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    I have an area that I would like to block liquids from being able to flow inside of it. I have tried all of the Fluid events but none of them seem to trigger when water flows. Just curious if there is an event for it.

 

@SubscribeEvent(priority = EventPriority.HIGHEST)
    public void Pour(FluidEvent.FluidMotionEvent event) {
        System.out.println("Pour");
        if (!event.getWorld().isRemote) {
            for (BlockPos pos : ServerProxy.ForceFields) {
                if (event.getWorld().getTileEntity(pos) instanceof ControllerTileEntity) {
                    ControllerTileEntity te = (ControllerTileEntity) event.getWorld().getTileEntity(pos);
                    double dx = pos.getX() - event.getPos().getX();
                    double dz = pos.getZ() - event.getPos().getZ();
                    double dy = pos.getY() - event.getPos().getY();
                    double val = dx * dx + dy * dy + dz * dz;
                    double distance = Math.sqrt(val);
                    if (distance < te.getRange() + 1 && distance > te.getRange() - 1) {
                        event.setCanceled(true);
                    }
                }
            }
        }
    }

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