How can I call it? Can`t get it at all...

Posted

If you look at the class, you can see all the methods you can call on it, including ways to get an instance of ServerData (ServerList#getServerData(index)). 

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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