Posted May 24, 20178 yr I've been trying to spawn a cow on item dropped. The potion effect works, but where the heck did the cow go? @Override public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player) { player.addPotionEffect(new PotionEffect(Potion.getPotionById(15), 100, 2)); player.world.spawnEntity(new EntityCow(player.world)); return super.onDroppedByPlayer(item, player); } It's probably some dumb mistake but i can't find it . Please help
May 24, 20178 yr You never set the cow's position, so it should have spawned at 0,0,0. Set the Entity#posX/Y/Z fields to some coordinates based on the player's coordinates before spawning the cow in the world so the cow is spawned near the player. Edited May 24, 20178 yr by Choonster Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
May 24, 20178 yr 2 minutes ago, inifire201 said: I got that part but how, the new EntityCow doesn't have anymore fields. This is basic Java knowledge that you should already have before making a mod. Store the EntityCow instance in a local variable, set the fields and then pass it to World#spawnEntity. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.