Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

hey!

 

I keep getting the same error when I load the game with my created item, an tin ingot. 

The tin ingot is in the game but the textures aren't loading. Instead I get a big black en pink block. Any suggestion? I hope someone can help me out!

 

crash report

[00:16:50] [Client thread/ERROR]: Exception loading model for variant ts:tin_Ingot#inventory for item "ts:tin_Ingot", normal location exception: 

net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model ts:item/tin_Ingot with loader VanillaLoader.INSTANCE, skipping

    at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?]

    at net.minecraftforge.client.model.ModelLoader.loadItemModels(ModelLoader.java:328) ~[ModelLoader.class:?]

    at net.minecraft.client.renderer.block.model.ModelBakery.loadVariantItemModels(ModelBakery.java:170) ~[ModelBakery.class:?]

    at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:148) ~[ModelLoader.class:?]

    at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?]

    at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [SimpleReloadableResourceManager.class:?]

    at net.minecraft.client.Minecraft.startGame(Minecraft.java:499) [Minecraft.class:?]

    at net.minecraft.client.Minecraft.run(Minecraft.java:351) [Minecraft.class:?]

    at net.minecraft.client.main.Main.main(SourceFile:124) [Main.class:?]

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_131]

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_131]

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_131]

    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_131]

    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]

    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_131]

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_131]

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_131]

    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_131]

    at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]

    at GradleStart.main(GradleStart.java:26) [start/:?]

Caused by: java.io.FileNotFoundException: ts:models/item/tin_Ingot.json

    at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:69) ~[SimpleReloadableResourceManager.class:?]

    at net.minecraft.client.renderer.block.model.ModelBakery.loadModel(ModelBakery.java:311) ~[ModelBakery.class:?]

    at net.minecraftforge.client.model.ModelLoader.access$1100(ModelLoader.java:118) ~[ModelLoader.class:?]

    at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:879) ~[ModelLoader$VanillaLoader.class:?]

    at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?]

    ... 20 more

 

 

tin_Ingot.json file

{
    "parent": "item/generated",
    "textures": {
        "layer0": "ts:items/tin_Ingot"
    }
}

 

 

registrering 

ModItems.java

 

package canniballhanniball.TestStuff.Init;

import canniballhanniball.TestStuff.Reference;
import canniballhanniball.TestStuff.Items.ItemTinIngot;
import canniballhanniball.TestStuff.util.Utils;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class ModItems {
    
    public static Item tinIngot;
    
    
    public static void Init() {
        tinIngot = new ItemTinIngot("tin_Ingot", "tin_Ingot");  
    }

    public static void register() {
        registerItem(tinIngot);
        
    }
    
    public static void registerRenders() {
        registerRender(tinIngot);
        
    }
    
    public static void registerItem(Item item) {
        GameRegistry.register(item);
        Utils.getLogger().info("registered item" + item.getUnlocalizedName().substring(5));
    }
    
    public static void registerRender(Item item) {
        ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(new ResourceLocation(Reference.MODID, item.getUnlocalizedName().substring(5)), "inventory"));
        Utils.getLogger().info("Register render for " + item.getUnlocalizedName().substring(5));
        
    }
    
}

 

 

the main file

TestStuff.java

package canniballhanniball.TestStuff;

import canniballhanniball.TestStuff.Init.ModItems;
import canniballhanniball.TestStuff.Proxy.CommonProxy;
import canniballhanniball.TestStuff.util.Utils;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

@Mod(modid = Reference.MODID, name = Reference.NAME, version = Reference.VERSION)
public class TestStuff {
    
    @Mod.Instance(Reference.MODID)
    public static TestStuff instance;
    
    @SidedProxy(serverSide = Reference.SERVER_PROXY_CLASS, clientSide = Reference.CLIENT_PROXY_CLASS)
    public static CommonProxy proxy;

    
    @EventHandler
    public void preInit(FMLPreInitializationEvent event) {
        ModItems.Init();
        ModItems.register();
        
        proxy.registerRenders();
        proxy.preInit();
        
        
    }
    
    @EventHandler 
    public void Init(FMLInitializationEvent event) {
        
    }
    
    public void PostInit(FMLPostInitializationEvent event) {

        
    }
}

 

the name of the mod is TestStuff and the ModID is ts

  • Author
2 hours ago, diesieben07 said:
  • Don't use the stupid unlocalized-name-substring hack. Use getRegistryName.
  • ModelLoader is a client-only class, you can only reference it from other client-only classes, such as your client proxy. Currently you are referencing it from the common class ModItems.
  • Resource names and registry names should be (in < 1.11.x) and must be (in 1.11.x and onward) all lowercase.
  • "ts" is a terrible Mod ID.
  • Why are you on 1.10.2? Update.

Thanks for al the Tips! 

But how do reference the model loader from my client proxy and not from my ModItems class?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.