Jump to content

Tree Trouble


DARKHAWX

Recommended Posts

I wanted to make a new tree that is only a big tree. So I went with DARKHAX's tutorials on trees and that worked, but it was for normal trees. So then I decided to copy the code from WorldGenHugeTrees and just rename the blocks. But this doesn't work. Each time I try to bonemeal my sapling it comes up this error:

 

java.lang.Error: Unresolved compilation problem: 
The constructor WorldGenTwistedOak(boolean) is undefined

at mod.ElementalWorld.BlockTwistedOakSapling.growTree(BlockTwistedOakSapling.java:52)
at mod.ElementalWorld.ElementalWorldBoneMealEvent.bonemealUsed(ElementalWorldBoneMealEvent.java:14)
at net.minecraftforge.event.ASMEventHandler_4_ElementalWorldBoneMealEvent_bonemealUsed_BonemealEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.item.ItemDye.onItemUse(ItemDye.java:78)
at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:135)
at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:389)
at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1327)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1810)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)

 

Now I do realise that the reason the boolean is not defined is because it is different, but I have no idea what to set it to. If anyone knows of a tutorial for generating large trees, link it please, or if you know of a fix, post it. But looking into the code for the vanilla sapling and tree, it has so many variable and my heads gets lost inside of them all. So I would really appreciate it if someone could help with this. Thanks.

 

Also I was wondering of way to make leaves to have a 50/50 chance of actually spawning when the tree is created. I tried using a random function that returns either null or the blockID but that didn't work. It just gave me this error:

 

java.lang.NullPointerException
at mod.ElementalWorld.WorldGenTwistedOak.randLeaves(WorldGenTwistedOak.java:37)
at mod.ElementalWorld.WorldGenTwistedOak.generate(WorldGenTwistedOak.java:107)
at mod.ElementalWorld.BlockTwistedOakSapling.growTree(BlockTwistedOakSapling.java:53)
at mod.ElementalWorld.ElementalWorldBoneMealEvent.bonemealUsed(ElementalWorldBoneMealEvent.java:14)
at net.minecraftforge.event.ASMEventHandler_4_ElementalWorldBoneMealEvent_bonemealUsed_BonemealEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.item.ItemDye.onItemUse(ItemDye.java:78)
at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:135)
at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:389)
at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1327)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1810)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)

 

So hopefully one of you smart people can help me with this.

 

 

EDIT: Well I fixed the problem with the WorldGenHugeTrees, but found out that those are the jungle trees, so I changed that to WorldGenBigTrees which I hope is for the big forest trees. But now I get a different error after I replace the blocks:

 

java.lang.ArrayIndexOutOfBoundsException: -9
at net.minecraft.world.chunk.storage.ExtendedBlockStorage.setExtBlockID(ExtendedBlockStorage.java:106)
at net.minecraft.world.chunk.Chunk.setBlockIDWithMetadata(Chunk.java:715)
at net.minecraft.world.World.setBlockAndMetadataWithUpdate(World.java:554)
at net.minecraft.world.World.setBlockAndMetadata(World.java:532)
at net.minecraft.world.World.setBlockAndMetadataWithNotify(World.java:716)
at net.minecraft.world.gen.feature.WorldGenerator.setBlockAndMetadata(WorldGenerator.java:47)
at mod.ElementalWorld.WorldGenTwistedOak.placeBlockLine(WorldGenTwistedOak.java:296)
at mod.ElementalWorld.WorldGenTwistedOak.generateLeafNodeBases(WorldGenTwistedOak.java:370)
at mod.ElementalWorld.WorldGenTwistedOak.generate(WorldGenTwistedOak.java:510)
at mod.ElementalWorld.BlockTwistedOakSapling.growTree(BlockTwistedOakSapling.java:55)
at mod.ElementalWorld.ElementalWorldBoneMealEvent.bonemealUsed(ElementalWorldBoneMealEvent.java:14)
at net.minecraftforge.event.ASMEventHandler_4_ElementalWorldBoneMealEvent_bonemealUsed_BonemealEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.item.ItemDye.onItemUse(ItemDye.java:78)
at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:135)
at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:389)
at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1327)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1810)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)

 

So its telling me that one of my numbers is out of bounds and that number is -9, but I've Crtl+F and looked for -9 but I can't find it, I've also looking in all of the sapling and tree file but haven't found anything, can one of you see the problem in this code:

 

package mod.ElementalWorld;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;

public class WorldGenTwistedOak extends WorldGenerator
{
    /**
     * Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0
     * and 2 for 1, and 0 and 1 for 2.
     */
    static final byte[] otherCoordPairs = new byte[] {(byte)2, (byte)0, (byte)0, (byte)1, (byte)2, (byte)1};

    /** random seed for GenBigTree */
    Random rand = new Random();

    /** Reference to the World object. */
    World worldObj;
    int[] basePos = new int[] {0, 0, 0};
    int heightLimit = 0;
    int height;
    double heightAttenuation = 0.618D;
    double branchDensity = 1.0D;
    double branchSlope = 0.381D;
    double scaleWidth = 1.0D;
    double leafDensity = 1.0D;

    /**
     * Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
     */
    int trunkSize = 1;

    /**
     * Sets the limit of the random value used to initialize the height limit.
     */
    int heightLimitLimit = 12;

    /**
     * Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
     */
    int leafDistanceLimit = 4;

    /** Contains a list of a points at which to generate groups of leaves. */
    int[][] leafNodes;

    public WorldGenTwistedOak(boolean par1)
    {
        super(par1);
    }

    /**
     * Generates a list of leaf nodes for the tree, to be populated by generateLeaves.
     */
    void generateLeafNodeList()
    {
        this.height = (int)((double)this.heightLimit * this.heightAttenuation);

        if (this.height >= this.heightLimit)
        {
            this.height = this.heightLimit - 1;
        }

        int var1 = (int)(1.382D + Math.pow(this.leafDensity * (double)this.heightLimit / 13.0D, 2.0D));

        if (var1 < 1)
        {
            var1 = 1;
        }

        int[][] var2 = new int[var1 * this.heightLimit][4];
        int var3 = this.basePos[1] + this.heightLimit - this.leafDistanceLimit;
        int var4 = 1;
        int var5 = this.basePos[1] + this.height;
        int var6 = var3 - this.basePos[1];
        var2[0][0] = this.basePos[0];
        var2[0][1] = var3;
        var2[0][2] = this.basePos[2];
        var2[0][3] = var5;
        --var3;

        while (var6 >= 0)
        {
            int var7 = 0;
            float var8 = this.layerSize(var6);

            if (var8 < 0.0F)
            {
                --var3;
                --var6;
            }
            else
            {
                for (double var9 = 0.5D; var7 < var1; ++var7)
                {
                    double var11 = this.scaleWidth * (double)var8 * ((double)this.rand.nextFloat() + 0.328D);
                    double var13 = (double)this.rand.nextFloat() * 2.0D * Math.PI;
                    int var15 = MathHelper.floor_double(var11 * Math.sin(var13) + (double)this.basePos[0] + var9);
                    int var16 = MathHelper.floor_double(var11 * Math.cos(var13) + (double)this.basePos[2] + var9);
                    int[] var17 = new int[] {var15, var3, var16};
                    int[] var18 = new int[] {var15, var3 + this.leafDistanceLimit, var16};

                    if (this.checkBlockLine(var17, var18) == -1)
                    {
                        int[] var19 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]};
                        double var20 = Math.sqrt(Math.pow((double)Math.abs(this.basePos[0] - var17[0]), 2.0D) + Math.pow((double)Math.abs(this.basePos[2] - var17[2]), 2.0D));
                        double var22 = var20 * this.branchSlope;

                        if ((double)var17[1] - var22 > (double)var5)
                        {
                            var19[1] = var5;
                        }
                        else
                        {
                            var19[1] = (int)((double)var17[1] - var22);
                        }

                        if (this.checkBlockLine(var19, var17) == -1)
                        {
                            var2[var4][0] = var15;
                            var2[var4][1] = var3;
                            var2[var4][2] = var16;
                            var2[var4][3] = var19[1];
                            ++var4;
                        }
                    }
                }

                --var3;
                --var6;
            }
        }

        this.leafNodes = new int[var4][4];
        System.arraycopy(var2, 0, this.leafNodes, 0, var4);
    }

    void genTreeLayer(int par1, int par2, int par3, float par4, byte par5, int par6)
    {
        int var7 = (int)((double)par4 + 0.618D);
        byte var8 = otherCoordPairs[par5];
        byte var9 = otherCoordPairs[par5 + 3];
        int[] var10 = new int[] {par1, par2, par3};
        int[] var11 = new int[] {0, 0, 0};
        int var12 = -var7;
        int var13 = -var7;

        for (var11[par5] = var10[par5]; var12 <= var7; ++var12)
        {
            var11[var8] = var10[var8] + var12;
            var13 = -var7;

            while (var13 <= var7)
            {
                double var15 = Math.pow((double)Math.abs(var12) + 0.5D, 2.0D) + Math.pow((double)Math.abs(var13) + 0.5D, 2.0D);

                if (var15 > (double)(par4 * par4))
                {
                    ++var13;
                }
                else
                {
                    var11[var9] = var10[var9] + var13;
                    int var14 = this.worldObj.getBlockId(var11[0], var11[1], var11[2]);

                    if (var14 != 0 && var14 != ElementalWorld.twistedOakLeaves.blockID)
                    {
                        ++var13;
                    }
                    else
                    {
                        this.setBlockAndMetadata(this.worldObj, var11[0], var11[1], var11[2], par6, 0);
                        ++var13;
                    }
                }
            }
        }
    }

    /**
     * Gets the rough size of a layer of the tree.
     */
    float layerSize(int par1)
    {
        if ((double)par1 < (double)((float)this.heightLimit) * 0.3D)
        {
            return -1.618F;
        }
        else
        {
            float var2 = (float)this.heightLimit / 2.0F;
            float var3 = (float)this.heightLimit / 2.0F - (float)par1;
            float var4;

            if (var3 == 0.0F)
            {
                var4 = var2;
            }
            else if (Math.abs(var3) >= var2)
            {
                var4 = 0.0F;
            }
            else
            {
                var4 = (float)Math.sqrt(Math.pow((double)Math.abs(var2), 2.0D) - Math.pow((double)Math.abs(var3), 2.0D));
            }

            var4 *= 0.5F;
            return var4;
        }
    }

    float leafSize(int par1)
    {
        return par1 >= 0 && par1 < this.leafDistanceLimit ? (par1 != 0 && par1 != this.leafDistanceLimit - 1 ? 3.0F : 2.0F) : -1.0F;
    }

    /**
     * Generates the leaves surrounding an individual entry in the leafNodes list.
     */
    void generateLeafNode(int par1, int par2, int par3)
    {
        int var4 = par2;

        for (int var5 = par2 + this.leafDistanceLimit; var4 < var5; ++var4)
        {
            float var6 = this.leafSize(var4 - par2);
            this.genTreeLayer(par1, var4, par3, var6, (byte)1, ElementalWorld.twistedOakLeaves.blockID);
        }
    }

    /**
     * Places a line of the specified block ID into the world from the first coordinate triplet to the second.
     */
    void placeBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger, int par3)
    {
        int[] var4 = new int[] {0, 0, 0};
        byte var5 = 0;
        byte var6;

        for (var6 = 0; var5 < 3; ++var5)
        {
            var4[var5] = par2ArrayOfInteger[var5] - par1ArrayOfInteger[var5];

            if (Math.abs(var4[var5]) > Math.abs(var4[var6]))
            {
                var6 = var5;
            }
        }

        if (var4[var6] != 0)
        {
            byte var7 = otherCoordPairs[var6];
            byte var8 = otherCoordPairs[var6 + 3];
            byte var9;

            if (var4[var6] > 0)
            {
                var9 = 1;
            }
            else
            {
                var9 = -1;
            }

            double var10 = (double)var4[var7] / (double)var4[var6];
            double var12 = (double)var4[var8] / (double)var4[var6];
            int[] var14 = new int[] {0, 0, 0};
            int var15 = 0;

            for (int var16 = var4[var6] + var9; var15 != var16; var15 += var9)
            {
                var14[var6] = MathHelper.floor_double((double)(par1ArrayOfInteger[var6] + var15) + 0.5D);
                var14[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var15 * var10 + 0.5D);
                var14[var8] = MathHelper.floor_double((double)par1ArrayOfInteger[var8] + (double)var15 * var12 + 0.5D);
                byte var17 = 0;
                int var18 = Math.abs(var14[0] - par1ArrayOfInteger[0]);
                int var19 = Math.abs(var14[2] - par1ArrayOfInteger[2]);
                int var20 = Math.max(var18, var19);

                if (var20 > 0)
                {
                    if (var18 == var20)
                    {
                        var17 = 4;
                    }
                    else if (var19 == var20)
                    {
                        var17 = 8;
                    }
                }

                this.setBlockAndMetadata(this.worldObj, var14[0], var14[1], var14[2], par3, var17);
            }
        }
    }

    /**
     * Generates the leaf portion of the tree as specified by the leafNodes list.
     */
    void generateLeaves()
    {
        int var1 = 0;

        for (int var2 = this.leafNodes.length; var1 < var2; ++var1)
        {
            int var3 = this.leafNodes[var1][0];
            int var4 = this.leafNodes[var1][1];
            int var5 = this.leafNodes[var1][2];
            this.generateLeafNode(var3, var4, var5);
        }
    }

    /**
     * Indicates whether or not a leaf node requires additional wood to be added to preserve integrity.
     */
    boolean leafNodeNeedsBase(int par1)
    {
        return (double)par1 >= (double)this.heightLimit * 0.2D;
    }

    /**
     * Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a
     * field that is always 1 to 2.
     */
    void generateTrunk()
    {
        int var1 = this.basePos[0];
        int var2 = this.basePos[1];
        int var3 = this.basePos[1] + this.height;
        int var4 = this.basePos[2];
        int[] var5 = new int[] {var1, var2, var4};
        int[] var6 = new int[] {var1, var3, var4};
        this.placeBlockLine(var5, var6, ElementalWorld.twistedOakLog.blockID);

        if (this.trunkSize == 2)
        {
            ++var5[0];
            ++var6[0];
            this.placeBlockLine(var5, var6, ElementalWorld.twistedOakLog.blockID);
            ++var5[2];
            ++var6[2];
            this.placeBlockLine(var5, var6, ElementalWorld.twistedOakLog.blockID);
            var5[0] += -1;
            var6[0] += -1;
            this.placeBlockLine(var5, var6, ElementalWorld.twistedOakLog.blockID);
        }
    }

    /**
     * Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade.
     */
    void generateLeafNodeBases()
    {
        int var1 = 0;
        int var2 = this.leafNodes.length;

        for (int[] var3 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]}; var1 < var2; ++var1)
        {
            int[] var4 = this.leafNodes[var1];
            int[] var5 = new int[] {var4[0], var4[1], var4[2]};
            var3[1] = var4[3];
            int var6 = var3[1] - this.basePos[1];

            if (this.leafNodeNeedsBase(var6))
            {
                this.placeBlockLine(var3, var5, (byte)ElementalWorld.twistedOakLog.blockID);
            }
        }
    }

    /**
     * Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance
     * (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered.
     */
    int checkBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger)
    {
        int[] var3 = new int[] {0, 0, 0};
        byte var4 = 0;
        byte var5;

        for (var5 = 0; var4 < 3; ++var4)
        {
            var3[var4] = par2ArrayOfInteger[var4] - par1ArrayOfInteger[var4];

            if (Math.abs(var3[var4]) > Math.abs(var3[var5]))
            {
                var5 = var4;
            }
        }

        if (var3[var5] == 0)
        {
            return -1;
        }
        else
        {
            byte var6 = otherCoordPairs[var5];
            byte var7 = otherCoordPairs[var5 + 3];
            byte var8;

            if (var3[var5] > 0)
            {
                var8 = 1;
            }
            else
            {
                var8 = -1;
            }

            double var9 = (double)var3[var6] / (double)var3[var5];
            double var11 = (double)var3[var7] / (double)var3[var5];
            int[] var13 = new int[] {0, 0, 0};
            int var14 = 0;
            int var15;

            for (var15 = var3[var5] + var8; var14 != var15; var14 += var8)
            {
                var13[var5] = par1ArrayOfInteger[var5] + var14;
                var13[var6] = MathHelper.floor_double((double)par1ArrayOfInteger[var6] + (double)var14 * var9);
                var13[var7] = MathHelper.floor_double((double)par1ArrayOfInteger[var7] + (double)var14 * var11);
                int var16 = this.worldObj.getBlockId(var13[0], var13[1], var13[2]);

                if (var16 != 0 && var16 != ElementalWorld.twistedOakLeaves.blockID)
                {
                    break;
                }
            }

            return var14 == var15 ? -1 : Math.abs(var14);
        }
    }

    /**
     * Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height
     * limit, is valid.
     */
    boolean validTreeLocation()
    {
        int[] var1 = new int[] {this.basePos[0], this.basePos[1], this.basePos[2]};
        int[] var2 = new int[] {this.basePos[0], this.basePos[1] + this.heightLimit - 1, this.basePos[2]};
        int var3 = this.worldObj.getBlockId(this.basePos[0], this.basePos[1] - 1, this.basePos[2]);

        if (var3 != 2 && var3 != 3)
        {
            return false;
        }
        else
        {
            int var4 = this.checkBlockLine(var1, var2);

            if (var4 == -1)
            {
                return true;
            }
            else if (var4 < 6)
            {
                return false;
            }
            else
            {
                this.heightLimit = var4;
                return true;
            }
        }
    }

    /**
     * Rescales the generator settings, only used in WorldGenBigTree
     */
    public void setScale(double par1, double par3, double par5)
    {
        this.heightLimitLimit = (int)(par1 * 12.0D);

        if (par1 > 0.5D)
        {
            this.leafDistanceLimit = 5;
        }

        this.scaleWidth = par3;
        this.leafDensity = par5;
    }

    public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
    {
        this.worldObj = par1World;
        long var6 = par2Random.nextLong();
        this.rand.setSeed(var6);
        this.basePos[0] = par3;
        this.basePos[1] = par4;
        this.basePos[2] = par5;

        if (this.heightLimit == 0)
        {
            this.heightLimit = 5 + this.rand.nextInt(this.heightLimitLimit);
        }

        if (!this.validTreeLocation())
        {
            return false;
        }
        else
        {
            this.generateLeafNodeList();
            this.generateLeaves();
            this.generateTrunk();
            this.generateLeafNodeBases();
            return true;
        }
    }
}

No signature for you!

Link to comment
Share on other sites

Do you understand what "null" means?

The common NullPointerException happens a lot to people and it is important that you understand what it actually means!

 

Also when you are posting files longer than a few simple lines please use pastbin.com or paste.minecraftforge.net beacause for the people trying to help you it is HELL to look for a specific line inn your file!

Right now I'm trying to find line 296 of a file, to see if I can debugg your error(s) but it's quite hard unless I copy paste it into my IDE/Notepad++ or pastebin! So for the love of those who are trying to help you, use something like pastebin with Java syntax highlighting! it makes it so much faster, easier and fun to help you when youa re helping us help you! <3

If you guys dont get it.. then well ya.. try harder...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I made server version of my modpack, deleted all clientside mods, server starts but latest.log contains many errors and i have no idea how to fix them Latest.log https://mclo.gs/jswh7LP
    • ---- Minecraft Crash Report ---- // Why did you do that? Time: 2024-09-29 13:38:10 Description: Rendering screen java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0     at java.base/jdk.internal.util.Preconditions.outOfBounds(Preconditions.java:100)     at java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Preconditions.java:106)     at java.base/jdk.internal.util.Preconditions.checkIndex(Preconditions.java:302)     at java.base/java.util.Objects.checkIndex(Objects.java:385)     at java.base/java.util.ArrayList.get(ArrayList.java:427)     at net.replaceitem.symbolchat.gui.widget.DropDownWidget.method_25369(DropDownWidget.java:81)     at net.replaceitem.symbolchat.gui.widget.DropDownWidget.method_48579(DropDownWidget.java:51)     at net.minecraft.class_339.method_25394(class_339.java:66)     at net.minecraft.class_437.method_25394(class_437.java:128)     at net.minecraft.class_408.method_25394(class_408.java:200)     at net.minecraft.class_437.method_47413(class_437.java:117)     at net.minecraft.class_757.mixinextras$bridge$method_47413$257(class_757.java)     at net.minecraft.class_757.wrapOperation$bij000$fabric-screen-api-v1$onRenderScreen(class_757.java:3086)     at net.minecraft.class_757.method_3192(class_757.java:913)     at net.minecraft.class_310.method_1523(class_310.java:1285)     at net.minecraft.class_310.method_1514(class_310.java:882)     at net.minecraft.client.main.Main.main(Main.java:256)     at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:480)     at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)     at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at java.base/jdk.internal.util.Preconditions.outOfBounds(Preconditions.java:100)     at java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Preconditions.java:106)     at java.base/jdk.internal.util.Preconditions.checkIndex(Preconditions.java:302)     at java.base/java.util.Objects.checkIndex(Objects.java:385)     at java.base/java.util.ArrayList.get(ArrayList.java:427)     at net.replaceitem.symbolchat.gui.widget.DropDownWidget.method_25369(DropDownWidget.java:81)     at net.replaceitem.symbolchat.gui.widget.DropDownWidget.method_48579(DropDownWidget.java:51)     at net.minecraft.class_339.method_25394(class_339.java:66)     at net.minecraft.class_437.method_25394(class_437.java:128)     at net.minecraft.class_408.method_25394(class_408.java:200)     at net.minecraft.class_437.method_47413(class_437.java:117)     at net.minecraft.class_757.mixinextras$bridge$method_47413$257(class_757.java)     at net.minecraft.class_757.wrapOperation$bij000$fabric-screen-api-v1$onRenderScreen(class_757.java:3086) -- Screen render details -- Details:     Screen name: net.minecraft.class_408     Mouse location: Scaled: (213, 120). Absolute: (427.000000, 240.000000)     Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2.000000 Stacktrace:     at net.minecraft.class_757.method_3192(class_757.java:913)     at net.minecraft.class_310.method_1523(class_310.java:1285)     at net.minecraft.class_310.method_1514(class_310.java:882)     at net.minecraft.client.main.Main.main(Main.java:256)     at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:480)     at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)     at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Uptime -- Details:     JVM uptime: 52.276s     Wall uptime: 35.737s     High-res time: 684634.710s     Client ticks: 305 ticks / 15.250s Stacktrace:     at net.minecraft.class_310.method_1587(class_310.java:2501)     at net.minecraft.class_310.method_54580(class_310.java:949)     at net.minecraft.class_310.method_1514(class_310.java:902)     at net.minecraft.client.main.Main.main(Main.java:256)     at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:480)     at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)     at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- Affected level -- Details:     All players: 14 total; [class_746['Snr_Ganapi'/12586, l='ClientLevel', x=-12.50, y=-28.00, z=23.50], class_745['h33nky'/12585, l='ClientLevel', x=-12.50, y=-28.00, z=23.50], class_745['dimasik2009123'/12565, l='ClientLevel', x=-12.50, y=-28.00, z=23.50], class_745['Elik89'/12583, l='ClientLevel', x=-18.46, y=-30.00, z=12.76], class_745['1b123eb8-107a-46'/1, l='ClientLevel', x=-4.50, y=-29.00, z=-11.50], class_745['9e1895c7-120a-4d'/3, l='ClientLevel', x=-12.50, y=-29.00, z=-13.50], class_745['1c7db329-783c-4d'/4, l='ClientLevel', x=-0.50, y=-29.00, z=-9.50], class_745['b6ddb583-f492-48'/9, l='ClientLevel', x=-8.50, y=-29.00, z=-13.50], class_745['2459f82c-f115-49'/7, l='ClientLevel', x=-28.50, y=-29.00, z=-6.50], class_745['2333ac85-73e9-4e'/5, l='ClientLevel', x=-20.50, y=-29.00, z=-11.50], class_745['06fe93b3-6dd2-4c'/2, l='ClientLevel', x=-16.50, y=-29.00, z=-13.50], class_745['ac3f6659-8d12-4c'/6, l='ClientLevel', x=-24.50, y=-29.00, z=-9.50], class_745['54753c0c-908c-44'/8, l='ClientLevel', x=3.50, y=-29.00, z=-6.50], class_745['scaly_toad'/12587, l='ClientLevel', x=-12.50, y=-27.90, z=23.50]]     Chunk stats: 1024, 293 F: 0 L: 0 U: 0 C: 0     Level dimension: minecraft:overworld     Level spawn location: World: (-13,-28,23), Section: (at 3,4,7 in -1,-2,1; chunk contains blocks -16,-64,16 to -1,319,31), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,-64,0 to -1,319,511)     Level time: 321927384 game time, 9000 day time     Server brand: SPWorlds P2: (hub-2)     Server type: Non-integrated multiplayer server     Tracked entity count: 516 -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: vanilla, fabric, betterf3, betterthirdperson, boatiview, bobby, c2me, caffeineconfig, capes, cardinal-components-base, cardinal-components-entity, cicada, cloth-config, dynamic_fps, ears, enhancedblockentities, entity_texture_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-language-kotlin, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, forcecloseworldloadingscreen, immediatelyfast, indium, iris, lithium, modernfix, modmenu, nvidium, obsidianui, placeholder-api, plasmovoice, reeses-sodium-options, rrls, ryoamiclights, satin, showmeyourskin, skinlayers3d, sodium, sodium-extra, spark, symbol-chat, vmp, voicechat, wakes, xaerominimap, yet_another_config_lib_v3, zoomify, file/iconsv.1.8 (1).zip, file/No Pumpkin Blur 1.20-1.20.1.zip, file/Default-Dark-Mode-1.20-2023.6.0.zip, file/CalvinsSinisterSculk[1.20.4][v1.0].zip -- System Details -- Details:     Minecraft Version: 1.21     Minecraft Version ID: 1.21     Operating System: Windows 10 (amd64) version 10.0     Java Version: 21.0.3, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 225615872 bytes (215 MiB) / 1140850688 bytes (1088 MiB) up to 2147483648 bytes (2048 MiB)     CPUs: 4     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 3 4300U with Radeon Graphics              Identifier: AuthenticAMD Family 23 Model 96 Stepping 1     Microarchitecture: unknown     Frequency (GHz): 2.70     Number of physical packages: 1     Number of physical CPUs: 4     Number of logical CPUs: 4     Graphics card #0 name: AMD Radeon(TM) Graphics     Graphics card #0 vendor: Advanced Micro Devices, Inc.     Graphics card #0 VRAM (MiB): 512.00     Graphics card #0 deviceId: VideoController1     Graphics card #0 versionInfo: 31.0.12044.3     Memory slot #0 capacity (MiB): 8192.00     Memory slot #0 clockSpeed (GHz): 3.20     Memory slot #0 type: DDR4     Virtual memory max (MiB): 12942.09     Virtual memory used (MiB): 9630.07     Swap memory total (MiB): 5376.00     Swap memory used (MiB): 528.52     Space in storage for jna.tmpdir (MiB): available: 166917.31, total: 243558.98     Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 166917.31, total: 243558.98     Space in storage for io.netty.native.workdir (MiB): available: 166917.31, total: 243558.98     Space in storage for java.io.tmpdir (MiB): available: 166917.31, total: 243558.98     Space in storage for workdir (MiB): available: 166917.31, total: 243558.98     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Fabric Mods:          badoptimizations: BadOptimizations 2.1.4         betterf3: BetterF3 11.0.1         betterthirdperson: Better Third Person 1.9.0         boatiview: Boat Item View Fabric 0.0.5         bobby: Bobby 5.2.3+mc1.21             com_typesafe_config: config 1.4.2             fabric-api-base: Fabric API Base 0.4.42+6573ed8c90             io_leangen_geantyref_geantyref: geantyref 1.3.13             org_spongepowered_configurate-core: configurate-core 4.1.2             org_spongepowered_configurate-hocon: configurate-hocon 4.1.2         c2me: Concurrent Chunk Management Engine 0.2.0+alpha.11.109+1.21             c2me-base: Concurrent Chunk Management Engine (Base) 0.2.0+alpha.11.109+1.21             c2me-client-uncapvd: Concurrent Chunk Management Engine (Client/Uncap View Distance) 0.2.0+alpha.11.109+1.21             c2me-fixes-chunkio-threading-issues: Concurrent Chunk Management Engine (Fixes/Chunk IO/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-general-threading-issues: Concurrent Chunk Management Engine (Fixes/General/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-worldgen-threading-issues: Concurrent Chunk Management Engine (Fixes/WorldGen/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-worldgen-vanilla-bugs: Concurrent Chunk Management Engine (Fixes/WorldGen/Vanilla Bugs) 0.2.0+alpha.11.109+1.21             c2me-notickvd: Concurrent Chunk Management Engine (No Tick View Distance) 0.2.0+alpha.11.109+1.21             c2me-opts-allocs: Concurrent Chunk Management Engine (Optimizations/Memory Allocations) 0.2.0+alpha.11.109+1.21             c2me-opts-chunk-access: Concurrent Chunk Management Engine (Optimizations/Chunk Access) 0.2.0+alpha.11.109+1.21             c2me-opts-chunkio: Concurrent Chunk Management Engine (Optimizations/Chunk IO) 0.2.0+alpha.11.109+1.21             c2me-opts-math: Concurrent Chunk Management Engine (Optimizations/Math) 0.2.0+alpha.11.109+1.21             c2me-opts-scheduling: Concurrent Chunk Management Engine (Optimizations/Scheduling) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-general: Concurrent Chunk Management Engine (Optimizations/General WorldGen) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-vanilla: Concurrent Chunk Management Engine (Optimizations/Vanilla WorldGen) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunk-serializer: Concurrent Chunk Management Engine (Rewrites/Chunk Serializer) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunkio: Concurrent Chunk Management Engine (Rewrites/Chunk IO) 0.2.0+alpha.11.109+1.21             c2me-server-utils: Concurrent Chunk Management Engine (Server Utils) 0.2.0+alpha.11.109+1.21             c2me-threading-chunkio: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             c2me-threading-lighting: Concurrent Chunk Management Engine (Threading/Lighting) 0.2.0+alpha.11.109+1.21             c2me-threading-worldgen: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             com_electronwill_night-config_core: core 3.6.5             com_electronwill_night-config_toml: toml 3.6.5             com_ibm_async_asyncutil: asyncutil 0.1.0             net_objecthunter_exp4j: exp4j 0.4.8             org_threadly_threadly: threadly 7.0         capes: Capes 1.5.4+1.21         cicada: CICADA 0.8.3+1.21-and-above         cloth-config: Cloth Config v15 15.0.128             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 18.0.0.2         dynamic_fps: Dynamic FPS 3.6.3             net_lostluma_battery: battery 1.1.0         ears: Ears 1.4.6         enhancedblockentities: Enhanced Block Entities 0.10.1+1.21         entity_texture_features: Entity Texture Features 6.1.3             org_apache_httpcomponents_httpmime: httpmime 4.5.10         entityculling: EntityCulling 1.6.6         explosiveenhancement: Explosive Enhancement 1.2.3-1.21.0         fabric-api: Fabric API 0.102.0+1.21             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.68+b5597344d1             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.29+5bd9f1bcd1             fabric-block-api-v1: Fabric Block API (v1) 1.0.22+0af3f5a7d1             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.10+6573ed8cd1             fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.52+0af3f5a7d1             fabric-client-tags-api-v1: Fabric Client Tags 1.1.15+6573ed8cd1             fabric-command-api-v1: Fabric Command API (v1) 1.2.49+f71b366fd1             fabric-command-api-v2: Fabric Command API (v2) 2.2.28+6ced4dd9d1             fabric-commands-v0: Fabric Commands (v0) 0.2.66+df3654b3d1             fabric-content-registries-v0: Fabric Content Registries (v0) 8.0.16+b5597344d1             fabric-convention-tags-v1: Fabric Convention Tags 2.0.19+7f945d5bd1             fabric-convention-tags-v2: Fabric Convention Tags (v2) 2.5.0+c5e2b5c6d1             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.29+0af3f5a7d1             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.1.27+6a6dfa19d1             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 20.2.16+16c4ae25d1             fabric-dimensions-v1: Fabric Dimensions API (v1) 4.0.0+6fc22b99d1             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.12+6fc22b99d1             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.7.12+ba9dae06d1             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.53+6ced4dd9d1             fabric-item-api-v1: Fabric Item API (v1) 11.0.0+afdfc921d1             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.1.4+78017270d1             fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.47+0af3f5a7d1             fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.45+df3654b3d1             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.3.12+6c1df360d1             fabric-loot-api-v2: Fabric Loot API (v2) 3.0.14+3f89f5a5d1             fabric-loot-api-v3: Fabric Loot API (v3) 1.0.2+3f89f5a5d1             fabric-message-api-v1: Fabric Message API (v1) 6.0.13+6573ed8cd1             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 2.0.0+fe474d6bd1             fabric-networking-api-v1: Fabric Networking API (v1) 4.2.2+60c3209bd1             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 15.2.0+a551f7a4d1             fabric-particles-v1: Fabric Particles (v1) 4.0.2+6573ed8cd1             fabric-recipe-api-v1: Fabric Recipe API (v1) 5.0.12+65089712d1             fabric-registry-sync-v0: Fabric Registry Sync (v0) 5.1.2+60c3209bd1             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.4.0+c705a49cd1             fabric-renderer-indigo: Fabric Renderer - Indigo 1.7.0+c705a49cd1             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.68+df3654b3d1             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.48+73761d2ed1             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.6+b5597344d1             fabric-rendering-v0: Fabric Rendering (v0) 1.1.71+df3654b3d1             fabric-rendering-v1: Fabric Rendering (v1) 5.0.5+df16efd0d1             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 4.3.0+8dc279b1d1             fabric-resource-loader-v0: Fabric Resource Loader (v0) 1.3.0+56599129d1             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.24+b5597344d1             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.86+b5597344d1             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.23+6573ed8cd1             fabric-transfer-api-v1: Fabric Transfer API (v1) 5.1.16+3dccd343d1             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 6.1.0+176f9036d1         fabric-language-kotlin: Fabric Language Kotlin 1.12.0+kotlin.2.0.10             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.10             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.10             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.1             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.1             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.1         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fallingleaves: Falling Leaves 1.16.2         ferritecore: FerriteCore 7.0.0         forcecloseworldloadingscreen: kennytv's epic force close loading screen mod for Fabric 2.2.2         immediatelyfast: ImmediatelyFast 1.2.20+1.21.1             net_lenni0451_reflect: Reflect 1.3.4         indium: Indium 1.0.34+mc1.21         iris: Iris 1.7.3+mc1.21             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         java: OpenJDK 64-Bit Server VM 21         ksyxis: Ksyxis 1.3.2         lithium: Lithium 0.12.7         minecraft: Minecraft 1.21         modernfix: ModernFix 5.19.1+mc1.21         modmenu: Mod Menu 11.0.1         nvidium: Nvidium 0.2.9-beta         obsidianui: ObsidianUI 0.2.7+mc1.21         placeholder-api: Placeholder API 2.4.1+1.21         plasmovoice: Plasmo Voice 2.0.10             aopalliance_aopalliance: aopalliance 1.0             com_google_inject_guice: guice 5.0.1             javax_inject_javax_inject: javax.inject 1         reeses-sodium-options: Reese's Sodium Options 1.7.3+mc1.21         rrls: Remove Reloading Screen 5.0.7+mc1.21-fabric         ryoamiclights: RyoamicLights 0.2.9+mc1.21         showmeyourskin: Show Me Your Skin! 1.11.3+1.21             cardinal-components-base: Cardinal Components API (base) 6.1.0             cardinal-components-entity: Cardinal Components API (entities) 6.1.0         skinlayers3d: 3d-Skin-Layers 1.6.7         sodium: Sodium 0.5.11+mc1.21         sodium-extra: Sodium Extra 0.5.7+mc1.21             caffeineconfig: CaffeineConfig 1.3.0+1.17         spark: spark 1.10.73             fabric-permissions-api-v0: fabric-permissions-api 0.3.1         symbol-chat: Symbol Chat 1.21-1.2.7         vmp: Very Many Players 0.2.0+beta.7.163+1.21         voicechat: Simple Voice Chat 1.21.1-2.5.22         wakes: Wakes 0.3.0+1.21.1             blue_endless_jankson: jankson 1.2.2             com_github_jdiemke_delaunay-triangulator_delaunaytriangulator: DelaunayTriangulator 1.0.0             satin: Satin 2.0.0         xaerominimap: Xaero's Minimap 24.4.0         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.21-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         zoomify: Zoomify 2.14.0+1.21             com_akuleshov7_ktoml-core-jvm: ktoml-core-jvm 0.5.1     Loaded Shaderpack: (off)     Launched Version: fabric-loader-0.16.5-1.21     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3-snapshot     Backend API: AMD Radeon(TM) Graphics GL version 3.2.0 Core Profile Context 22.20.44.221025, ATI Technologies Inc.     Window size: 854x480     GFLW Platform: win32     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Is Modded: Definitely; Client brand changed to 'fabric'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fast     Render Distance: 9/9 chunks     Resource Packs: vanilla, fabric, betterf3, betterthirdperson, boatiview (incompatible), bobby, c2me, caffeineconfig, capes, cardinal-components-base, cardinal-components-entity, cicada, cloth-config, dynamic_fps, ears, enhancedblockentities, entity_texture_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-language-kotlin, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, forcecloseworldloadingscreen, immediatelyfast, indium, iris, lithium, modernfix (incompatible), modmenu, nvidium, obsidianui, placeholder-api, plasmovoice, reeses-sodium-options, rrls, ryoamiclights, satin, showmeyourskin, skinlayers3d, sodium, sodium-extra, spark (incompatible), symbol-chat, vmp, voicechat, wakes, xaerominimap (incompatible), yet_another_config_lib_v3 (incompatible), zoomify, file/iconsv.1.8 (1).zip (incompatible), file/No Pumpkin Blur 1.20-1.20.1.zip (incompatible), file/Default-Dark-Mode-1.20-2023.6.0.zip (incompatible), file/CalvinsSinisterSculk[1.20.4][v1.0].zip (incompatible)     Current Language: ru_ru     Locale: ru_RU     System encoding: Cp1251     File encoding: UTF-8     CPU: 4x AMD Ryzen 3 4300U with Radeon Graphics 
    • I have no idea - maybe a fabric mod, but just Connector is mentioned
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.