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openChest() and closeChest() methods aren't working properly?


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I'm trying to make a certain block for my mod that only processes items only when at least 1 person is checking the GUI. My subclassed TileEntity implements IInventory to get the openChest() and closeChest methods, but for some reason these aren't being triggered. Here is how I overrided the methods:

 

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I'm not sure whether this is a flat-out bug somewhere, or if there need to be another bit of code I have to add to make the game call these methods. Any help with this is appreciated.  ;)

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