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Featured Replies

I have answered you in that other thread, and you could have asked this question there too.

Anyways, wool and other colored blocks all have the same behaviour that is defined at net.minecraft.block.BlockColored

  • Author
Just now, V0idWa1k3r said:

I have answered you in that other thread, and you could have asked this question there too.

Anyways, wool and other colored blocks all have the same behaviour that is defined at net.minecraft.block.BlockColored

Thank God you replied sir, All my hardwork is starting to pay :)

6 hours ago, TheRPGAdventurer said:

All my hard work is starting to pay

"Hard work" should include exploration of vanilla code. An IDE makes it easy. In Eclipse, select any vanilla class identifier in your code and then hit F3. Start with classes you extend, and then go on to visit some of the classes that they extend.

 

When you get to the Block class, you'll see the registrations and instantiations of all vanilla blocks (down near the bottom). That's where you'll find this line (among many similar lines):

registerBlock(35, "wool", (new BlockColored(Material.CLOTH)).setHardness(0.8F).setSoundType(SoundType.CLOTH).setUnlocalizedName("cloth"));
        

 

Try it, and then you'll be able to answer many of your own questions.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

  • Author
Just now, jeffryfisher said:

"Hard work" should include exploration of vanilla code. An IDE makes it easy. In Eclipse, select any vanilla class identifier in your code and then hit F3. Start with classes you extend, and then go on to visit some of the classes that they extend.

 

When you get to the Block class, you'll see the registrations and instantiations of all vanilla blocks (down near the bottom). That's where you'll find this line (among many similar lines):


registerBlock(35, "wool", (new BlockColored(Material.CLOTH)).setHardness(0.8F).setSoundType(SoundType.CLOTH).setUnlocalizedName("cloth"));
        

 

Try it, and then you'll be able to answer many of your own questions.

THANK YOU GOOD SIR.

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